Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-30 | Summer cleaning - removed a lot of llcommon dependencies to speed up build times | Richard Linden | |
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders | |||
2013-07-30 | Merge downstream code | simon | |
2013-07-30 | MAINT-2913: crash in LLCamera::AABBInFrustum. Tried to make array indexes | simon | |
bullet-proof. Reviewed by Kelly | |||
2013-07-30 | NORSPEC-314 cleanup debug-only code...seems to fix NORSPEC-328 as well somehow | Graham Linden | |
2013-07-29 | NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on Mac | Graham Madarasz (Graham Linden) | |
2013-07-24 | SH-4376 FIX: Interesting: in Statistics, replace the text "0" with "n/a" when | Richard Linden | |
there are no samples during the time period. added hasValue to SampleAccumulator so we don't print a value when we don't have a single sample yet added some disabled log output for scene load timing | |||
2013-07-24 | NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as ↵ | Graham Linden | |
deferred (opaque objects) | |||
2013-07-23 | Merge | Xiaohong Bao | |
2013-07-21 | NORSPEC-311 fix alpha / opaque lighting diffs | Graham Linden | |
2013-07-21 | NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction ↵ | Graham Linden | |
issues, alpha-blend objects still missing haze underwater | |||
2013-07-17 | NORSPEC-291 fix materials underwater, disable attempt at materials in ↵ | Graham Linden | |
reflect/distort RTs | |||
2013-07-15 | NORSPEC-265 WIP imposters work in non-deferred and ALM but are forward-only ↵ | Graham Linden | |
render | |||
2013-07-15 | NORSPEC-291 WIP clean-up and make materials rendering underwater a runtime ↵ | Graham Linden | |
setting | |||
2013-07-15 | NORSPEC-291 WIP materials working underwater and in reflection and dis ↵ | Graham Linden | |
passes, not gamma correct, needs cleanup | |||
2013-07-12 | NORSPEC-291 WIP added underwater deferred program and more reflection pass work | Graham Linden | |
2013-07-12 | NORSPEC-291 WIP first attempt at materials in reflection/waterdis maps | Graham Linden | |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water ↵ | Graham Madarasz (Graham) | |
dist broken | |||
2013-07-10 | Merge | Graham Linden | |
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ↵ | Graham Linden | |
no refl, no water dis | |||
2013-07-09 | Remove failed renderDeferredLightingToRenderTarget experiment | Graham Madarasz (Graham) | |
2013-07-09 | NORSPEC-291 WIP drop the no deferred underwater logic only | Graham Linden | |
2013-07-08 | SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ↵ | Richard Linden | |
console added percentage/ratio units added auto-range and auto tick calculation to stat bar to automate display stats | |||
2013-07-02 | NORSPEC-290 Disable occlusion culling for distortion render target since ↵ | Dave Parks | |
there are generally zero under water occluders. | |||
2013-07-01 | NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, ↵ | Dave Parks | |
slight cleanup. | |||
2013-07-01 | NORSPEC-290 Shader optimization WIP -- remove some more divides and ↵ | Dave Parks | |
normalizes from various lighting functions, rework flow control based on profile feedback. | |||
2013-06-28 | NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ↵ | Dave Parks | |
divides from various lighting functions. | |||
2013-06-27 | Merge with viewer-release | callum_linden | |
2013-06-27 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-06-26 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-06-26 | NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF | Dave Parks | |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks | |
2013-06-20 | merge with release | Richard Linden | |
2013-06-20 | Merge cleanup | Dave Parks | |
2013-06-20 | NORSPEC-262 make drag and drop aware of editing context so that editing ↵ | Graham Linden | |
normal/spec textures causes application to the correct tex channel | |||
2013-06-20 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Dave Parks | |
2013-06-19 | Merge | Graham Linden | |
2013-06-19 | NORSPEC-272 make sure the tex filtering fix stays put | Graham Linden | |
2013-06-19 | Merge | Graham Linden | |
2013-06-19 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-06-19 | Point light color (de)correction. | Dave Parks | |
2013-06-18 | Review cleanup | Dave Parks | |
2013-06-18 | Occlusion culling overhaul. | Dave Parks | |
2013-06-18 | Merge vwr-dev-mat | Graham Linden | |
2013-06-18 | correct banding issue | Oz Linden | |
2013-06-18 | NORSPEC-246 make 32F light LUT apply to all OS X machines as several non-nV ↵ | Graham Linden | |
cards were also failing | |||
2013-06-17 | NORSPEC-246 Force light func to use GL_R32F format for more precision on ↵ | Graham Madarasz | |
older nV mobile cards with single FP hardware | |||
2013-06-14 | NORSPEC-266 fix issues with observer feedback on edits of material map ↵ | Graham Linden | |
parameters | |||
2013-06-13 | NORSPEC-261 No more magic numbers, parity between forward and deferred ↵ | Dave Parks | |
rendering WRT to windlight and legacy shininess. Reviewed by Graham (a little bit). | |||
2013-06-13 | NORSPEC-250 speculative stab in the dark | Graham Linden | |
2013-06-13 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
changed Units macros and argument order to make it more clear optimized units for integer types fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history |