Age | Commit message (Collapse) | Author |
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STORM-1014: Viewer crash in LLSurface::getWaterHeight
STORM-1047:[crashhunters] crash at LLViewerObjectList::renderObjectsForMap
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* Now called 'HeadlessClient' instead of 'DisableRendering'
* Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
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usage changes from SNOW-643 and properly occlusion cull void water patches for machines without depth clamp.
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LLSurface::getWaterHeight
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* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic
* Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds
* Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter
* Added LLVOAvatarSelf::resetRegionCrossingTimer()
* Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings
* LLVOAvatarSelf::updateRegion() will update position value due to region changes
Code reviewed by Ambroff
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altitude flicker though (STORM-306)
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number, and can also be incorrectly cleared with the VFS cache.
reviewed by andrew.
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settings for settings with slider bars and DEV-50618 Have Draw Classic Clouds be off for low graphics settings and DEV-50616 Toggling Draw Classic Clouds does not actually prevent them from being drawn if clouds have been drawn once. Reviewed by qarl
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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to be localized
extracted strings used in LLAppViewer::forceDisconnect(...) calls
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/41/
--HG--
branch : product-engine
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-- Further instrumentation of idle update
-- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate
-- Further instrumentation of flexible object update
-- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts
-- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame)
-- Removed unused "renderObjectsForSelect" code.
-- Reenabled LOD updates for objects further than 24m from camera
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Added more cleanup to the reset_login call.
Added new settings to control UseCircuitCode message timeouts to allow testing of this failure.
Reviewed by Richard
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svn merge -c120157 svn+ssh://svn.lindenlab.com/svn/linden/branches/giab-viewer/giab-viewer-2
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ignore-dead-branch
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svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/mv13a-merge-1
QAR-1343 maint-viewer-13a+libcurlexploitfix-3-3 combo merge
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svn+ssh://svn.lindenlab.com/svn/linden/branches/featurettes/featurettes-batch5-merge
Melinda (coco): 5th and final batch of featurettes. My work here is done.
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(maint-render-9) and QAR-1236 (dll-msvcrt-2)
svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
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svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
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svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release
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merge release@93398 viewer-merge-1@94007 -> release
dataserver-is-deprecated
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svn+ssh://svn.lindenlab.com/svn/linden/branches/Branch_1-22-2-Server --> release
Due to the gnarly history of the source branch and merge history of release, combine with cmake header and gcc-fu, this was an "interesting" merge.
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