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path: root/indra/newview/llvovolume.cpp
AgeCommit message (Expand)Author
2023-03-23SL-19478 Fix for assert when applying specular map.Dave Parks
2023-03-23SL-18458 Fix for one failure mode of overrides getting applied before base ma...Dave Parks
2023-03-22DRTVWR-559 Fix for bad hashing of materials breaking render batches and who k...Dave Parks
2023-03-22SL-19297 Hacky fix for MY EYES!Dave Parks
2023-03-10DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft.Dave Parks
2023-03-10Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-03-10SL-19172 Texture streaming tune up. Incidental decruft.Dave Parks
2023-03-09SL-19330: Fix texture animation in wrong direction when setting material on a...Cosmic Linden
2023-03-02SL-19293: Use Blinn-Phong texture transform as hint for texture animation dir...Cosmic Linden
2023-03-02SL-19294: Avoid unnecessary vertex buffer data in GLTF materialsCosmic Linden
2023-03-02SL-19294: Fix Blinn-Phong texture transforms affecting GLTF materialsCosmic Linden
2023-02-24SL-19269: For PBR materials, apply texture animation independently of the und...Cosmic Linden
2023-02-14SL-18983 and SL-18680 Disable automatic alpha masking on HUDs.Dave Parks
2023-02-09SL-19181 Modulate "glow" by PBR emissive.Dave Parks
2023-02-07SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.Dave Parks
2023-02-02Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-02SL-18908 Make media texture override base color and emissive texture on PBR m...Dave Parks
2023-02-02Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2023-01-09SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when i...Dave Parks
2022-12-16SL-18852 Refactor GLTF material rendering to not be special compared to other...Dave Parks
2022-12-13SL-18782 Make primitive parameters automatically follow Reflection Probe cont...Dave Parks
2022-11-29SL-12069 Backed out changeset: 544a91982eba (#13)akleshchev
2022-11-29SL-18682 WIP -- Clear BOOST_SELECTED as needed. GL 3.2 compatibility pass. ...Dave Parks
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...Dave Parks
2022-10-28SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF spec...Dave Parks
2022-10-27DRTVWR-570 Mac build fix: unused variables cleanupAndrey Lihatskiy
2022-10-26Merge branch 'master' into DRTVWR-570-maint-QAndrey Lihatskiy
2022-10-26Merge remote-tracking branch 'origin/master' into DRTVWR-559Brad Kittenbrink
2022-10-24Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-10-24SL-18105 Add mechanism for applying overrides that were received before assoc...Dave Parks
2022-10-24SL-18432 Fix for alpha sortingAndrey Lihatskiy
2022-10-24Re-merged llvovolume.cppAndrey Kleshchev
2022-10-24SL-17532 Fix some changes vanishing over merge to D559Andrey Kleshchev
2022-10-24SL-17021 Fix some changes vanishing over merge to D559 #2Andrey Kleshchev
2022-10-24SL-17021 Fix some changes vanishing over merge to D559Andrey Kleshchev
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
2022-10-20Merge branch 'master' into DRTVWR-570-maint-QAndrey Lihatskiy
2022-10-20SL-18105 Fix for overrides not showing until a forced mesh update.Dave Parks
2022-10-19SL-18105 Hook up TE override material to render pipe by way of render material.Dave Parks
2022-10-19SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...Dave Parks
2022-10-17SL-17779 Texture position changes were ignored on rigged meshesAndrey Kleshchev
2022-10-13SL-18367 Fix for some objects rendering purple -- globally set number of inde...Dave Parks
2022-10-10SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...Dave Parks
2022-10-05Initial pass at adding KHR_debug supportGeenz
2022-09-27Optimize away gObjectList finds during mesh loadRye Mutt
2022-09-27Optimize away constant map finds in getSkinInfo by caching mesh skin into in ...Rye Mutt
2022-09-23SL-18134 Rename Albedo to Base Color to be more consistent with GLTF specDave Parks
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks
2022-09-14SL-17701 Fix for PBR alpha trying to use indexed texture batchingDave Parks