Age | Commit message (Expand) | Author |
2012-01-19 | merge | prep |
2012-01-19 | Path-196 : vbo cleanup, visual fixes (path-222) | prep |
2012-01-17 | Pull and merge from https://bitbucket.org/lindenlab/viewer-development. | Todd Stinson |
2011-12-14 | Moved navmesh rendering invocation into viewerdisplay. | prep |
2011-12-14 | Pull and merge from ssh://hg@bitbucket.org/prep/viewer-development-havokai. | Todd Stinson |
2011-12-14 | Make shapes a little bit transparent | prep |
2011-12-14 | merge | prep |
2011-12-14 | Cleanup | prep |
2011-12-13 | WIP: VBO fixes - still an issue where the physics shape inherit the navmehs c... | prep |
2011-12-13 | SH-1427 Fix for redundantly applying light intensity to deferred lights. | Dave Parks |
2011-12-13 | Pull and merge from https://bitbucket.org/lindenlab/viewer-development. | Todd Stinson |
2011-12-09 | added vbo support for physics shapes & fixed navmesh/shape menu toggle | prep |
2011-12-07 | Turning on navmesh rendering toggles normal renderables | prep |
2011-12-06 | Fix for RenderResolutionDivisor no longer working correctly. | Dave Parks |
2011-12-01 | New navmesh viewer options, rendering improvements, etc. | prep |
2011-11-29 | SH-1912 Add environment map back into shiny when lighting and shadows enabled. | Dave Parks |
2011-11-23 | SH-2713 FIX -- modified code to call LLPipeline::refreshCachedSettings only w... | Leslie Linden |
2011-11-21 | SH-2708 Fix for broken shadows on alpha objects | Dave Parks |
2011-11-18 | SH-2699 Potential fix for occlusion culling being overly aggressive on 9800 GT | Dave Parks |
2011-11-17 | WIP: navmesh station posts to a url, responder receives llsd and then has the... | prep |
2011-11-16 | SH-1865 FIX -- removed some old non-deferred rendering code that was preventi... | Leslie Linden |
2011-11-15 | SH-1865 PROGRESS -- Disable the anti-aliasing control on hardware our code do... | Leslie Linden |
2011-11-15 | SH-2652 Fix for linux compile error | Dave Parks |
2011-11-11 | SH-2620 -- Enabled FXAA on OSX, which fixes the issue with latest code and so... | Leslie Linden |
2011-11-11 | SH-2666 Fix for pixel doubling failsafe on out out of memory. | Dave Parks |
2011-11-10 | SH-2666 Tweak depth of field optimizations based on resident feedback. | Dave Parks |
2011-11-10 | SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a... | Dave Parks |
2011-11-08 | SH-2608 Fix for debug beacons not rendering properly. | Dave Parks |
2011-11-07 | SH-2652 For for screen going white when enabling anti-aliasing. | Dave Parks |
2011-11-07 | SH-2652 Slightly slower DoF (quality), apply FXAA *after* DoF, fix for some r... | Dave Parks |
2011-11-04 | SH-2652 Even faster DoF -- also fix for screen going black when DoF enabled b... | Dave Parks |
2011-11-04 | SH-2652 Better DoF combine foo | Dave Parks |
2011-11-04 | SH-2652 Even faster depth of field | Dave Parks |
2011-11-04 | SH-2652 Faster depth of field | Dave Parks |
2011-11-02 | SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha"... | Dave Parks |
2011-11-02 | merge | Dave Parks |
2011-11-02 | SH-2648 Fix for flickering shadows on 40% transparent objects. | Dave Parks |
2011-11-01 | SH-2620 Force FXAA shader to off on OSX | Dave Parks |
2011-10-25 | SH-2618 Fix for local lights option being off by one click | Dave Parks |
2011-10-24 | SH-2240 Fix for crash on enabling shadows when Debug GL is enabled | Dave Parks |
2011-10-20 | SH-2240 GL 1.2 compatibility pass | Dave Parks |
2011-10-19 | Fix for VBO pools not getting cleared appropriately. | Dave Parks |
2011-10-19 | SH-2593 Fix for crash when jumping from "Low" to "Ultra" with Debug GL on. | Dave Parks |
2011-10-19 | storm-1622: fix viewer-side wind turbulence simulation | Oz Linden |
2011-10-13 | SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs | Dave Parks |
2011-10-11 | SH-2240 WIP on removing lots of string comparisons that were added to deal wi... | Dave Parks |
2011-10-07 | SH-2031 Profile guided optimization of matrix ops | Dave Parks |
2011-10-06 | SH-2454 Fix for attachments casting shadows/showing up in water when "show me... | Dave Parks |
2011-10-05 | SH-2454 Fix for head attachments not casting shadows when in mouselook mode. | Dave Parks |
2011-10-04 | SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc... | Dave Parks |