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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2023-12-13
SL-20611 Followup -- fix for impostors being invisible.
RunitaiLinden
2023-12-11
SL-20611 Brute force fix for water haze -- paid for by cycles saved by not dr...
Dave Parks
2023-12-11
SL-20611 Followup -- reenable water haze
Dave Parks
2023-12-11
SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ...
Dave Parks
2023-12-06
Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596
RunitaiLinden
2023-12-06
SL-20611 Followup -- fix banding in water fog (thanks, Rye!)
RunitaiLinden
2023-12-06
SL-19655 BugSplat Crash: LLGLState::checkStates (2427)
Alexander Gavriliuk
2023-12-05
SL-20654 Fix for box probes sometimes glitching out at the corners. Incident...
RunitaiLinden
2023-12-01
SL-20611 Followup -- fix for water rendering twice. Add comments around LLEv...
RunitaiLinden
2023-11-30
Merge branch 'DRTVWR-596' into davep/SL-20611
RunitaiLinden
2023-11-30
SL-20611 Incorporate water haze into new post effect atmospherics goodness
RunitaiLinden
2023-11-21
SL-20563 Add 'No Post' option to Snapshot floater
Alexander Gavriliuk
2023-11-16
SL-20611 Make haze effect local lights -- move sky and water haze to their ow...
RunitaiLinden
2023-10-04
SL-20141 Remove "Local Lights" checkbox and instead make the number of lights...
RunitaiLinden
2023-08-30
SL-19842 Followup -- fix sunlight going black and make automatic object probe...
RunitaiLinden
2023-08-22
SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
RunitaiLinden
2023-07-27
SL-18720 getDataBegin() and stateSort() crashes
Andrey Kleshchev
2023-07-21
SL-20010 Make reflection probes ignore touch actions.
RunitaiLinden
2023-07-19
DRTVWR-559 Fix for shadows not respecting double sided on opaque PBR surfaces
RunitaiLinden
2023-07-12
SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable...
Cosmic Linden
2023-07-12
SL-19567: (WIP) Add options to use higher precision for glow and post-process...
Cosmic Linden
2023-06-27
SL-19897 Followup -- handle 100% transparent objects that are "active"
RunitaiLinden
2023-06-23
SL-19897 Fix for 100% transparent objects not showing up in highlight transpa...
RunitaiLinden
2023-06-15
Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr
Jonathan "Geenz" Goodman
2023-06-15
Add missing variable initialization, and make water support glossy SSR again.
Jonathan "Geenz" Goodman
2023-06-14
SL-19838 Fix for transparent PBR materials always casting shadows.
RunitaiLinden
2023-06-11
Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr
Jonathan "Geenz" Goodman
2023-06-02
DRTVWR-559 Add missed "should override" check (thanks, Rye!)
RunitaiLinden
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-05-26
Addressing some performance related feedback with SSR getting drastically slo...
Jonathan "Geenz" Goodman
2023-05-24
SL-19755 Small tweak to make exposure not start at black.
RunitaiLinden
2023-05-22
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-05-22
SL-19737 Fix for alpha objects falling off of impostors.
RunitaiLinden
2023-05-18
DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft.
RunitaiLinden
2023-05-18
SL-19726 Fix for llTargetOmega on child prim breaking shadow rendering. Inci...
RunitaiLinden
2023-05-17
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
RunitaiLinden
2023-05-17
SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...
RunitaiLinden
2023-05-16
DRTVWR-559 Decruft deprecated OpenGL flags.
RunitaiLinden
2023-05-11
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-05-11
Finally get glossy SSR up.
Jonathan "Geenz" Goodman
2023-05-11
Merge pull request #212 from secondlife/SL-19236
cosmic-linden
2023-05-11
SL-19236: Fix HUDs not rendering when transparent water graphics setting is off
Cosmic Linden
2023-05-11
SL-19656 Remove LLPerfStats thread and fold into General thread. Hook avatar...
RunitaiLinden
2023-05-02
DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time...
RunitaiLinden
2023-05-01
SL-19656 Rewrite avatar and attachment render metrics to not interfere with r...
RunitaiLinden
2023-04-28
SL-19644: Bind the shader on every shadow alpha blend call
Cosmic Linden
2023-04-28
SL-19644: Move GLTF transform reset out of pushBatch
Cosmic Linden
2023-04-28
Merge pull request #198 from secondlife/DRTVWR-559-merge-539
Brad Linden
2023-04-27
DRTVWR-559 Fix for crash on GL 3.
RunitaiLinden
2023-04-26
DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" fo...
RunitaiLinden
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