Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-03-23 | SL-19478 Fix for assert when applying specular map. | Dave Parks | |
2023-03-23 | SL-18458 Fix for one failure mode of overrides getting applied before base ↵ | Dave Parks | |
material is set. | |||
2023-03-22 | DRTVWR-559 Fix for bad hashing of materials breaking render batches and who ↵ | Dave Parks | |
knows what else. | |||
2023-03-22 | SL-19297 Hacky fix for MY EYES! | Dave Parks | |
2023-03-10 | DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft. | Dave Parks | |
2023-03-10 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-03-10 | SL-19172 Texture streaming tune up. Incidental decruft. | Dave Parks | |
2023-03-09 | SL-19330: Fix texture animation in wrong direction when setting material on ↵ | Cosmic Linden | |
another side | |||
2023-03-02 | SL-19293: Use Blinn-Phong texture transform as hint for texture animation ↵ | Cosmic Linden | |
direction on PBR materials | |||
2023-03-02 | SL-19294: Avoid unnecessary vertex buffer data in GLTF materials | Cosmic Linden | |
2023-03-02 | SL-19294: Fix Blinn-Phong texture transforms affecting GLTF materials | Cosmic Linden | |
2023-02-24 | SL-19269: For PBR materials, apply texture animation independently of the ↵ | Cosmic Linden | |
underlying texture transform | |||
2023-02-14 | SL-18983 and SL-18680 Disable automatic alpha masking on HUDs. | Dave Parks | |
2023-02-09 | SL-19181 Modulate "glow" by PBR emissive. | Dave Parks | |
2023-02-07 | SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. | Dave Parks | |
2023-02-02 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-02-02 | SL-18908 Make media texture override base color and emissive texture on PBR ↵ | Dave Parks | |
materials when present. | |||
2023-02-02 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden | |
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc | |||
2023-01-09 | SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when ↵ | Dave Parks | |
iterating over render batches. | |||
2022-12-16 | SL-18852 Refactor GLTF material rendering to not be special compared to ↵ | Dave Parks | |
other types. Hook GLTF alpha masking up to highlight transparent. | |||
2022-12-13 | SL-18782 Make primitive parameters automatically follow Reflection Probe ↵ | Dave Parks | |
controls. | |||
2022-11-29 | SL-12069 Backed out changeset: 544a91982eba (#13) | akleshchev | |
Originally a fix for MAINT-4773/SL-5842 (transparent alpha being white). Reverting due to a critical flaw of the fix replacing material (sometimes server side included). And ignoring user and script input in some cases that makes scripts misbehave. Viewer should Not modify existing content of own volition. | |||
2022-11-29 | SL-18682 WIP -- Clear BOOST_SELECTED as needed. GL 3.2 compatibility pass. ↵ | Dave Parks | |
Fix for stack underflow when reflection probes disabled. | |||
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵ | Dave Parks | |
abilities and remove some more fast timers. | |||
2022-10-28 | SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF ↵ | Dave Parks | |
specific shadow shader to multiply alpha. | |||
2022-10-27 | DRTVWR-570 Mac build fix: unused variables cleanup | Andrey Lihatskiy | |
2022-10-26 | Merge branch 'master' into DRTVWR-570-maint-Q | Andrey Lihatskiy | |
2022-10-26 | Merge remote-tracking branch 'origin/master' into DRTVWR-559 | Brad Kittenbrink | |
2022-10-24 | Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵ | Dave Parks | |
DRTVWR-559 | |||
2022-10-24 | SL-18105 Add mechanism for applying overrides that were received before ↵ | Dave Parks | |
associated ViewerObject was ready to receive them. | |||
2022-10-24 | SL-18432 Fix for alpha sorting | Andrey Lihatskiy | |
2022-10-24 | Re-merged llvovolume.cpp | Andrey Kleshchev | |
Too many issue were detected after merge, so did a clean remerge of the file. | |||
2022-10-24 | SL-17532 Fix some changes vanishing over merge to D559 | Andrey Kleshchev | |
2022-10-24 | SL-17021 Fix some changes vanishing over merge to D559 #2 | Andrey Kleshchev | |
2022-10-24 | SL-17021 Fix some changes vanishing over merge to D559 | Andrey Kleshchev | |
2022-10-21 | Merge branch 'master' (DRTVWR-548) into DRTVWR-559 | Andrey Kleshchev | |
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp | |||
2022-10-20 | Merge branch 'master' into DRTVWR-570-maint-Q | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llnetmap.cpp # indra/newview/llnetmap.h | |||
2022-10-20 | SL-18105 Fix for overrides not showing until a forced mesh update. | Dave Parks | |
2022-10-19 | SL-18105 Hook up TE override material to render pipe by way of render material. | Dave Parks | |
2022-10-19 | SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ↵ | Dave Parks | |
add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side. | |||
2022-10-17 | SL-17779 Texture position changes were ignored on rigged meshes | Andrey Kleshchev | |
Since the performance overhaul project, there should be essentially no difference between rigged meshes and non-rigged as far as vertex buffer management is concerned. | |||
2022-10-13 | SL-18367 Fix for some objects rendering purple -- globally set number of ↵ | Dave Parks | |
indexed texture channels instead of allowing it to vary from one shader to the next. | |||
2022-10-10 | SL-18190 Fix alpha not playing nice with water surface by split ↵ | Dave Parks | |
LLDrawPoolAlpha into two passes, one above water, one below water, and clip against water plane. Currently brute forces two complete alpha passes, still need to cull against water plane and add support for fullbright shaders. | |||
2022-10-05 | Initial pass at adding KHR_debug support | Geenz | |
This still needs some work - I'm not super satisfied with the overall structure of the code. Will continue to iterate as I add in proper RenderDoc support. | |||
2022-09-27 | Optimize away gObjectList finds during mesh load | Rye Mutt | |
2022-09-27 | Optimize away constant map finds in getSkinInfo by caching mesh skin into in ↵ | Rye Mutt | |
vovolume | |||
2022-09-23 | SL-18134 Rename Albedo to Base Color to be more consistent with GLTF spec | Dave Parks | |
2022-09-16 | SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD | Dave Parks | |
2022-09-14 | SL-17701 Fix for PBR alpha trying to use indexed texture batching | Dave Parks | |