index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
pipeline.cpp
Age
Commit message (
Expand
)
Author
2018-09-19
SL-1505
Graham Linden
2018-09-18
SL-1475
Graham Linden
2018-09-10
Fixes for switching between atmospherics implementations on the fly.
Graham Linden
2018-09-10
First pass at preferences and feature table hookup for advanced atmospherics.
Graham Linden
2018-08-31
MAINT-8983 cut RenderShadowBias down to -0.004 to get shadows reconnected to ...
Graham Linden
2018-07-09
Test Hg coding policy hooks.
Graham Linden
2018-07-09
Test Hg coding policy hooks.
Graham Linden
2018-06-29
MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which expe...
Graham Linden
2018-06-12
Fix env panel forward action.
Graham Linden
2018-06-01
Fix mis-merge of LLSettingsBase and remove optimize pragmas.
Graham Linden
2018-06-01
Merge to 5.1.6
Graham Linden
2018-06-01
Modify use of sky settings, reduce complexity, and name funcs to indicate coo...
Graham Linden
2018-05-31
Merge
Rider Linden
2018-05-23
Merge
Graham Linden graham@lindenlab.com
2018-05-18
Make nighttime elev constant _SIN, since it uses a sin value.
Graham Linden graham@lindenlab.com
2018-05-01
Le Merge
Graham Linden graham@lindenlab.com
2018-03-08
Rename getFogColor from water and sky settings to getWaterFogColor and getSky...
Graham Linden graham@lindenlab.com
2018-03-07
Merge
Rider Linden
2018-02-22
Add settings/validations for new advanced atmo settings.
Graham Linden graham@lindenlab.com
2018-02-18
Atmospherics WIP
Graham Linden graham@lindenlab.com
2017-11-30
Merge
Rider Linden
2017-11-29
DRTVWR-418: Merge from latest viewer-release
Nat Goodspeed
2017-11-13
Remove the old wl environment code.
Rider Linden
2017-11-09
MAINT-47 [PUBLIC]WindLight: Special overlays (including property lines and hi...
ruslantproductengine
2017-11-09
MAINT-47 [PUBLIC]WindLight: Special overlays (including property lines and hi...
ruslantproductengine
2017-11-01
MAINT-7228 Vertex buffer allocation failure handling
andreykproductengine
2017-10-26
MAINT-7213 Shared media (media as a texture) unusable with transparent mesh
ruslantproductengine
2017-10-13
Watter settings active and start of new joystick button type.
Rider Linden
2017-09-27
No longer 'goth windlight only', sky parameters passed from settings object.
Rider Linden
2017-01-24
MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...
ruslantproductengine
2016-12-27
MAINT-3027 remove CameraAspectRatio from Debug Settings
Mnikolenko Productengine
2016-12-15
Backed out changeset: b1a30962dd54
AndreyL ProductEngine
2016-12-15
Backed out changeset: f73be0eb9d00
AndreyL ProductEngine
2016-12-15
Backed out changeset: ebe10b4b1197
AndreyL ProductEngine
2016-12-12
MAINT-6125 - Mesh avatar deforms constantly
ruslantproductengine
2016-12-12
MAINT-6125 - Mesh avatar deforms constantly
ruslantproductengine
2016-11-16
MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated
Mnikolenko Productengine
2017-11-09
MAINT-6917 Setting one avatar to "Do not render" causes all avatars to become...
AndreyL ProductEngine
2017-03-06
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
Nat Goodspeed
2017-02-03
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
Nat Goodspeed
2016-12-20
DRTVWR-418: Rationalize LLPipeline API.
Nat Goodspeed
2016-11-16
MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated
Mnikolenko Productengine
2016-11-14
Merged in lindenlab/viewer-cleanup
AndreyL ProductEngine
2016-11-09
MAINT-6917 Setting one avatar to "Do not render" causes all avatars to become...
Mnikolenko Productengine
2016-08-30
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
Nat Goodspeed
2016-04-04
merge with 4.0.3-release
Oz Linden
2016-03-17
Merge
Rider Linden
2016-03-16
merge changes for DRTVWR-417
Oz Linden
2016-03-07
merge DRTVWR-398 build cleanup fixes
Oz Linden
2016-03-02
MAINT-5700 [QuickGraphics-RC] Blocked avatars should always be derendered
ruslantproductengine
[next]