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path: root/indra/newview/pipeline.cpp
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2019-03-20Backed out changeset: 29f763ea2f9bAndreyL ProductEngine
The fix caused SL-10357
2018-12-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-11-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-11-14Merged in lindenlab/axonAndreyL ProductEngine
2018-11-02Merge SL-10005 fixGraham Linden
2018-11-02SL-10005Graham Linden
Make set of copied bits (depth and/or stencil) match those present in the source and dest. May avoid driver crash on Intel HD graphics.
2018-10-10SL-9849 - color tweaks for dynamic bounding box. show impostor extents ↵Brad Payne (Vir Linden)
varies line thickness depending on how recently impostor was generated
2018-10-10SL-9849 - debug option for show impostor extentsBrad Payne (Vir Linden)
2018-09-17SL-1503 MAINT Objects do not rendering under waterruslantproductengine
Fixed.
2018-09-06MAINT-9077 FIXED Jellydolled avatar attachments can emit light.maxim_productengine
2018-06-29MAINT-8335 Derendering Avatar type also derenders some rezzed mesh objectsruslantproductengine
Fixed
2018-06-05mergeBrad Payne (Vir Linden)
2018-01-17Fix for 64-bit pointers in some llformat statementsBrad Payne (Vir Linden)
2018-01-17mergeBrad Payne (Vir Linden)
2017-12-04SL-704 - animated object debug logging cleanupBrad Payne (Vir Linden)
2017-12-01SL-704, SL-759 - support for impostoring of animated objects, comment and ↵Brad Payne (Vir Linden)
code cleanup
2017-11-29mergeBrad Payne (Vir Linden)
2017-11-29DRTVWR-418: Merge from latest viewer-releaseNat Goodspeed
2017-11-16SL-704 - first pass cleaning up comments. Also added ↵Brad Payne (Vir Linden)
LLControlAvatar::initInstance() as a potential hook for optimizations.
2017-11-09MAINT-47 [PUBLIC]WindLight: Special overlays (including property lines and ↵ruslantproductengine
hilights for beacons) aren't visible in shader water FIXED
2017-11-06SL-830 - more diagnostics and possible fixes around corrupted graphics stateBrad Payne (Vir Linden)
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine
New outline selection around mesh objects.
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2016-12-27MAINT-3027 remove CameraAspectRatio from Debug SettingsMnikolenko Productengine
2016-12-15Backed out changeset: b1a30962dd54AndreyL ProductEngine
2016-12-15Backed out changeset: f73be0eb9d00AndreyL ProductEngine
2016-12-15Backed out changeset: ebe10b4b1197AndreyL ProductEngine
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-11-16MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculatedMnikolenko Productengine
2017-11-09MAINT-6917 Setting one avatar to "Do not render" causes all avatars to ↵AndreyL ProductEngine
become imposters
2017-03-06Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2017-02-03Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2016-12-20DRTVWR-418: Rationalize LLPipeline API.Nat Goodspeed
Someone evidently figured every static LLPipeline method should have at least one void* parameter. There were methods requiring void* parameters that were completely ignored. More to the point, there were methods whose callers have a U32 in hand -- and which want to use a U32 -- but which bizarrely forced callers to cast to void* just so the method could cast back to U32. In a 64-bit compile, this isn't merely pointless, it's erroneous. Change all such methods to accept U32; remove (void*) casts from call sites. While at it, fix LLPipeline API to use bool, true, false rather than their obsolete all-caps predecessors. Once you eat that first potato chip... :-P
2016-11-16MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculatedMnikolenko Productengine
2016-11-14Merged in lindenlab/viewer-cleanupAndreyL ProductEngine
2016-11-09MAINT-6917 Setting one avatar to "Do not render" causes all avatars to ↵Mnikolenko Productengine
become imposters
2016-08-30Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2016-04-04merge with 4.0.3-releaseOz Linden
2016-03-17MergeRider Linden
2016-03-16merge changes for DRTVWR-417Oz Linden
2016-03-07merge DRTVWR-398 build cleanup fixesOz Linden
2016-03-02MAINT-5700 [QuickGraphics-RC] Blocked avatars should always be derenderedruslantproductengine
2016-02-24MAINT-5893 Issue with muted agent's attached lighting still rendering.Mnikolenko ProductEngine
2016-01-15merge changes for 4.0.1-releaseOz Linden
2016-01-15Merge VRRider Linden
2015-11-24MAINT-5893 FIXED Issue with muted agent's attached lighting still rendering.Mnikolenko ProductEngine
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-27MAINT-5685 FIXED light still renders when complexity threshold is reachedMnikolenko ProductEngine