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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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pipeline.cpp
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Author
2020-09-28
Merged master(DRTVWR-497) into DRTVWR-482
Andrey Kleshchev
2020-09-21
SL-13522 remove injected character lights to improve alpha blend
Dave Houlton
2020-08-27
SL-13721 Cleanup saved matrix names
Ptolemy
2020-08-26
SL-13721 Fix incorrect water reflection
Ptolemy
2020-08-04
SL-13521, clang-format renderDeferredLighting() for consistency
Dave Houlton
2020-08-04
SL-13521 add an avatar appearance light to deferred mode
Dave Houlton
2020-07-29
SL-13406 fix an end-scope enable error in glow rendering
Dave Houlton
2020-07-24
SL-13406, cleanup and format changes
Dave Houlton
2020-07-24
SL-13406, disable glow no longer disables all post passes
Dave Houlton
2020-06-03
SL-863 Fixed missing render mask
Andrey Kleshchev
2020-05-14
SL-12014 fixed transparency issues caused by merge with eep
Andrey Kleshchev
2020-05-14
Revert SL-8191 due to it no longer being valid
Andrey Kleshchev
2020-05-04
Merge branch 'master' into DRTVWR-482
Andrey Lihatskiy
2020-05-04
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-04-21
Merge branch 'master' into DRTVWR-482
Andrey Lihatskiy
2020-04-20
Fixed merge conflicts
Andrey Kleshchev
2020-04-20
Restored SL-12732 after merge conflict
Andrey Kleshchev
2020-04-20
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-03-30
Update falloff fix with changes requested in review.
Rye Mutt
2020-03-30
Fix light falloff being corrupted when editing value via build floater spinner
Rye Mutt
2020-03-27
SL-12902 Better fix for light color values in color swatch not matching light...
Runitai Linden
2020-03-26
SL-12902 Fix for doing the technically correct but compatibility wrong thing ...
Runitai Linden
2020-03-12
SL-12781 Fix Upload 3D Preview not using z-buffer
Ptolemy
2020-02-06
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-02-05
Merge branch 'master' into DRTVWR-482
Andrey Lihatskiy
2020-02-03
Merge branch 'master' into DRTVWR-482
Andrey Lihatskiy
2020-01-29
SL-12594, remove conditional checks for VertexShaderEnable settings
Dave Houlton
2020-01-29
SL-12594, remove Basic Shader checks
Dave Houlton
2020-01-28
DRTVWR-440, merge in latest from 6.3.7 release
Dave Houlton
2020-01-08
SL-12505 Projectros fix
andreykproductengine
2020-01-06
Merged in viewer-release
AndreyL ProductEngine
2019-12-16
Merge viewer-release 6.3.6 into viewwer-eep repo
Dave Houlton
2019-11-12
Downstream merge from 494-maint-wassail
AndreyL ProductEngine
2019-10-29
SL-12196 Crash at updateMeshTextures
andreykproductengine
2019-09-30
SL-8191 RenderUseVAO with Basic Shaders turned off caused textures not to show
ruslantproductengine
2019-10-25
SL-12026, SL-1232 and SL-11614
andreykproductengine
2019-10-25
SL-12014 Animesh is now a separate rendering type
andreykproductengine
2019-10-25
Backed out changeset: cb9915554e9f (SL-1232/SL-11614)
andreykproductengine
2019-09-20
SL-6531 Objects rotating with llTargetOmega now "vibrate" on spin axis when t...
ruslantproductengine
2019-09-17
SL-11779 Resolved perfomance drop with negative RenderShadowResolutionScale
andreykproductengine
2019-09-10
Merged in lindenlab/viewer-release
AndreyL ProductEngine
2019-09-10
Merged in lindenlab/viewer-release
AndreyL ProductEngine
2019-09-10
Merge viewer-release 6.3.2
Graham Linden
2019-09-09
SL-1144
Graham Linden
2019-09-06
Mac buildfix
AndreyL ProductEngine
2019-08-28
SL-11772
Graham Linden
2019-08-27
SL-11519
Graham Linden
2019-08-27
SL-11055
Graham Linden
2019-08-27
SL-11782 FIXED Light is still visible when it's out of the draw distance
maxim_productengine
2019-08-23
SL-11778
Graham Linden
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