Age | Commit message (Collapse) | Author |
|
Written with and Reviewed By Graham
|
|
Written with and Reviewed By Graham
|
|
|
|
|
|
|
|
|
|
|
|
in play.
|
|
|
|
Reviewed by Kelly
|
|
|
|
|
|
|
|
Reviewed by Kelly
|
|
|
|
|
|
Reviewed by Graham.
|
|
|
|
|
|
Reviewed by Kelly and Graham
|
|
|
|
|
|
Reviewed by Graham
|
|
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
|
|
|
|
Reviewed by Graham
|
|
|
|
|
|
|
|
|
|
Reviewed by Graham
|
|
automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider)
|
|
|
|
|
|
|
|
Removed materials rendering from the bump draw pool, and reverted it to its previous state.
|
|
|
|
|
|
implemented at this point for opaque geometry.
|
|
|
|
|
|
Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
|
|
Disabled inventory retries for now.
|
|
|
|
|
|
|
|
|
|
alignment issue in llAppearance.
|
|
|
|
|