Age | Commit message (Collapse) | Author |
|
|
|
|
|
unless a different command (llSleep(0.01), llSay(0,"hello")) is placed between them.:
- fix for MAINT-2861 was reverted to resolve this issue;
|
|
bear)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
optimizations and missing statics
|
|
|
|
to reset to first frame
|
|
Control named RenderAutoMuteFunctionsnot found
|
|
to reset to first frame
|
|
works for both
|
|
glow
|
|
|
|
|
|
issues, alpha-blend objects still missing haze underwater
|
|
|
|
rendering
|
|
|
|
OBJECT_ATTACHMENT_SURFACE_AREA
do not return to the 'no attachments' values after avatar removes last attachment
|
|
demoting spotlights by removing their tex
|
|
|
|
https://bitbucket.org/lindenlab/viewer-development-materials
|
|
|
|
|
|
|
|
|
|
bumpmap setting of 18 aka BUMPY_TEXTURE
|
|
https://bitbucket.org/lindenlab/viewer-development-materials
|
|
|
|
parameters
|
|
|
|
|
|
|
|
correctly and fix issues with transition from no-bumps to normal maps
|
|
https://bitbucket.org/lindenlab/viewer-development-materials
|
|
material to using legacy bumps causing incorrect rendering
|
|
object when 100% transparent.
|
|
forward rendering. Will get Dave P to review
|
|
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
|
|
https://bitbucket.org/lindenlab/viewer-development-materials
|
|
testing based overhaul WIP
Reviewed by Graham
|
|
which has deleterious effects on materials rendering
|
|
channels and make the materials CB use a UUID instead of this pointer for safety
|
|
state in build tool, and protect against callback crashes when switching regions
|
|
CompareBatchBreakerModified and add shortcut for materials info dump
|