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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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pipeline.cpp
Age
Commit message (
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Author
2018-06-05
merge
Brad Payne (Vir Linden)
2018-01-17
Fix for 64-bit pointers in some llformat statements
Brad Payne (Vir Linden)
2018-01-17
merge
Brad Payne (Vir Linden)
2017-12-04
SL-704 - animated object debug logging cleanup
Brad Payne (Vir Linden)
2017-12-01
SL-704, SL-759 - support for impostoring of animated objects, comment and cod...
Brad Payne (Vir Linden)
2017-11-29
merge
Brad Payne (Vir Linden)
2017-11-29
DRTVWR-418: Merge from latest viewer-release
Nat Goodspeed
2017-11-16
SL-704 - first pass cleaning up comments. Also added LLControlAvatar::initIns...
Brad Payne (Vir Linden)
2017-11-09
MAINT-47 [PUBLIC]WindLight: Special overlays (including property lines and hi...
ruslantproductengine
2017-11-06
SL-830 - more diagnostics and possible fixes around corrupted graphics state
Brad Payne (Vir Linden)
2017-11-01
MAINT-7228 Vertex buffer allocation failure handling
andreykproductengine
2017-10-26
MAINT-7213 Shared media (media as a texture) unusable with transparent mesh
ruslantproductengine
2017-01-24
MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...
ruslantproductengine
2016-12-27
MAINT-3027 remove CameraAspectRatio from Debug Settings
Mnikolenko Productengine
2016-12-15
Backed out changeset: b1a30962dd54
AndreyL ProductEngine
2016-12-15
Backed out changeset: f73be0eb9d00
AndreyL ProductEngine
2016-12-15
Backed out changeset: ebe10b4b1197
AndreyL ProductEngine
2016-12-12
MAINT-6125 - Mesh avatar deforms constantly
ruslantproductengine
2016-12-12
MAINT-6125 - Mesh avatar deforms constantly
ruslantproductengine
2016-11-16
MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated
Mnikolenko Productengine
2017-11-09
MAINT-6917 Setting one avatar to "Do not render" causes all avatars to become...
AndreyL ProductEngine
2017-03-06
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
Nat Goodspeed
2017-02-03
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
Nat Goodspeed
2016-12-20
DRTVWR-418: Rationalize LLPipeline API.
Nat Goodspeed
2016-11-16
MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated
Mnikolenko Productengine
2016-11-14
Merged in lindenlab/viewer-cleanup
AndreyL ProductEngine
2016-11-09
MAINT-6917 Setting one avatar to "Do not render" causes all avatars to become...
Mnikolenko Productengine
2016-08-30
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
Nat Goodspeed
2016-04-04
merge with 4.0.3-release
Oz Linden
2016-03-17
Merge
Rider Linden
2016-03-16
merge changes for DRTVWR-417
Oz Linden
2016-03-07
merge DRTVWR-398 build cleanup fixes
Oz Linden
2016-03-02
MAINT-5700 [QuickGraphics-RC] Blocked avatars should always be derendered
ruslantproductengine
2016-02-24
MAINT-5893 Issue with muted agent's attached lighting still rendering.
Mnikolenko ProductEngine
2016-01-15
merge changes for 4.0.1-release
Oz Linden
2016-01-15
Merge VR
Rider Linden
2015-11-24
MAINT-5893 FIXED Issue with muted agent's attached lighting still rendering.
Mnikolenko ProductEngine
2016-01-15
merge changes for 4.0.1-release
Oz Linden
2015-11-27
MAINT-5685 FIXED light still renders when complexity threshold is reached
Mnikolenko ProductEngine
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-09-15
MAINT-5507: Remove llcurl, move constant values and untilities to llcorehttp lib
Rider Linden
2015-09-11
MAINT-5622: correct rendering of explicitly derendered and blocked avatars
Oz Linden
2015-09-04
MAINT-5416 FIXED Cannot right-click a rigged mesh that's worn
AndreyL ProductEngine
2015-07-23
MAINT-5416 Reverted changeset: 9bd24c17d908
AndreyL ProductEngine
2015-07-17
MAINT-5416 FIXED cannot right-click a rigged mesh that's worn
AndreyL ProductEngine
2015-06-30
Fix impostors.
Drake Arconis
2015-05-21
log macro typo
Oz Linden
2015-05-20
correct logging to avoid linux compiler finikieness
Oz Linden
2015-05-20
MAINT-5232: Introduce SUBSYSTEM_CLEANUP() macro
Nat Goodspeed
2015-05-15
additional debugging code for the problem with rendering too-complex avatars
Oz Linden
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