Age | Commit message (Expand) | Author |
2014-03-26 | Pull in downstream -bear, viewer-release and become version 3.7.5 | simon |
2014-03-20 | MAINT-3827 FIXED crash in KDU texture decoding, likely out of memory | maksymsproductengine |
2014-02-13 | MAINT-2876 Fix for freeze when editing certain rigged meshes at high altitude. | Dave Parks |
2013-10-10 | MAINT-2968 Fix for crash on AMD hardware running current drivers. | Dave Parks |
2013-09-23 | NORSPEC-285 fix merge error with attenuation on alpha masquerading as this no... | Graham Linden |
2013-09-20 | MAINT-3172 fix rendering regressions from release mergedown | Graham Linden |
2013-09-20 | NORSPEC-366 fix regression on 10.6.8 Mac only from release to bear merge | Graham Linden |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-09-19 | Merge with bitbucket.org/msavchenko/viewer-release-maint-3132 | maksymsproductengine |
2013-09-12 | MAINT-3135 WIP partial fix, addresses graphics corruption on resize, but not ... | Graham Madarasz (Graham Linden) |
2013-09-09 | NORSPEC-362 address video mem leak on windows on maximize | Graham Linden |
2013-08-19 | Fix merge issues from genBBoxes optimizations fighting with genBBoxes optimiz... | Graham Linden |
2013-08-19 | Merge in viewer-release | Graham Linden |
2013-08-15 | NORSPEC-349 make render targets use original formats when resizing impostors ... | Graham Linden |
2013-08-14 | NORSPEC-342 add simple pass type to things rendered for impostors to fix miss... | Graham Linden |
2013-08-13 | NORSPEC-342 fix the invisi-feet | Graham Linden |
2013-10-10 | MAINT-2968 Fix for crash on AMD hardware running current drivers. | Dave Parks |
2013-08-12 | NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo... | Graham Linden |
2013-08-07 | NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostors | Graham Linden |
2013-08-06 | NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha att... | Graham Linden |
2013-07-30 | Merge downstream code | simon |
2013-07-30 | MAINT-2913: crash in LLCamera::AABBInFrustum. Tried to make array indexes | simon |
2013-07-30 | NORSPEC-314 cleanup debug-only code...seems to fix NORSPEC-328 as well somehow | Graham Linden |
2013-07-29 | NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on Mac | Graham Madarasz (Graham Linden) |
2013-07-24 | NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def... | Graham Linden |
2013-07-21 | NORSPEC-311 fix alpha / opaque lighting diffs | Graham Linden |
2013-07-21 | NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction iss... | Graham Linden |
2013-07-17 | NORSPEC-291 fix materials underwater, disable attempt at materials in reflect... | Graham Linden |
2013-07-15 | NORSPEC-265 WIP imposters work in non-deferred and ALM but are forward-only r... | Graham Linden |
2013-07-15 | NORSPEC-291 WIP clean-up and make materials rendering underwater a runtime se... | Graham Linden |
2013-07-15 | NORSPEC-291 WIP materials working underwater and in reflection and dis passes... | Graham Linden |
2013-07-12 | NORSPEC-291 WIP added underwater deferred program and more reflection pass work | Graham Linden |
2013-07-12 | NORSPEC-291 WIP first attempt at materials in reflection/waterdis maps | Graham Linden |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist... | Graham Madarasz (Graham) |
2013-07-10 | Merge | Graham Linden |
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ... | Graham Linden |
2013-07-09 | Remove failed renderDeferredLightingToRenderTarget experiment | Graham Madarasz (Graham) |
2013-07-09 | NORSPEC-291 WIP drop the no deferred underwater logic only | Graham Linden |
2013-07-02 | NORSPEC-290 Disable occlusion culling for distortion render target since ther... | Dave Parks |
2013-07-01 | NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, sl... | Dave Parks |
2013-07-01 | NORSPEC-290 Shader optimization WIP -- remove some more divides and normalize... | Dave Parks |
2013-06-28 | NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ... | Dave Parks |
2013-06-27 | Merge with viewer-release | callum_linden |
2013-06-27 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-26 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-26 | NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF | Dave Parks |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks |
2013-06-20 | Merge cleanup | Dave Parks |
2013-06-20 | NORSPEC-262 make drag and drop aware of editing context so that editing norma... | Graham Linden |
2013-06-20 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Dave Parks |