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path: root/indra/newview/llvovolume.cpp
AgeCommit message (Collapse)Author
2019-05-08Fix merge fail.Graham Linden
2019-05-08Merge viewer-releaseGraham Linden
2019-04-02Fix shader link fail from forward decl of wrong soft clip func in class 1.Graham Linden
Fix trying to bind diffuse maps for shader without uniform in shadow shaders. Clean up merge fail around mShaderLevel namechange.
2019-04-02Merge 6.1.2 LoveMeRender new hotnessGraham Linden
2019-04-02Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-03-29Tweaked naming a bit, also white space.Geenz
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
2019-03-29Merge with upstream at https://bitbucket.org/rider_linden/viewer-eepGeenz
2019-03-29Gamma correction pass 2:Geenz
Make sure lights are in the correct color space. Bonus: cache the sRGB color in setLightColor on point and spot lights. Frees up a pow and some multiplies on the CPU every frame.
2019-03-28SL-10829, SL-10830Graham Linden
Replace old spot prio calc. Replace fudge factors on light radius and falloff for deferred lights.
2019-03-26Modify spotlight prio calc to more stable version.Graham Linden
2019-03-26Fix unused var warn-error for Clang.Graham Linden
2019-03-26More consistent lighting across ALM/non-ALM/deferred/forward rendering.Graham Linden
2019-03-13Mods to make merge with viewer-release have less whitespace-only change and ↵Graham Linden
fix diffs between EEP and VR.
2019-03-12More tab restoration.Graham Linden
Also fix ref to removed extra GLSL link module. 'warn-on-failure:no-tabs'
2019-03-12Tab restoration project.Graham Linden
'warn-on-failure:no-tabs'
2019-03-07SL-10421Graham Linden
Add pointer checks to possibly avoid bugsplat autoreported crash.
2018-12-17MergeGraham Linden
2018-12-13MergeRider Linden
2018-12-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl Split shared shadow tap funcs into shadowUtil.glsl
2018-11-26SL-10101 Remade most frequent setting calls to cached variantsandreykproductengine
2018-11-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-11-14MergeRider Linden
2018-11-14Merged in lindenlab/axonAndreyL ProductEngine
2018-10-11SL-9649 Buffer safety checks for llviewerobject.cppandreykproductengine
2018-09-28SL-1290 - stop animations immediately if avatar is pausedBrad Payne (Vir Linden)
2018-09-27SL-2642 - Better error logging for missing binormalsruslantproductengine
+ remove unreachable code
2018-09-24SL-9708Graham Linden
Fix knock-on from fix for SL1505 reflection matrix bug by putting back old code for setting up underwater culling planes. Fix some diffs from viewer-release.
2018-09-19SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering ↵Brad Payne (Vir Linden)
divide-by-zero prevention logic. Force HUD attachments to always be full detail.
2018-08-01SL-937 - added debug setting DebugObjectLODs to help track LOD calculations ↵Brad Payne (Vir Linden)
especially for rigged meshes
2018-07-31SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. ↵Brad Payne (Vir Linden)
Still has a 2x error in the radius calc, but gets radius using the dynamic box.
2018-07-10MAINT-7926, MAINT-8400 - minor editsBrad Payne (Vir Linden)
2018-07-09MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations ↵Brad Payne (Vir Linden)
for rigged meshes in animated objects
2018-06-13SL-915, MAINT-8554 - WIP on managing dynamic avatar bounding box, using to ↵Brad Payne (Vir Linden)
constrain encroachment by animated objects
2018-06-11SL-915 - timers, ignore zero weights, log joint boxes in dumpXML outputBrad Payne (Vir Linden)
2018-06-07SL-915 - more on dynamic extent tracking, possible fix for 32-bit crash issuesBrad Payne (Vir Linden)
2018-06-11Fix water fog consolidation in underwater shaders.Graham Linden
Add plumbing facilities to allow current and next moon textures to be passed to moon shader. Modify moon shader to blend between current and next moon textures by blend factor.
2018-06-05mergeBrad Payne (Vir Linden)
2018-06-05SL-915 - cleanup of LLSkinningUtilBrad Payne (Vir Linden)
2018-06-05SL-915 - removed no optimize pragmasBrad Payne (Vir Linden)
2018-06-05SL-915 - incremental updates to dynamic bounding box, setting to control detail.Brad Payne (Vir Linden)
2018-06-04SL-915 - tracking joint is rigged stateBrad Payne (Vir Linden)
2018-05-18Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-04-23MAINT-8574 Fixed Crash in LLVOVolume::markDead()AndreyL ProductEngine
+ null checks in LLVOVolume::setLightTextureID()
2018-05-18mergeBrad Payne (Vir Linden)
2018-05-15MAINT-8652 - joint positions not applied right away for observers of ↵Brad Payne (Vir Linden)
animated objects
2018-05-02MAINT-8608 - more detailed logging of issues with object animation requests.Brad Payne (Vir Linden)
2018-04-26MAINT-8549 - comment tweakBrad Payne (Vir Linden)
2018-04-25MAINT-8549 - more on animesh ARC and associated refactoringBrad Payne (Vir Linden)
2018-04-24MAINT-8549 - refactoring of streaming cost and related calculationsBrad Payne (Vir Linden)