Age | Commit message (Collapse) | Author |
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fixes. Code cleanup
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the flags to managed pathfinding flags such as permanent and character.
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avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
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for alpha lighting of point lights not matching deferred lights.
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the graphics code.
Reviewed by davep.
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color.
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when settings that could affect it are modified.
Reviewed by davep.
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the llpathing library extract and render the navmesh (if desired).
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preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported
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doesn't support for anti-aliasing
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some assorted shader cleanup from changeset e156c46db1b2
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a parameter.
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render targets not getting allocated when needed.
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but shadows are not.
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"maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway.
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