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path: root/indra/newview/pipeline.cpp
AgeCommit message (Expand)Author
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...Dave Parks
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...Dave Parks
2021-11-30SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLPipeline::mVertexShadersEnabledDave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-30SL-16369 Remove Hardware Skinning settingMnikolenko Productengine
2021-11-25SL-16408 Fix for crashing on disconnectMnikolenko Productengine
2021-11-23SL-16401 Fix for rendering above water things into the water refraction rende...Dave Parks
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-12SL-14895, point light atten should move inversely light radiusDave Houlton
2021-11-12SL-11678 Avatar is reflecting on the under side of water surfaceAndrey Kleshchev
2021-11-12SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-12SL-13561 When ALM is enabled, disabling water rendering breaks the skyAndrey Kleshchev
2021-11-09SL-16330 Clean up vertical sync handling, add to UIMnikolenko Productengine
2021-11-04SL-14098 re-enable occlusion culling during reflection passDave Houlton
2021-11-04SL-13565 occlusion/reflection tracy markupDave Houlton
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-22mergeBrad Payne (Vir Linden)
2021-10-19SL-14469 Difficulties clicking objects that are close to the bodyAndrey Kleshchev
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...Dave Parks
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2021-10-06SL-16138 remove checks for now-mandatory capabilitiesDave Houlton
2021-09-29SL-15999 - don't create floaters in noninteractive modeBrad Payne (Vir Linden)
2021-09-28SL-15999 - draw no objects when noninteractiveBrad Payne (Vir Linden)
2021-09-27SL-16093 Don't force the console window to be open on developer builds becaus...Dave Parks
2021-09-21SL-16027: Add Tracy OpenGL supportPtolemy
2021-09-20SL-15999 - track --noninteractive state with gNonInteractive flagBrad Payne (Vir Linden)
2021-09-17SL-15999 - disable various types of loading in noninteractive modeBrad Payne (Vir Linden)
2021-09-16SL-15999 - throttle frame rate even more when noninteractiveBrad Payne (Vir Linden)
2021-09-03SL-15709: Add Tracy support to viewerPtolemy
2021-06-07Merge branch 'master' into DRTVWR-527-maintAndrey Lihatskiy
2021-05-26SL-15299 SL-15313 BUG-230802 Revert BOM fix causing issues with avatar alpha ...Dave Houlton
2021-04-30Merge branch 'master' into DRTVWR-527-maintAndrey Lihatskiy
2021-04-29Merge master into DV525-merge-6.4.19Dave Houlton
2021-04-06SL-14717 Ability to trigger left clicks (and more) on animesh objectsAndrey Lihatskiy
2021-02-17Merge branch 'master' v6.4.14 into DV525-merge-6.4.14Dave Houlton
2021-02-17Merge branch 'master' into DRTVWR-515-maintAndrey Lihatskiy
2021-02-01Merge branch 'master' into DV525-merge-6.4.13Dave Houlton
2021-02-01Merge branch 'master' of https://bitbucket.org/lindenlab/viewer/src/master in...Andrey Kleshchev
2021-02-01Merge remote-tracking branch 'origin/master' into DRTVWR-517Brad Payne (Vir Linden)
2020-12-10SL-12069 Issues with bakes-on-mesh and alpha modesAndrey Kleshchev
2020-12-09Revert "SL-12069 Issues with bakes-on-mesh and alpha modes"Andrey Kleshchev
2020-11-13Merge remote-tracking branch 'origin/master' into DRTVWR-517Brad Payne (Vir Linden)
2020-11-11Merge branch 'master' 6.4.12 into DRTVWR-510Dave Houlton
2020-11-11SL-14275: Comment out unused global consts for compilers that treat this an a...Ptolemy
2020-11-11Merge branch 'master' into DRTVWR-513-maintAndrey Lihatskiy
2020-11-09SL-14275: Replace enum with S32 to better match reflection_detailPtolemy
2020-11-05SL-14275: Cleanup: Detabify generateWaterReflection()Ptolemy
2020-11-05SL-14275: Cleanup: Add indentation for some push/pop RenderTypeMask()Ptolemy
2020-11-05SL-14275: Implement two new water reflection modesPtolemy