| Age | Commit message (Collapse) | Author |
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into 2025.04
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* #3455 Add support for water exclusion surfaces
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2024.12-ForeverFPS
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2024.12-ForeverFPS
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2024.09-ExtraFPS
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2024.09-ExtraFPS
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secondlife/viewer#2768, secondlife/viewer#2848: Partial cherry pick of "Animated pbr textures don't animate" from develop
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2024.09-ExtraFPS
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2024.09-ExtraFPS
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also fix some Blinn-Phong texture animations. (#2971)
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2024.09-ExtraFPS
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- Tune up LLJointRiggingInfoTab
- Visualize joint bounding boxes when visualizing joints
- Use LLJointRiggingInfo to caclulate desired resolution of a texture
- Throttle calls to calcPixelArea
- Fetch MeshSkinInfo immediately when header is received
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Release/2024.08 delta fps
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2024.08-DeltaFPS
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Also fixes some sculpts getting wrong LoD
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2024.08-DeltaFPS
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Also fix for some objects randomly disappearing until they're selected again.
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2024.06-atlasaurus
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discard_level (#2249)
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2024.06-atlasaurus
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and llunittype.h for now
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* More deterministic vsize calculation. Add control for choosing downscale method.
* Quick hack to make GLTF preview work again
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* #1836 Texture memory usage overhaul. Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps
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# Conflicts:
# .github/workflows/build.yaml
# indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
# indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
# indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
# indra/newview/llfilepicker.cpp
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project/gltf_development
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"possible loss of precision" warnings
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brad/merge-maint-a-to-dev
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brad/merge-maint-a-to-dev
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