Age | Commit message (Collapse) | Author |
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after closing pathfinding console
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navmesh isn't checked.
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lighting, and better combat z-fighting and noise from wireframes and overlays
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to Color4.
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totally opaque.
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character types
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thicker.
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fixes. Code cleanup
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the flags to managed pathfinding flags such as permanent and character.
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avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
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for alpha lighting of point lights not matching deferred lights.
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the graphics code.
Reviewed by davep.
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color.
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when settings that could affect it are modified.
Reviewed by davep.
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