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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llvovolume.cpp
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Author
2016-07-15
Merged lindenlab/viewer-neko into default
Ruslan Teliuk
2016-07-14
MAINT-6125 Mesh avatar deforms constantly
ruslantproductengine
2016-07-18
Backed out changeset: a1a0a055e892
andreykproductengine
2016-07-18
Merged in lindenlab/viewer-lynx
AndreyL ProductEngine
2016-07-12
MAINT-6460 Crash calculating mesh complexity
andreykproductengine
2016-07-04
MAINT-6259 rigged items' LOD should be size dependent, not only avatar dependent
andreykproductengine
2016-06-07
SL-395 - support scale overrides (currently no way to get these into a dae, s...
Brad Payne (Vir Linden)
2016-05-21
merged jelly-doll viewer-release into bento
Brad Payne (Vir Linden)
2016-04-29
SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh i...
Brad Payne (Vir Linden)
2016-04-21
SL-314 - show bones now colorizes rigged-to joints a different color. Also re...
Brad Payne (Vir Linden)
2016-03-21
merge
Brad Payne (Vir Linden)
2016-03-16
merge changes for DRTVWR-417
Oz Linden
2016-03-07
merge DRTVWR-398 build cleanup fixes
Oz Linden
2016-03-02
SL-343 - attachment can include any number of joint overrides.
Brad Payne (Vir Linden)
2016-03-01
MAINT-6183: Remove geometry bytes as a trigger for muted/impostor rendering
Oz Linden
2016-02-07
FIXED Crash in LLVOVolume::lineSegmentIntersect()
Kitty Barnett
2016-02-07
FIXED Crash in LLVOVolume::notifyAboutMissingAsset()
Kitty Barnett
2016-01-15
merge changes for 4.0.1-release
Oz Linden
2016-01-15
merge
Brad Payne (Vir Linden)
2015-11-25
SL-124 WIP - cleanup of comments and test code before going to project viewer.
Brad Payne (Vir Linden)
2015-11-11
Backed out changeset: a79540758404
ruslantproductengine
2016-02-08
MAINT-6069 Modify rendering cost calculation to use the currently active LoD
ruslantproductengine
2016-01-15
merge changes for 4.0.1-release
Oz Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-10-21
SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap weight...
Brad Payne (Vir Linden)
2015-10-19
SL-234 WIP - remap skin weights to match included-joint logic
Brad Payne (Vir Linden)
2015-10-15
Merge downstream code, version 3.8.6
AndreyL ProductEngine
2015-10-13
merge changes for 3.8.5-release
Oz Linden
2015-10-12
merge
Brad Payne (Vir Linden)
2015-10-07
SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ...
Brad Payne (Vir Linden)
2015-09-30
Merge from viewer release
andreykproductengine
2015-09-29
merge changes for 3.8.4-release
Oz Linden
2015-09-24
SL-227 WIP - initial pass at consolidating skinning code. Less duplication of...
Brad Payne (Vir Linden)
2015-09-14
merge
Brad Payne (Vir Linden)
2015-09-14
merge
Brad Payne (Vir Linden)
2015-09-14
SL-133 WIP, SL-134 WIP - more extra joint handling
Brad Payne (Vir Linden)
2015-09-04
MAINT-5416 FIXED Cannot right-click a rigged mesh that's worn
AndreyL ProductEngine
2015-09-02
SL-205 WIP - bumped up max joint count in software-skinning pass.
Brad Payne (Vir Linden)
2015-09-01
merge
Brad Payne (Vir Linden)
2015-09-02
request that tpvs not change avatar complexity calculation
Oz Linden
2015-09-01
merge
Brad Payne (Vir Linden)
2015-08-31
SL-133 WIP, SL-134 WIP - more handling for out-of-range joints
Brad Payne (Vir Linden)
2015-08-26
refine fix for MAINT-5560 based on review feedback and to fix VS objection
Oz Linden
2015-08-26
SL-205 WIP - support for 152-joint rigged meshes with both hardware and softw...
Brad Payne (Vir Linden)
2015-08-25
MAINT-5560: Correct imposter rendering flaws for avatars that have not had an...
Oz Linden
2015-08-11
SL-134 WIP - Possible fix for octree corruption/crash when mesh has unknown j...
Brad Payne (Vir Linden)
2015-07-23
MAINT-5416 Reverted changeset: 9bd24c17d908
AndreyL ProductEngine
2015-07-17
MAINT-5416 FIXED cannot right-click a rigged mesh that's worn
AndreyL ProductEngine
2015-07-13
MAINT-5015 (Nearby objects often load at wrong LOD at login or after intra-re...
ruslantproductengine
2015-06-10
MAINT-4297 (Mesh models sometimes fail to load completely)
ruslantproductengine
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