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path: root/indra/newview/pipeline.cpp
AgeCommit message (Expand)Author
2010-04-22Stop asserting one of the markDirty paths which really happens in the wild.Tofu Linden
2010-04-22Stop asserting one of the markDirty paths which really happens in the wild.Tofu Linden
2010-04-22Stop asserting one of the markDirty paths which really happens in the wild.Tofu Linden
2010-04-21mergeDave Parks
2010-04-21Make attached lights not render when disabled in deferred rendering.Dave Parks
2010-04-21Make attached lights not render when disabled in deferred rendering.Dave Parks
2010-04-21Make attached lights not render when disabled in deferred rendering.Dave Parks
2010-04-21Make markVisible as safe as it was, but hopefully not as slow as it was.Tofu Linden
2010-04-21Make markVisible as safe as it was, but hopefully not as slow as it was.Tofu Linden
2010-04-21Make markVisible as safe as it was, but hopefully not as slow as it was.Tofu Linden
2010-04-20Another try at finding the new markVisible() crasher without de-optimizing it...Tofu Linden
2010-04-20Another try at finding the new markVisible() crasher without de-optimizing it...Tofu Linden
2010-04-20Another try at finding the new markVisible() crasher without de-optimizing it...Tofu Linden
2010-04-20Backed out changeset e13b292907c5Tofu Linden
2010-04-20Backed out changeset e13b292907c5Tofu Linden
2010-04-20Backed out changeset e13b292907c5Tofu Linden
2010-04-20follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs t...Tofu Linden
2010-04-20follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs t...Tofu Linden
2010-04-20follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs t...Tofu Linden
2010-04-20Better branch prediction for markVisible.Dave Parks
2010-04-20Better branch prediction for markVisible.Dave Parks
2010-04-20Better branch prediction for markVisible.Dave Parks
2010-04-14Hack to fix ATI depth shadows screwing up alpha masking.Dave Parks
2010-04-14Hack to fix ATI depth shadows screwing up alpha masking.Dave Parks
2010-04-14Hack to fix ATI depth shadows screwing up alpha masking.Dave Parks
2010-04-12slightly conflicty merge from viewer-trunk, againTofu Linden
2010-04-12slightly conflicty merge from viewer-trunk, againTofu Linden
2010-04-12slightly-hairy merge from viewer-trunkTofu Linden
2010-04-12(slightly hairy) merge from viewer-hotfixTofu Linden
2010-04-09the first round of the debug code for EXT-6792: Crash on ATI 3200Xiaohong Bao
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Fix for shadows going crazy at high altitudes.Dave Parks
2010-04-08Fix for shadows going crazy at high altitudes.Dave Parks
2010-04-08Fix for shadows going crazy at high altitudes.Dave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-03-30HUGE merge from viewer-trunk. Many conflicts resolved.Tofu Linden
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
2010-03-25EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
2010-03-23EXT-2959 : Full out camera functions from llagent to llagentcameraLoren Shih
2010-03-20Tweak detail settings and make graphics preferences widget enabling respect r...Dave Parks
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ...Dave Parks
2010-03-19Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetailDave Parks
2010-03-19Replace usage of RenderWaterReflections with RenderReflectionDetail.Dave Parks
2010-03-17CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will r...Dave Parks
2010-03-09Break name tag code out into LLHUDNameTagJames Cook