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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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pipeline.cpp
Age
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Author
2010-04-22
Stop asserting one of the markDirty paths which really happens in the wild.
Tofu Linden
2010-04-22
Stop asserting one of the markDirty paths which really happens in the wild.
Tofu Linden
2010-04-22
Stop asserting one of the markDirty paths which really happens in the wild.
Tofu Linden
2010-04-21
merge
Dave Parks
2010-04-21
Make attached lights not render when disabled in deferred rendering.
Dave Parks
2010-04-21
Make attached lights not render when disabled in deferred rendering.
Dave Parks
2010-04-21
Make attached lights not render when disabled in deferred rendering.
Dave Parks
2010-04-21
Make markVisible as safe as it was, but hopefully not as slow as it was.
Tofu Linden
2010-04-21
Make markVisible as safe as it was, but hopefully not as slow as it was.
Tofu Linden
2010-04-21
Make markVisible as safe as it was, but hopefully not as slow as it was.
Tofu Linden
2010-04-20
Another try at finding the new markVisible() crasher without de-optimizing it...
Tofu Linden
2010-04-20
Another try at finding the new markVisible() crasher without de-optimizing it...
Tofu Linden
2010-04-20
Another try at finding the new markVisible() crasher without de-optimizing it...
Tofu Linden
2010-04-20
Backed out changeset e13b292907c5
Tofu Linden
2010-04-20
Backed out changeset e13b292907c5
Tofu Linden
2010-04-20
Backed out changeset e13b292907c5
Tofu Linden
2010-04-20
follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs t...
Tofu Linden
2010-04-20
follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs t...
Tofu Linden
2010-04-20
follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs t...
Tofu Linden
2010-04-20
Better branch prediction for markVisible.
Dave Parks
2010-04-20
Better branch prediction for markVisible.
Dave Parks
2010-04-20
Better branch prediction for markVisible.
Dave Parks
2010-04-14
Hack to fix ATI depth shadows screwing up alpha masking.
Dave Parks
2010-04-14
Hack to fix ATI depth shadows screwing up alpha masking.
Dave Parks
2010-04-14
Hack to fix ATI depth shadows screwing up alpha masking.
Dave Parks
2010-04-12
slightly conflicty merge from viewer-trunk, again
Tofu Linden
2010-04-12
slightly conflicty merge from viewer-trunk, again
Tofu Linden
2010-04-12
slightly-hairy merge from viewer-trunk
Tofu Linden
2010-04-12
(slightly hairy) merge from viewer-hotfix
Tofu Linden
2010-04-09
the first round of the debug code for EXT-6792: Crash on ATI 3200
Xiaohong Bao
2010-04-08
Total fix for shadows going wonky at altitude.
Dave Parks
2010-04-08
Total fix for shadows going wonky at altitude.
Dave Parks
2010-04-08
Total fix for shadows going wonky at altitude.
Dave Parks
2010-04-08
Fix for shadows going crazy at high altitudes.
Dave Parks
2010-04-08
Fix for shadows going crazy at high altitudes.
Dave Parks
2010-04-08
Fix for shadows going crazy at high altitudes.
Dave Parks
2010-04-07
Shadow aliasing fix WIP
Dave Parks
2010-04-07
Shadow aliasing fix WIP
Dave Parks
2010-04-07
Shadow aliasing fix WIP
Dave Parks
2010-03-30
HUGE merge from viewer-trunk. Many conflicts resolved.
Tofu Linden
2010-03-29
EXT-6536 : Make LLVOAvatarSelf a singleton
Loren Shih
2010-03-29
EXT-6536 : Make LLVOAvatarSelf a singleton
Loren Shih
2010-03-25
EXT-6536 : Make LLVOAvatarSelf a singleton
Loren Shih
2010-03-23
EXT-2959 : Full out camera functions from llagent to llagentcamera
Loren Shih
2010-03-20
Tweak detail settings and make graphics preferences widget enabling respect r...
Dave Parks
2010-03-19
RenderDeferredSSAO works as an independent setting -- decoupled shadows from ...
Dave Parks
2010-03-19
Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetail
Dave Parks
2010-03-19
Replace usage of RenderWaterReflections with RenderReflectionDetail.
Dave Parks
2010-03-17
CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will r...
Dave Parks
2010-03-09
Break name tag code out into LLHUDNameTag
James Cook
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