Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-01 | SL-17967 - _ARB constant removal | Howard Stearns | |
2021-10-29 | Fix merge conflict | Ptolemy | |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-10-27 | SL-16127: Make another pass removing redundant LLSD op [] calls, unused ↵ | Ptolemy | |
vars, and use atmospheric already calculated | |||
2020-06-29 | DRTVWR-497 Cleanup: Summarize calcPhi equation | Ptolemy | |
2020-03-30 | SL-12888 Fix space alpha megaprim not using z-test | Ptolemy | |
2019-06-19 | Sky fixes. | Graham Linden | |
Make class1 sky use pre-projection pos to get proper distances for attenuation. Make all sky shaders use the dist_mul again. Revert to using old sky tessellation logic (may regress bugs addressed by new tess code). | |||
2019-05-08 | Merge viewer-release | Graham Linden | |
2019-03-21 | SL-10751 | Graham Linden | |
Fix skydome VB generation to cover entire range of phi (give sky pants). Add shader code to fade out clouds to simulate old look at altitude. | |||
2019-03-13 | Mods to make merge with viewer-release have less whitespace-only change and ↵ | Graham Linden | |
fix diffs between EEP and VR. | |||
2019-01-30 | SL-10415, SL-10434 | Graham Linden | |
Further tweaking of directional shadow sampling to balance between peter-panning and shadow acne. Move stars to just this side of the sky some to reduce parallax. Remove decodeNormF and uses of decode_normal in favor of unified use of getNorm (try to help the Intel HD x000 compiler learn to link correctly). | |||
2018-11-26 | SL-10101 Remade most frequent setting calls to cached variants | andreykproductengine | |
2018-10-29 | SL-9977 | Graham Linden | |
SL-9973 | |||
2018-10-22 | SL-9806 | Graham Linden | |
Get dome rendering to not assert the depth test state behind deferred render's back. Make clouds write and test depth to give stars something to depth test against. Add z-bias in star vert shader to force some depth testing of stars against clouds. | |||
2018-10-20 | SL-9931 | Graham Linden | |
Remove (unused) fan buffer and fix parameterization of the strip vert buffer(s) to not include a sharp discontinuity at the horizon. | |||
2018-09-11 | Fix cloud shader tex binding to be more robust. | Graham Linden | |
Make vert generation not skip dome verts used for clouds when doing advanced atmospherics. | |||
2018-09-10 | Move fname back inside class loop. grumble stringstream grumble. | Graham Linden | |
Fix sky depth-testing with advanced atmospherics. | |||
2018-09-04 | Merge and fix MAINT-9087 and MAINT-9084 | Graham Linden | |
2018-07-10 | Fix star rendering issues in ALM. | Graham Linden | |
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate ↵ | Graham Linden | |
coord systems in use. Fix class2 softenLightF shader. | |||
2018-04-26 | Mods to make adv atmo WL sky render using 2 tris instead of dome. | Graham Linden graham@lindenlab.com | |
2017-11-30 | Merge | Rider Linden | |
2017-11-01 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
2017-09-27 | No longer 'goth windlight only', sky parameters passed from settings object. | Rider Linden | |
2016-11-19 | STORM-2143 Correct vertex winding of stars | Drake Arconis | |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2014-03-12 | merge with release | Richard Linden | |
2013-10-25 | SH-3419 Replace per-object time dilation factor with region-wide | Andrew Meadows | |
Reviewed with Simon | |||
2013-10-15 | renamed TimeBlock to BlockTimerStatHandle | Richard Linden | |
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-01-24 | merging in viewer-beta. | Nyx Linden | |
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh. | |||
2013-01-11 | fix for mac builds | Richard Linden | |
2012-10-11 | Updating linux build to gcc4.6 | Don Kjer | |
2012-08-31 | MAINT-1486 FIXED Crash on login (Unhandled exception) | MaksymS ProductEngine | |
2012-06-19 | MAINT-794 Factor out a lot of CPU overhead around updating objects. | Dave Parks | |
2012-01-18 | SH-2794 Map buffer now performs as well as buffersubdata | Dave Parks | |
2011-10-13 | SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs | Dave Parks | |
2011-09-28 | SH-2276 Add some info around a possible deadlock culprit. | Dave Parks | |
2011-09-23 | SH-2244 Better VAO support -- still slower than non-VAO implementation for ↵ | Dave Parks | |
some reason | |||
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and ↵ | Dave Parks | |
modify viewer to run under said context without generating errors. | |||
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks | |
2011-05-23 | merge latest changes (post-2.7.0) from viewer-development | Oz Linden | |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-09-27 | STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at ↵ | Nyx (Neal Orman) | |
merging in windlight estate settings to viewer-dev codebase. not built, not tested. Probably needs a bunch of fixes to be able to be integrated. (resubmitted by Vadim ProductEngine) | |||
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-08-12 | Vertex buffer cleanup, adding water shader to simple rigged attachments. | Dave Parks | |
Reviewed by Nyx. |