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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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pipeline.cpp
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Author
2010-03-29
EXT-6536 : Make LLVOAvatarSelf a singleton
Loren Shih
2010-03-25
EXT-6536 : Make LLVOAvatarSelf a singleton
Loren Shih
2010-03-23
EXT-2959 : Full out camera functions from llagent to llagentcamera
Loren Shih
2010-04-07
merge fix.
Tofu Linden
2010-03-20
Tweak detail settings and make graphics preferences widget enabling respect r...
Dave Parks
2010-03-19
RenderDeferredSSAO works as an independent setting -- decoupled shadows from ...
Dave Parks
2010-03-19
Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetail
Dave Parks
2010-03-19
Replace usage of RenderWaterReflections with RenderReflectionDetail.
Dave Parks
2010-03-17
CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will r...
Dave Parks
2010-03-05
Remove some fast timers that were being futzy.
Dave Parks
2010-03-04
Optimiziation pass.
Dave Parks
2010-02-06
Draw prims using triangle strips instead of triangle lists.
Dave Parks
2010-02-23
merge
Palmer Truelson
2010-02-23
Turning on Davep optimizations again. Backed out changeset d89b00b44ab6
Palmer Truelson
2010-02-18
EXT-5389 Unreadable resident names with glow.
Tofu Linden
2010-02-18
more cleanup of some dead members.
Tofu Linden
2010-02-12
merge
Palmer Truelson
2010-02-12
Backed out davep's optimization pass. changeset 3c3685de430a
Palmer Truelson
2010-02-12
merge
Palmer
2010-02-11
CID-68
Tofu Linden
2010-02-09
more fix for EXT-4352: texture problem in viewer 2.0. fixed texture priority ...
Xiaohong Bao
2010-02-03
Optimization pass.
Dave Parks
2010-02-01
const fix.
Tofu Linden
2010-02-01
start to abstract-out the 'is a spotlight' question so one day we can perhaps...
Tofu Linden
2010-01-28
cheap no-branch goodness for rendering both spotlights and pointlights with t...
Tofu Linden
2010-01-28
getting closer to point/spot interchangability
Tofu Linden
2010-01-28
cheaply resurrect the difference between spotlight and omnidirectional, as fa...
Tofu Linden
2010-01-28
woo, dumb GL lights now match up to our dumb shader model pretty well.
Tofu Linden
2010-01-28
first dribble of directional lights for shaderless path.
Tofu Linden
2009-12-21
DEV-44562 deferred rendering: crease noise sadness
Tofu Linden
2010-04-07
merge from viewer-trunk
Tofu Linden
2010-04-05
applied render-pipeline-7 @ 137608. This fixes empty depth buffer during hig...
Palmer
2010-03-26
Applied (manually in places) diff from svn.lindenlab.com/svn/linden/branches/...
Palmer
2009-12-15
EXT-3488 Fix for sky not being reflected in water any more.
Runitai
2009-12-02
EXT-2737 Fix for terrain/avatars/trees not showing up in water reflection.
Runitai
2009-11-30
Linker optimization - use "extern template" for commonly regenerated templates
James Cook
2009-11-25
Fix for screen buffers not getting reallocated appropriately all the time (th...
Dave Parks
2009-11-24
Merge cleanup.
Dave Parks
2009-11-24
Merge
Dave Parks
2009-11-24
Fix for stalls when resizing screen texture.
Dave Parks
2009-11-24
Backed out changeset: ec7f6f4bd908
Dave Parks
2009-11-23
EXT-2460 - mouselook mode - remove unused UI elements
richard
2009-11-11
unbreak build
richard
2009-11-11
merge
richard
2009-11-11
added viewports to LLRenderTarget to speed up animation of sidetray
richard
2009-11-10
merge
James Cook
2009-11-10
Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect...
James Cook
2009-11-09
merge
richard
2009-11-09
data driven layout of top-level UI elements
richard
2009-11-06
merge
Steve Bennetts
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