Age | Commit message (Collapse) | Author | |
---|---|---|---|
3 days | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
7 days | Fix crashes from shader load failures under RenderMaxOpenGLVersion ↵ | Rye | |
3.1/3.2/3.3 (#3184) | |||
7 days | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
8 days | viewer#3169 Legacy settings should no longer be automatically converted | Andrey Kleshchev | |
8 days | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
12 days | #3219 Revert default exposure thresholds to DeltaFPS values (#3228) | Dave Parks | |
12 days | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
13 days | viewer-private#330 Fix LLCachedControl for vintage | Andrey Kleshchev | |
2024-12-03 | Additional tweaks to get skies closer to 6.6.17 in classic mode. (#3202) | Jonathan "Geenz" Goodman | |
2024-12-01 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-11-28 | #3170 Fix for tonemapping not working with PBR skies. | Jonathan "Geenz" Goodman | |
2024-11-29 | viewer#3170 Fix tonemaping slider | Andrey Kleshchev | |
At the moment slider is in general settings, not per environment | |||
2024-11-26 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-11-25 | Drop emissive on old Intel GPUs (#3110) | Jonathan "Geenz" Goodman | |
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies | |||
2024-11-20 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-11-19 | brad/2744 handle shader errors (#3105) | Brad Linden | |
* Partial solution to secondlife/viewer#2744 crash with better error handling. Handles shader compile errors better, and should turn crash into an LL_ERRS assertion failure. Strengthed more assertions and improved shader error line numbers * Even more error handling to get a handle on crash secondlife/viewer#2744 * Improved GLSL correctness on Intel chips that lack OpenGL 4.6 support. secondlife/viewer#2744 * Removed non-working fallback code for gDeferredPostProgram * Fixed incorrect llmax call | |||
2024-11-13 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-11-12 | 2590 mac intel and radeon pro 5300m horrible fps 2 (#3030) | Dave Parks | |
* OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures. * Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired * #2590 Fix for some frame stalls on Intel Macs | |||
2024-10-18 | Merge branch 'main' into 2024.09-ExtraFPS | Erik Kundiman | |
2024-10-18 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-10-18 | Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵ | Erik Kundiman | |
2024.09-ExtraFPS | |||
2024-10-12 | Preprocess eTextureType like sGLTextureType | Erik Kundiman | |
(cause eTextureType seems to have been designed to mirror sGLTextureType) otherwise you'd get a GL error of invalid enum of the first argument for glTexImage2D. | |||
2024-10-01 | Add early-out in LLPipeline::applyCAS() if gCASProgram failed to compile. ↵ | Brad Linden | |
(#2760) fix secondlife/viewer#2756 | |||
2024-09-26 | #2411 Allow disabling and enabling LLFontVertexBuffer | Andrey Kleshchev | |
for testing purposes | |||
2024-09-23 | Fix sky settings with reflection probe ambiance of 0 still receiving ↵ | Brad Linden | |
tonemapping (#2659) Co-authored-by: Rye Cogtail <rye@lindenlab.com> | |||
2024-09-18 | Remove quads rendering mode entirely (#2593) | Ansariel Hiller | |
2024-09-17 | Suppress mapBuffer warnings. (#2584) | Dave Parks | |
2024-09-16 | Merge pull request #2580 from RyeMutt/2kbom | Rye Mutt | |
Raise resolution of local baked texture preview from 512 to 2048 | |||
2024-09-16 | Fix noise post effect due to missing uniform (#2581) | Rye Mutt | |
2024-09-16 | Raise resolution of local baked texture preview from 512 to 2048 | Rye Cogtail | |
2024-09-12 | Replace glh_linear usage with GLM (#2554) | Rye Mutt | |
2024-09-10 | #2460 Max-Non-Impostors uses a bad shape (code formatting) | Alexander Gavriliuk | |
2024-09-10 | Clean up llviewermenu | Ansariel | |
2024-09-03 | Fix visualizing luminance buffer and small cleanup | Rye Cogtail | |
2024-09-01 | Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into ↵ | Erik Kundiman | |
2024.08-DeltaFPS | |||
2024-08-30 | Introduce Khronos Neutral tonemapper as new default along with debug options ↵ | Rye Mutt | |
to control tonemap mix (#2464) (#2468) | |||
2024-08-29 | Integrate SMAA and rework post process chain for better visual quality | Rye Mutt | |
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects | |||
2024-08-29 | Fix SSR clamping hdr brightness ranges | Rye Mutt | |
2024-08-29 | Make LLPipeline::renderDebug() a bit cheaper | Andrey Kleshchev | |
Each frame renderDebug() was pointlesly going over a large list of partitions and bridges. | |||
2024-08-26 | Replaced refreshCachedSetting for sharpening with cached control | Rye Mutt | |
2024-08-24 | Add Contrast Adaptive Sharpening post process effect(#2399) | Rye Mutt | |
2024-08-23 | Add dedicated sun probe shader and remove SSAO and shadow smoothing from ↵ | Rye Mutt | |
probe generation passes (#2405) * Add dedicated sun probe shader and remove SSAO and shadow smoothing from probe generation passes (#2398) * Fix usage of removed sunLightNoFragCoordV in shader manager | |||
2024-08-22 | secondlife/viewer#2349: Avatar/animesh rendering correctness pass (#2364) | cosmic-linden | |
* secondlife/viewer#2349: Blinn-Phong avatar/animesh rendering optimization/correctness pass * secondlife/viewer#2349: General avatar/animesh rendering optimization/correctness pass | |||
2024-08-19 | Update indra/newview/pipeline.cpp | Andrey Lihatskiy | |
Fix build error | |||
2024-08-17 | Avoid scaling probe shadow maps by RenderShadowResolutionScale | Rye Mutt | |
2024-08-17 | Reduce number of full screen render targets | Rye Mutt | |
2024-08-17 | Fix hero probes not releasing resources when disabled | Rye Mutt | |
2024-08-15 | Add missing va_end (#2301) | Ansariel Hiller | |
2024-08-08 | #1922 Make PBR scale and offset crosshair work like Texture crosshair do | Alexander Gavriliuk | |
2024-07-29 | #2100 BugSplat Crash #1497210: LLVOAvatar::updateImpostors()(10616) | Alexander Gavriliuk | |