Age | Commit message (Collapse) | Author |
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for mostly-transparent buffer pixels, aka hair in ALM only
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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changing the scene lighting
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correct
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attachments on impostors
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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bullet-proof. Reviewed by Kelly
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there are no samples during the time period.
added hasValue to SampleAccumulator so we don't print a value when we don't have
a single sample yet
added some disabled log output for scene load timing
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deferred (opaque objects)
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issues, alpha-blend objects still missing haze underwater
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reflect/distort RTs
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render
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setting
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passes, not gamma correct, needs cleanup
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dist broken
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no refl, no water dis
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console
added percentage/ratio units
added auto-range and auto tick calculation to stat bar to automate display stats
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there are generally zero under water occluders.
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slight cleanup.
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normalizes from various lighting functions, rework flow control based on profile feedback.
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divides from various lighting functions.
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https://bitbucket.org/lindenlab/viewer-development-materials
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https://bitbucket.org/lindenlab/viewer-development-materials
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normal/spec textures causes application to the correct tex channel
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https://bitbucket.org/lindenlab/viewer-development-materials
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