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path: root/indra/newview/pipeline.cpp
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2012-04-04Cleanup edge render and resolve assertions from lack of normals in edges.Dave Parks
2012-04-04Light the navmeshDave Parks
2012-04-03Cleanup -- use falcon's default colors -- fix bug where screen remains blank ↵Dave Parks
after closing pathfinding console
2012-04-03Make navmesh show up in xray view.Dave Parks
2012-04-03Switch x-ray render to non-wirefrmae by default.Dave Parks
2012-04-03Fix render orders.Dave Parks
2012-04-03Fix build. Axe deprecated glNormal call. Don't show the world just because ↵Dave Parks
navmesh isn't checked.
2012-04-03Pathfinding visualization WIP -- add many controls for x-ray render, add ↵Dave Parks
lighting, and better combat z-fighting and noise from wireframes and overlays
2012-04-02mergeDave Parks
2012-04-02Cleaner render of walkables and materials. Convert Vector3 color parameters ↵Dave Parks
to Color4.
2012-04-02Path 409: Fix for hud attachments messing up rendering of navmesh display.prep
2012-03-28Updating the navmesh colors based on discussions with Leo.Todd Stinson
2012-03-28Fixed blend caps for navmesh tris and updated navmesh face alpha to be ↵prep
totally opaque.
2012-03-28Added support for customizing the colors used in the navmesh visualizer.prep
2012-03-22Fixed header/code inconsistenciesprep
2012-03-21Path-282: Added support for viewing the walkability map for various ↵prep
character types
2012-03-14Added flush support to navmesh havok display wrapper and made lines a bit ↵prep
thicker.
2012-03-13pull and merge from viewer-developmentprep
2012-03-07Path-287: VB bug fixes. Cleaned up rendering prims. Navmesh shape rendering ↵prep
fixes. Code cleanup
2012-03-07Path-387, Path-283: Navmesh rendering fix.prep
2012-03-07Fix for overlaying navmesh on renderable geometry.prep
2012-03-07Partial fix for Path-387. Path-287 Viewer perfomance tweaks.prep
2012-02-28PATH-199: Cleaning up code related to object flags so that I can better use ↵Todd Stinson
the flags to managed pathfinding flags such as permanent and character.
2012-02-06Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson
2012-01-27PATH-192 FIX fixed last issues with convex decomp mergeNyx (Neal Orman)
2012-01-25Fixing issue with renamed header file in a pre-built package.Todd Stinson
2012-01-25SH-2565 Move resetVertexBuffer operation to a consistent location (also ↵Dave Parks
avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
2012-01-24mergeDave Parks
2012-01-24SH-1427 Fix for spot lights not working properly on alpha objects, and fix ↵Dave Parks
for alpha lighting of point lights not matching deferred lights.
2012-01-23* Optimization to not waste some time doing std::string assignment all over ↵Leslie Linden
the graphics code. Reviewed by davep.
2012-01-20SH-2889 Add visual auto-muting controlsDave Parks
2012-01-19mergeprep
2012-01-19Path-196 : vbo cleanup, visual fixes (path-222)prep
2012-01-18fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection()Xiaohong Bao
2012-01-17Pull and merge from https://bitbucket.org/lindenlab/viewer-development.Todd Stinson
2011-12-14Moved navmesh rendering invocation into viewerdisplay.prep
2011-12-14Pull and merge from ssh://hg@bitbucket.org/prep/viewer-development-havokai.Todd Stinson
2011-12-14Make shapes a little bit transparentprep
2011-12-14mergeprep
2011-12-14Cleanupprep
2011-12-13WIP: VBO fixes - still an issue where the physics shape inherit the navmehs ↵prep
color.
2011-12-13SH-1427 Fix for redundantly applying light intensity to deferred lights.Dave Parks
2011-12-13Pull and merge from https://bitbucket.org/lindenlab/viewer-development.Todd Stinson
2011-12-09added vbo support for physics shapes & fixed navmesh/shape menu toggleprep
2011-12-07Turning on navmesh rendering toggles normal renderablesprep
2011-12-06Fix for RenderResolutionDivisor no longer working correctly.Dave Parks
2011-12-01 New navmesh viewer options, rendering improvements, etc.prep
2011-11-29SH-1912 Add environment map back into shiny when lighting and shadows enabled.Dave Parks
2011-11-23SH-2713 FIX -- modified code to call LLPipeline::refreshCachedSettings only ↵Leslie Linden
when settings that could affect it are modified. Reviewed by davep.
2011-11-21SH-2708 Fix for broken shadows on alpha objectsDave Parks