Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-26 | correct merge errors | Oz Linden | |
2011-05-26 | merge changes for oz windlight issues | Oz Linden | |
2011-05-26 | storm-1189: remove more of the code for classic clouds | Oz Linden | |
2011-05-26 | storm-1189: remove classic clouds | Oz Linden | |
2011-05-25 | storm-1189: remove classic clouds | Oz Linden | |
2011-05-16 | merge | Dave Parks | |
2011-05-05 | Work in progress on CHOP-609 / CHOP-624 build time improvements. Eliminated ↵ | brad kittenbrink | |
a bunch of unnecesary header dependencies. | |||
2011-05-02 | merge | Dave Parks | |
2011-04-29 | Merged with viewer-development. | Ricky Curtice | |
The reason was to manually resolve a couple of merge problems, as upstream has had several changes since this was applied, and some of the changes overlapped. | |||
2011-04-10 | merge changes for storm-954 | Oz Linden | |
2011-04-05 | merge changes for STORM-1051 | Oz Linden | |
2011-03-31 | Storm 954 - corrected use of braces | Twisted Laws twisted_laws@hotmail.com | |
2011-03-10 | Squared all dist_vec() based comparisons and other dist_vec() operations ↵ | Ricky Curtice | |
where sensible. Not all instances of dist_vec() were squared, only those where it wouldn't (hopefully) change the functionality. | |||
2011-03-09 | STORM-954 patch correction | Twisted Laws twisted_laws@hotmail.com | |
2011-03-07 | fix for STORM-1046:[crashhunters] crash in LWorld::removeRegion | Xiaohong Bao | |
STORM-1014: Viewer crash in LLSurface::getWaterHeight STORM-1047:[crashhunters] crash at LLViewerObjectList::renderObjectsForMap | |||
2011-04-19 | merge | Dave Parks | |
2011-03-09 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-02-19 | Merge of ssh://hg.lindenlab.com/nat/viewer-eventapi2/ | Don Kjer | |
2011-02-18 | Cleanup of headless client (was: DisableRendering mode) | Don Kjer | |
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes. | |||
2011-02-15 | STORM-954 SL-viewer 2.0 No nearby people when over approxiamately 1000 meters | Twisted Laws | |
2011-02-10 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-02-09 | SH-874 Revert much of the bad water bounding box and distortion texture ↵ | Dave Parks | |
usage changes from SNOW-643 and properly occlusion cull void water patches for machines without depth clamp. | |||
2011-02-09 | debug code for SH-924: [PUBLIC-JIRA-USERS] Viewer crash in ↵ | Xiaohong Bao | |
LLSurface::getWaterHeight | |||
2010-12-01 | Automated merge up from viewer-development | Loren Shih | |
2010-11-08 | Merge | Loren Shih | |
2010-11-05 | Merge latest from lindenlab/viewer-development | Dave SIMmONs | |
2010-10-27 | Automated merge from viewer-development-shining | Loren Shih | |
2010-10-27 | Automated merge up from viewer-development | Loren Shih | |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-12 | Initial work on viewer motion interpolation. Changes include: | Dave SIMmONs | |
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic * Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds * Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter * Added LLVOAvatarSelf::resetRegionCrossingTimer() * Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings * LLVOAvatarSelf::updateRegion() will update position value due to region changes Code reviewed by Ambroff * | |||
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵ | Merov Linden | |
altitude flicker though (STORM-306) | |||
2010-09-27 | merge | Dave Parks | |
2010-09-21 | Fix for build failures - disabling tcmalloc for now | Brad Payne (Vir Linden) | |
2010-09-13 | for VWR-22936: design test code/plan for the object cache. | Xiaohong Bao | |
2010-09-01 | code for DEV-52939: viewer's object geometry cache files are not limited in ↵ | Xiaohong Bao | |
number, and can also be incorrectly cleared with the VFS cache. reviewed by andrew. | |||
2010-08-24 | merge heads. whew. | Tofu Linden | |
2010-08-19 | Integrate SIMD API from oreh/server-trunk-oreh | Dave Parks | |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-05-27 | merge from viewer-public | Tofu Linden | |
2010-05-27 | merge from viewer-public | Tofu Linden | |
2010-05-26 | Fixes for DEV-50619 Have the low graphics settings be the lowest possible ↵ | Jonathan Wolk | |
settings for settings with slider bars and DEV-50618 Have Draw Classic Clouds be off for low graphics settings and DEV-50616 Toggling Draw Classic Clouds does not actually prevent them from being drawn if clouds have been drawn once. Reviewed by qarl | |||
2010-05-12 | merge from viewer-public | Tofu Linden | |
2010-05-12 | merge from viewer-public | Tofu Linden | |
2010-04-07 | Re-insert backed out SLE checkin so we can fix it | Roxie Linden | |
2010-04-07 | Backed out changeset 63b699f90efd | Tofu Linden | |
2010-04-01 | Automated Merge | Roxie Linden | |
2010-03-29 | EXT-5940 : Typedef all vector<LLUUID>'s | Loren Shih | |
Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead. | |||
2010-03-22 | Weekly automated merge from viewer 2.0 | Roxie Linden | |
2010-03-17 | fixed EXT-6350 [HARD CODED] - System message when loosing connectivity needs ↵ | Igor Borovkov | |
to be localized extracted strings used in LLAppViewer::forceDisconnect(...) calls Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/41/ --HG-- branch : product-engine | |||
2010-02-03 | Optimization pass. | Dave Parks | |
-- Further instrumentation of idle update -- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate -- Further instrumentation of flexible object update -- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts -- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame) -- Removed unused "renderObjectsForSelect" code. -- Reenabled LOD updates for objects further than 24m from camera |