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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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newview
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pipeline.cpp
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Author
2013-06-03
NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.
Dave Parks
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-29
NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t...
Dave Parks
2013-05-20
NORSPEC-197 Fix for fullbright alpha masked objects not rendering
Dave Parks
2013-05-17
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-05-16
NORSPEC-190 Fix for local lights not being gamma corrected on alpha objects.
Dave Parks
2013-05-14
NORSPEC-103 reflect normal/spec UVs in face edit overlay display
Graham Madarasz
2013-05-14
Merge in latest viewer-beta
simon
2013-05-14
NORSPEC-151 NORSPEC-152 fix handling of disable of bumpy and shiny in graphic...
Graham Madarasz
2013-05-10
merge changes for 3.5.2-beta5
Oz Linden
2013-05-10
merge changes for 3.5.2-beta4
Oz Linden
2013-05-09
MAINT-2647 Fix for some objects not rendering until first LoD switch/selection.
Dave Parks
2013-05-09
Merge downstream code / viewer-beta
simon
2013-05-09
Merge viewer-beta
simon
2013-05-08
merge changes for 3.5.1-release
Oz Linden
2013-05-06
NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value.
Dave Parks
2013-05-03
NORSPEC-151 make disabling bumpyshiny disable adv lighting model as well
Graham Madarasz (Graham)
2013-04-30
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-25
NORSPEC-118 Compatibility pass against advanced lighting disabled.
Dave Parks
2013-04-23
NORSPEC-142 Fix for unusable performance on GTX 285
Dave Parks
2013-04-22
NORSPEC-141 Back out a change that seems to cause shadow artifacts on rigged ...
Dave Parks
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-04-18
Don't apply gamma correction underwater (for now).
Geenz
2013-04-18
Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *...
Geenz
2013-04-17
Merge with latest viewer-dev-materials.
Geenz
2013-04-17
First pass of gamma correction reimplementation.
Geenz
2013-04-15
NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
Dave Parks
2013-04-11
Forgot to commit @#! merge
simon
2013-04-11
Merge
simon
2013-04-09
Start using R16F again, and divide the bloom contrib by 6.
Geenz
2013-04-09
Re-added RGB10_A2 normal buffer, this time encoded with a sphere map transfor...
Geenz
2013-04-02
Automated merge with https://bitbucket.org/lindenlab/davep-materials
Dave Parks
2013-04-02
NORSPEC-58 Followup -- put back blinn phong, and do gamma correction approxim...
Dave Parks
2013-04-01
merge changes for 3.5.0-beta7
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-28
NORSPEC-63 Fix for faces with materials not casting shadows.
Dave Parks
2013-03-28
NORSPEC-62 Fix for fullbright checkbox not working with materials
Dave Parks
2013-03-27
NORSPEC-61 Hook up material parameters to shaders.
Dave Parks
2013-03-26
NORSPEC-60 Fix for bloom on all shiny surfaces.
Dave Parks
2013-03-26
NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to remo...
Dave Parks
2013-03-25
Pull and merge downstream code with CHUI viewer-development by way of viewer-...
simon
2013-03-25
Pull in downstream CHUI code from viewer-development
simon
2013-03-11
Viewer-chui merge
prep
2013-02-15
Merge with latest viewer-dev-materials.
Geenz
2013-02-15
Fixed: alpha mode shaders not being bound appropriately.
Geenz
2013-02-12
merge up to 3.4.5-release
Oz Linden
2013-02-04
Added a new draw pool specifically for faces with materials applied to them. ...
Geenz
2013-01-30
Pull merge from lindenlab/viewer-developement
Merov Linden
2013-01-30
Specular map support. This is the vast majority of the material parameters i...
Geenz
2013-01-29
MAINT-2288 Fix for physics shapes not showing up on "active" objects.
Dave Parks
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