Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-08 | SL-12505 Projectros fix | andreykproductengine | |
2019-11-12 | Downstream merge from 494-maint-wassail | AndreyL ProductEngine | |
2019-10-29 | SL-12196 Crash at updateMeshTextures | andreykproductengine | |
2019-09-17 | SL-11779 Resolved perfomance drop with negative RenderShadowResolutionScale | andreykproductengine | |
2019-09-06 | Mac buildfix | AndreyL ProductEngine | |
2019-08-27 | SL-11782 FIXED Light is still visible when it's out of the draw distance | maxim_productengine | |
2019-05-01 | Merged in lindenlab/viewer-bear | AndreyL ProductEngine | |
2019-04-30 | Fix spurious assert from using highlights without binding highlight shader. | Graham Linden | |
Only affects devs, but could have downstream consequences for rendering. | |||
2019-04-22 | SL-10828 [Dev tools] Scroll for fast timer | andreykproductengine | |
2019-03-20 | Backed out changeset: 29f763ea2f9b | AndreyL ProductEngine | |
The fix caused SL-10357 | |||
2018-12-14 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-11-14 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-11-14 | Merged in lindenlab/axon | AndreyL ProductEngine | |
2018-11-02 | Merge SL-10005 fix | Graham Linden | |
2018-11-02 | SL-10005 | Graham Linden | |
Make set of copied bits (depth and/or stencil) match those present in the source and dest. May avoid driver crash on Intel HD graphics. | |||
2018-10-10 | SL-9849 - color tweaks for dynamic bounding box. show impostor extents ↵ | Brad Payne (Vir Linden) | |
varies line thickness depending on how recently impostor was generated | |||
2018-10-10 | SL-9849 - debug option for show impostor extents | Brad Payne (Vir Linden) | |
2018-09-17 | SL-1503 MAINT Objects do not rendering under water | ruslantproductengine | |
Fixed. | |||
2018-09-06 | MAINT-9077 FIXED Jellydolled avatar attachments can emit light. | maxim_productengine | |
2018-06-29 | MAINT-8335 Derendering Avatar type also derenders some rezzed mesh objects | ruslantproductengine | |
Fixed | |||
2018-06-05 | merge | Brad Payne (Vir Linden) | |
2018-01-17 | Fix for 64-bit pointers in some llformat statements | Brad Payne (Vir Linden) | |
2018-01-17 | merge | Brad Payne (Vir Linden) | |
2017-12-04 | SL-704 - animated object debug logging cleanup | Brad Payne (Vir Linden) | |
2017-12-01 | SL-704, SL-759 - support for impostoring of animated objects, comment and ↵ | Brad Payne (Vir Linden) | |
code cleanup | |||
2017-11-29 | merge | Brad Payne (Vir Linden) | |
2017-11-29 | DRTVWR-418: Merge from latest viewer-release | Nat Goodspeed | |
2017-11-16 | SL-704 - first pass cleaning up comments. Also added ↵ | Brad Payne (Vir Linden) | |
LLControlAvatar::initInstance() as a potential hook for optimizations. | |||
2017-11-09 | MAINT-47 [PUBLIC]WindLight: Special overlays (including property lines and ↵ | ruslantproductengine | |
hilights for beacons) aren't visible in shader water FIXED | |||
2017-11-06 | SL-830 - more diagnostics and possible fixes around corrupted graphics state | Brad Payne (Vir Linden) | |
2017-11-01 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
2017-10-26 | MAINT-7213 Shared media (media as a texture) unusable with transparent mesh | ruslantproductengine | |
New outline selection around mesh objects. | |||
2017-01-24 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last. | |||
2016-12-27 | MAINT-3027 remove CameraAspectRatio from Debug Settings | Mnikolenko Productengine | |
2016-12-15 | Backed out changeset: b1a30962dd54 | AndreyL ProductEngine | |
2016-12-15 | Backed out changeset: f73be0eb9d00 | AndreyL ProductEngine | |
2016-12-15 | Backed out changeset: ebe10b4b1197 | AndreyL ProductEngine | |
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2016-11-16 | MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated | Mnikolenko Productengine | |
2017-11-09 | MAINT-6917 Setting one avatar to "Do not render" causes all avatars to ↵ | AndreyL ProductEngine | |
become imposters | |||
2017-03-06 | Automated merge with ssh://bitbucket.org/lindenlab/viewer-release | Nat Goodspeed | |
2017-02-03 | Automated merge with ssh://bitbucket.org/lindenlab/viewer-release | Nat Goodspeed | |
2016-12-20 | DRTVWR-418: Rationalize LLPipeline API. | Nat Goodspeed | |
Someone evidently figured every static LLPipeline method should have at least one void* parameter. There were methods requiring void* parameters that were completely ignored. More to the point, there were methods whose callers have a U32 in hand -- and which want to use a U32 -- but which bizarrely forced callers to cast to void* just so the method could cast back to U32. In a 64-bit compile, this isn't merely pointless, it's erroneous. Change all such methods to accept U32; remove (void*) casts from call sites. While at it, fix LLPipeline API to use bool, true, false rather than their obsolete all-caps predecessors. Once you eat that first potato chip... :-P | |||
2016-11-16 | MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated | Mnikolenko Productengine | |
2016-11-14 | Merged in lindenlab/viewer-cleanup | AndreyL ProductEngine | |
2016-11-09 | MAINT-6917 Setting one avatar to "Do not render" causes all avatars to ↵ | Mnikolenko Productengine | |
become imposters | |||
2016-08-30 | Automated merge with ssh://bitbucket.org/lindenlab/viewer-release | Nat Goodspeed | |
2016-04-04 | merge with 4.0.3-release | Oz Linden | |
2016-03-17 | Merge | Rider Linden | |