summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.cpp
AgeCommit message (Collapse)Author
2024-10-24#2577 Worn transparent prims no longer show with 'Highlight transparent'Alexander Gavriliuk
2024-10-03Fix pink flash when window is resized introduced in ↵Rye Cogtail
6ebd6494a75d9b3d34e45655d79d0027fbba3898
2024-10-01Merge remote-tracking branch 'origin/release/2024.09-ExtraFPS' into developBrad Linden
2024-10-01Add early-out in LLPipeline::applyCAS() if gCASProgram failed to compile. ↵Brad Linden
(#2760) fix secondlife/viewer#2756
2024-10-01Merge remote-tracking branch 'origin/release/2024.09-ExtraFPS' into developBrad Linden
2024-09-30Fix GCC complaint about type truncationRye Cogtail
2024-09-30Merge pull request #2723 from RyeMutt/uniform-cleanupRye Mutt
bindDeferredShader and dead uniform cleanup
2024-09-27Merge pull request #2713 from secondlife/v-2638cosmic-linden
Don't clear big render target if all pixels will be replaced
2024-09-27secondlife/viewer#2638: Do clear smaa buffer due to discardCosmic Linden
2024-09-27Clean up LLCallstacks from postSortRye Cogtail
2024-09-27Clean up unused uniforms in bindDeferredShader and move SSAO uniforms to two ↵Rye Cogtail
shaders that use them
2024-09-27Remove dead llatmosphere codeRye Cogtail
2024-09-26secondlife/viewer#2638: Don't clear big render target if all pixels will be ↵Cosmic Linden
replaced
2024-09-26#2411 Allow disabling and enabling LLFontVertexBufferAndrey Kleshchev
for testing purposes
2024-09-23Fix sky settings with reflection probe ambiance of 0 still receiving ↵Brad Linden
tonemapping (#2659) Co-authored-by: Rye Cogtail <rye@lindenlab.com>
2024-09-23Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # indra/newview/llfeaturemanager.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvoicewebrtc.cpp
2024-09-20Fix sky settings with reflection probe ambiance of 0 still receiving tonemappingRye Cogtail
2024-09-18Remove quads rendering mode entirely (#2593)Ansariel Hiller
2024-09-17Suppress mapBuffer warnings. (#2584)Dave Parks
2024-09-16Merge pull request #2580 from RyeMutt/2kbomRye Mutt
Raise resolution of local baked texture preview from 512 to 2048
2024-09-16Fix noise post effect due to missing uniform (#2581)Rye Mutt
2024-09-16Raise resolution of local baked texture preview from 512 to 2048Rye Cogtail
2024-09-12Replace glh_linear usage with GLM (#2554)Rye Mutt
2024-09-10#2460 Max-Non-Impostors uses a bad shape (code formatting)Alexander Gavriliuk
2024-09-10Clean up llviewermenuAnsariel
2024-09-04Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # indra/llcommon/llerror.h
2024-09-03Fix visualizing luminance buffer and small cleanupRye Cogtail
2024-08-30Introduce Khronos Neutral tonemapper as new default along with debug options ↵Rye Mutt
to control tonemap mix (#2464) (#2468)
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects
2024-08-29Fix SSR clamping hdr brightness rangesRye Mutt
2024-08-29Make LLPipeline::renderDebug() a bit cheaperAndrey Kleshchev
Each frame renderDebug() was pointlesly going over a large list of partitions and bridges.
2024-08-29#2059 Linux build fixAndrey Lihatskiy
2024-08-26Replaced refreshCachedSetting for sharpening with cached controlRye Mutt
2024-08-24Add Contrast Adaptive Sharpening post process effect(#2399)Rye Mutt
2024-08-23Add dedicated sun probe shader and remove SSAO and shadow smoothing from ↵Rye Mutt
probe generation passes (#2405) * Add dedicated sun probe shader and remove SSAO and shadow smoothing from probe generation passes (#2398) * Fix usage of removed sunLightNoFragCoordV in shader manager
2024-08-22secondlife/viewer#2349: Avatar/animesh rendering correctness pass (#2364)cosmic-linden
* secondlife/viewer#2349: Blinn-Phong avatar/animesh rendering optimization/correctness pass * secondlife/viewer#2349: General avatar/animesh rendering optimization/correctness pass
2024-08-19Update indra/newview/pipeline.cpp Andrey Lihatskiy
Fix build error
2024-08-17Avoid scaling probe shadow maps by RenderShadowResolutionScaleRye Mutt
2024-08-17Reduce number of full screen render targetsRye Mutt
2024-08-17Fix hero probes not releasing resources when disabledRye Mutt
2024-08-15Add missing va_end (#2301)Ansariel Hiller
2024-08-08#1922 Make PBR scale and offset crosshair work like Texture crosshair doAlexander Gavriliuk
2024-07-29#2100 BugSplat Crash #1497210: LLVOAvatar::updateImpostors()(10616)Alexander Gavriliuk
2024-07-25Fix matrix stack underflow during avatar preview generation (#2098)Rye Mutt
2024-07-22Cache various frequently accessed settings (#2080)Rye Mutt
2024-07-16#2039 BugSplat Crash #1494687: LLPipeline::calcNearbyLights(LLCamera&)Alexander Gavriliuk
2024-07-09Fix excessive clearing of shader cache when toggling mirrors (#1950)Rye Mutt
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵Ansariel
and llunittype.h for now
2024-07-03#1870 Tune up for better experience on integrated intel with low memory (#1872)Dave Parks
* More deterministic vsize calculation. Add control for choosing downscale method. * Quick hack to make GLTF preview work again
2024-07-02Quick fix for a possible merge bug from featurettes. (#1715)Jonathan "Geenz" Goodman