Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-29 | SL-17685 Drag and drop material support | Dave Parks | |
2022-06-29 | Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵ | Dave Parks | |
DRTVWR-559 | |||
2022-06-29 | SL-17685 Drag and drop material support WIP | Dave Parks | |
2022-06-29 | Merge branch 'master' (DRTVWR-543) into DRTVWR-559 | Andrey Kleshchev | |
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp | |||
2022-06-23 | SL-17653 Make sure GLTF material associated vertex buffers have all their ↵ | Dave Parks | |
texture coordinates | |||
2022-06-23 | SL-17653 Make batch builder send batches to LLDrawPoolPBROpaque | Dave Parks | |
2022-06-23 | SL-17653 WIP - Apply GLTF material in Material Editor to selected object ↵ | Dave Parks | |
when you click "Save" | |||
2022-06-09 | SL-17573 Add "dynamic" checkbox, also followup on SL-17551 and do "Select ↵ | Dave Parks | |
Invisible Objects" checkbox instead of "Select Reflection Probes" | |||
2022-06-09 | SL-17551 Add "Select Reflection Probes" menu option and make invisible ↵ | Dave Parks | |
objects less annoying when alt-zooming in edit mode. | |||
2022-06-02 | SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and ↵ | Dave Parks | |
LLPanelVolume | |||
2022-05-27 | DRTVWR-543 post-merge cleanup | Andrey Lihatskiy | |
2022-05-27 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp | |||
2022-05-17 | SL-17416 Quick 'n dirty reflection probe override hack. | Dave Parks | |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks | |
2022-05-02 | SL-17274: Stub for PBR DrawPool and shader | Ptolemy | |
2022-04-25 | SL-17236 For real this time, maintain legacy draw order of alpha rigged ↵ | Dave Parks | |
meshes, batching be damned. | |||
2022-04-18 | Merge branch master (D540) into DRTVWR-546 | Andrey Kleshchev | |
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp | |||
2022-04-18 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
2022-04-14 | SL-17035 Crash at gl_debug_callback | Andrey Kleshchev | |
RenderDebugGL was avaliable from develop menu, but since it was persistent, caused slowdowns and crashes it could result in users crashing or lagging without knowing the cause. To resolve the issue it was made to last for a single session. | |||
2022-03-24 | SL-17028 Fix for inconsistent ordering of transparent rigged meshes and ↵ | Dave Parks | |
removal of glow-only rigged meshes from depth buffer. | |||
2022-03-04 | SL-16495 FIXED crash when disabling "Animated Mesh" | Mnikolenko Productengine | |
2022-03-02 | SL-16965 360 Snapshot tool fails to save file to computer | Andrey Kleshchev | |
2022-03-02 | SL-16755 Show alert that download is not supported instead of failing silently | Andrey Kleshchev | |
2022-03-01 | Merge branch 'master' (DRTVWR-557) into DRTVWR-546 | Andrey Kleshchev | |
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py | |||
2022-02-18 | SL-16886 Fix for bad batching parameters for some rigged meshes. | Dave Parks | |
2022-02-17 | SL-16861 Animesh and avatar color change fix | Andrey Kleshchev | |
2022-02-01 | SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release ↵ | Dave Parks | |
like behavior) and fix rigged alpha emissive not rendering. | |||
2022-01-27 | SL-16056 Avatar gas cloud adaptive delay #2 | Andrey Kleshchev | |
Reset avatar 'loaded' timer after getting new mesh data | |||
2022-01-14 | Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵ | Runitai Linden | |
DRTVWR-546 | |||
2022-01-14 | SL-16544 Fix for small rigged meshes disappearing at short distances (for ↵ | Runitai Linden | |
real this time). | |||
2022-01-14 | SL-16606: Add profiler category VOLUME | Ptolemy | |
2022-01-13 | SL-16544 Fix for rigged mesh bounding boxes | Dave Parks | |
2021-12-15 | Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵ | Runitai Linden | |
DRTVWR-546 | |||
2021-12-15 | SL-16487 Fix for rigged attachment bounding boxes being too tight. | Runitai Linden | |
2021-12-15 | SL-16495 FIXED Crash when unchecking "Animated Mesh" setting | Mnikolenko Productengine | |
2021-12-13 | SL-16487 Fix for broken bounding boxes on rigged meshes (still broken, but ↵ | Runitai Linden | |
not more broken than release). | |||
2021-12-06 | SL-16451 Fix for rigged meshes disappearing when rendered as static. | Runitai Linden | |
2021-12-03 | SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey ↵ | Dave Parks | |
textures | |||
2021-11-30 | SL-16386 consolidate all VertexShader capability checks to a single ↵ | Dave Houlton | |
LLPipeline::shadersLoaded() | |||
2021-11-23 | SL-9436 Fix for glow disappearing when 100% transparent. | Dave Parks | |
2021-11-23 | SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewer | Mnikolenko Productengine | |
2021-11-22 | mac build fix | Mnikolenko ProductEngine | |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-11-16 | DRTVWR-546 merge in master v6.5.1 | Dave Houlton | |
2021-11-16 | Merge branch 'master' into DRTVWR-527-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/newview/installers/windows/lang_pl.nsi # indra/newview/llfloaterpreference.cpp # indra/newview/llinventorymodel.cpp | |||
2021-10-28 | SL-9436 Don't render 100% transparent objects. | Dave Parks | |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-10-14 | SL-16166 Apply optimizations from pushBatch to other render call sites. ↵ | Runitai Linden | |
Optimize out a map lookup in rigged face rendering. | |||
2021-09-20 | SL-16006 and SL-16009 Rigged mesh rendering optimization pass | Dave Parks | |
2021-09-03 | SL-15709: Add Tracy support to viewer | Ptolemy | |