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path: root/indra/newview/pipeline.cpp
AgeCommit message (Collapse)Author
2013-05-14NORSPEC-151 NORSPEC-152 fix handling of disable of bumpy and shiny in ↵Graham Madarasz
graphics panel to also disable deferred properly and add hooks for default norm and spec textures in texture picker
2013-05-10merge changes for 3.5.2-beta5Oz Linden
2013-05-10merge changes for 3.5.2-beta4Oz Linden
2013-05-09MAINT-2647 Fix for some objects not rendering until first LoD switch/selection.Dave Parks
2013-05-08merge changes for 3.5.1-releaseOz Linden
2013-05-06NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value.Dave Parks
2013-05-03NORSPEC-151 make disabling bumpyshiny disable adv lighting model as wellGraham Madarasz (Graham)
2013-04-30Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-25NORSPEC-118 Compatibility pass against advanced lighting disabled.Dave Parks
2013-04-23NORSPEC-142 Fix for unusable performance on GTX 285Dave Parks
2013-04-22NORSPEC-141 Back out a change that seems to cause shadow artifacts on rigged ↵Dave Parks
attachments.
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-18Don't apply gamma correction underwater (for now).Geenz
2013-04-18Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma ↵Geenz
*before* glow and other post processing effects that don't care about being gamma correct.
2013-04-17Merge with latest viewer-dev-materials.Geenz
2013-04-17First pass of gamma correction reimplementation.Geenz
2013-04-15NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where availableDave Parks
2013-04-09Start using R16F again, and divide the bloom contrib by 6.Geenz
2013-04-09Re-added RGB10_A2 normal buffer, this time encoded with a sphere map ↵Geenz
transform so we can store the environment intensity in the blue channel.
2013-04-02Automated merge with https://bitbucket.org/lindenlab/davep-materialsDave Parks
2013-04-02NORSPEC-58 Followup -- put back blinn phong, and do gamma correction ↵Dave Parks
approximation in light curves. Fix fresnel math.
2013-04-01merge changes for 3.5.0-beta7Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-28NORSPEC-63 Fix for faces with materials not casting shadows.Dave Parks
2013-03-28NORSPEC-62 Fix for fullbright checkbox not working with materialsDave Parks
2013-03-27NORSPEC-61 Hook up material parameters to shaders.Dave Parks
2013-03-26NORSPEC-60 Fix for bloom on all shiny surfaces.Dave Parks
2013-03-26NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to ↵Dave Parks
remove banding and not break all shiny objects.
2013-03-11Viewer-chui mergeprep
2013-02-15Merge with latest viewer-dev-materials.Geenz
2013-02-15Fixed: alpha mode shaders not being bound appropriately.Geenz
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-04Added a new draw pool specifically for faces with materials applied to them. ↵Geenz
Removed materials rendering from the bump draw pool, and reverted it to its previous state.
2013-01-30Pull merge from lindenlab/viewer-developementMerov Linden
2013-01-30Specular map support. This is the vast majority of the material parameters ↵Geenz
implemented at this point for opaque geometry.
2013-01-25Linearize light source colors, and a bit of cook torrance fanciness.Geenz
2013-01-24merging in viewer-beta.Nyx Linden
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
2013-01-11Initial (largely complete) gamma correct rendering implementation.Geenz
2012-12-12Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.William Todd Stinson
2012-12-12Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-12-11Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-12-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-developmentLogan Dethrow
2012-12-04Fix merge breakagesimon@Simon-PC.lindenlab.com
2012-12-04Pull in upstream viewer-development via viewer-lionsimon@Simon-PC.lindenlab.com
2012-12-04Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-11-30MAINT-1958 Trivial change to kick teamcity into behaving.Dave Parks
2012-11-30MAINT-1958 More robust error handling -- handle the case where the FBO ↵Dave Parks
allocation failure occurs when enabling lighting and shadows.
2012-11-30MAINT-1958 Fix for linux build after transplant.Dave Parks
2012-11-28SH-3563. Pull and merge from viewer-development. Modest code changes to fix ↵prep
alignment issue in llAppearance.
2012-11-26MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ↵Dave Parks
enabled. Reviewed by VoidPointer