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path: root/indra/newview/pipeline.cpp
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2013-04-02Automated merge with https://bitbucket.org/lindenlab/davep-materialsDave Parks
2013-04-02NORSPEC-58 Followup -- put back blinn phong, and do gamma correction ↵Dave Parks
approximation in light curves. Fix fresnel math.
2013-04-01merge changes for 3.5.0-beta7Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-28NORSPEC-63 Fix for faces with materials not casting shadows.Dave Parks
2013-03-28NORSPEC-62 Fix for fullbright checkbox not working with materialsDave Parks
2013-03-27NORSPEC-61 Hook up material parameters to shaders.Dave Parks
2013-03-26NORSPEC-60 Fix for bloom on all shiny surfaces.Dave Parks
2013-03-26NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to ↵Dave Parks
remove banding and not break all shiny objects.
2013-03-25Pull and merge downstream code with CHUI viewer-development by way of ↵simon
viewer-lion
2013-03-25Pull in downstream CHUI code from viewer-developmentsimon
2013-03-11Viewer-chui mergeprep
2013-02-15Merge with latest viewer-dev-materials.Geenz
2013-02-15Fixed: alpha mode shaders not being bound appropriately.Geenz
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-04Added a new draw pool specifically for faces with materials applied to them. ↵Geenz
Removed materials rendering from the bump draw pool, and reverted it to its previous state.
2013-01-30Pull merge from lindenlab/viewer-developementMerov Linden
2013-01-30Specular map support. This is the vast majority of the material parameters ↵Geenz
implemented at this point for opaque geometry.
2013-01-29MAINT-2288 Fix for physics shapes not showing up on "active" objects.Dave Parks
2013-01-25MAINT-2268 Add right-click->"Mute Particle Owner" featureDave Parks
2013-01-25Linearize light source colors, and a bit of cook torrance fanciness.Geenz
2013-01-24merging in viewer-beta.Nyx Linden
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
2013-01-14Merge in viewer-developmentsimon@Simon-PC.lindenlab.com
2013-01-11Initial (largely complete) gamma correct rendering implementation.Geenz
2012-12-17MAINT-2136 Add "RenderDepthOfFieldInEditMode" to control whether or not to ↵Dave Parks
leave DoF enabled while editing
2012-12-12Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.William Todd Stinson
2012-12-12Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-12-11Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-12-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-developmentLogan Dethrow
2012-12-04Fix merge breakagesimon@Simon-PC.lindenlab.com
2012-12-04Pull in upstream viewer-development via viewer-lionsimon@Simon-PC.lindenlab.com
2012-12-04Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-11-30MAINT-1958 Trivial change to kick teamcity into behaving.Dave Parks
2012-11-30MAINT-1958 More robust error handling -- handle the case where the FBO ↵Dave Parks
allocation failure occurs when enabling lighting and shadows.
2012-11-30MAINT-1958 Fix for linux build after transplant.Dave Parks
2012-11-28SH-3563. Pull and merge from viewer-development. Modest code changes to fix ↵prep
alignment issue in llAppearance.
2012-11-26MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ↵Dave Parks
enabled. Reviewed by VoidPointer
2012-11-26MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ↵Dave Parks
enabled. Reviewed by VoidPointer
2012-11-21Pull and merge https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-11-20Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta.William Todd Stinson
2012-11-20Automated merge with https://bitbucket.org/lindenlab/viewer-developmentDave Parks
2012-11-14Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta.William Todd Stinson
2012-11-13Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-11-13MAINT-1891: FIX Updating the LLPipeline::clearRebuildGroups() to preserve ↵William Todd Stinson
HUD groups. clearRebuildGroups() is called during the teleport process. In the previous state, HUD objects were being incorrectly removed from the rebuild groups during the teleport process. This change will preserve HUD groups and should resolve this issue.
2012-11-09Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta.William Todd Stinson
2012-11-08Automated merge with http://bitbucket.org/lindenlab/viewer-lionDave Parks
2012-11-08Automated merge with http://bitbucket.org/lindenlab/viewer-developmentDave Parks
2012-10-22LLDrawable::destroy: Illegal deletion of LLDrawable!Nicky
2012-10-22Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-10-19Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta.William Todd Stinson