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path: root/indra/newview/pipeline.cpp
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2016-12-15Backed out changeset: b1a30962dd54AndreyL ProductEngine
2016-12-15Backed out changeset: f73be0eb9d00AndreyL ProductEngine
2016-12-15Backed out changeset: ebe10b4b1197AndreyL ProductEngine
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
2016-11-16MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculatedMnikolenko Productengine
2016-11-14Merged in lindenlab/viewer-cleanupAndreyL ProductEngine
2016-11-09MAINT-6917 Setting one avatar to "Do not render" causes all avatars to become...Mnikolenko Productengine
2016-08-30Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2016-04-04merge with 4.0.3-releaseOz Linden
2016-03-17MergeRider Linden
2016-03-16merge changes for DRTVWR-417Oz Linden
2016-03-07merge DRTVWR-398 build cleanup fixesOz Linden
2016-03-02MAINT-5700 [QuickGraphics-RC] Blocked avatars should always be derenderedruslantproductengine
2016-02-24MAINT-5893 Issue with muted agent's attached lighting still rendering.Mnikolenko ProductEngine
2016-01-15merge changes for 4.0.1-releaseOz Linden
2016-01-15Merge VRRider Linden
2015-11-24MAINT-5893 FIXED Issue with muted agent's attached lighting still rendering.Mnikolenko ProductEngine
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-27MAINT-5685 FIXED light still renders when complexity threshold is reachedMnikolenko ProductEngine
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-09-15MAINT-5507: Remove llcurl, move constant values and untilities to llcorehttp libRider Linden
2015-09-11MAINT-5622: correct rendering of explicitly derendered and blocked avatarsOz Linden
2015-09-04MAINT-5416 FIXED Cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2015-07-23MAINT-5416 Reverted changeset: 9bd24c17d908AndreyL ProductEngine
2015-07-17MAINT-5416 FIXED cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2015-06-30Fix impostors.Drake Arconis
2015-05-21log macro typoOz Linden
2015-05-20correct logging to avoid linux compiler finikienessOz Linden
2015-05-20MAINT-5232: Introduce SUBSYSTEM_CLEANUP() macroNat Goodspeed
2015-05-15additional debugging code for the problem with rendering too-complex avatarsOz Linden
2015-04-17reorganize visual muting, impostors, and complexity criteria [does not render...Oz Linden
2015-02-20Clean up impostors and visual mutingOz Linden
2014-10-20Update to build on Xcode 6.0: Large (and final) collection of fixes for unuse...callum_linden
2014-07-07Merge viewer-release and become version 3.7.12simon
2014-05-07Merge downstream version 3.7.8 codesimon
2014-05-07merge changes for 3.7.7-releaseOz Linden
2014-04-21Merge downstream codesimon
2014-03-26Pull in downstream -bear, viewer-release and become version 3.7.5simon
2014-04-16Backed out changeset: d0dfe3cda5b1Dave Parks
2014-03-20MAINT-3827 FIXED crash in KDU texture decoding, likely out of memorymaksymsproductengine
2014-03-17Restore use of RenderSpecularExponentOz Linden
2014-03-05balance the Object cache trees to delete empty nodes to save memory.Xiaohong Bao
2014-02-13MAINT-2876 Fix for freeze when editing certain rigged meshes at high altitude.Dave Parks
2014-01-09fix for SH-4659:crash at LLOcclusionCullingGroup::doOcclusion line 1150Xiaohong Bao
2013-11-22fix for SH-4632: Water over land doesn't render when teleporting to the same ...Xiaohong Bao
2013-11-19SH-4634 FIX Interesting: Viewer crashes when receiving teleport offerRichard Linden
2013-10-31more fix for performance regression.Xiaohong Bao
2013-10-23fix for SH-4551: Interesting: some attachments do not appear after teleportXiaohong Bao
2013-10-21MergeXiaohong Bao
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden