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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llvovolume.cpp
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Author
2022-09-09
SL-17701: PBR: WIP Alpha Blending
Ptolemy
2022-08-30
Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559
Dave Parks
2022-08-04
Merge remote-tracking branch 'origin/master' into DRTVWR-559
Brad Kittenbrink
2022-07-12
SL-17691: Consolidate calls to onDrawableUpdateFromServer to reduce false pos...
Cosmic Linden
2022-07-12
SL-17691: Make objects active if there are too many material updates from the...
Cosmic Linden
2022-07-05
SL-17448: Also update the octree box if there is a position rebuild
Cosmic Linden
2022-07-01
SL-17448: Be more thorough about generating bounding boxes that don't affect ...
Cosmic Linden
2022-07-01
SL-17448: Fix LOD/octree update feedback loops causing LOD fluctuations.
Cosmic Linden
2022-07-01
SL-17510: Fix frequently updating meshes (ex: sculpties) causing expensive oc...
Cosmic Linden
2022-06-29
SL-17685 Drag and drop material support
Dave Parks
2022-06-29
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-06-29
SL-17685 Drag and drop material support WIP
Dave Parks
2022-06-29
Merge branch 'master' (DRTVWR-543) into DRTVWR-559
Andrey Kleshchev
2022-06-23
SL-17653 Make sure GLTF material associated vertex buffers have all their tex...
Dave Parks
2022-06-23
SL-17653 Make batch builder send batches to LLDrawPoolPBROpaque
Dave Parks
2022-06-23
SL-17653 WIP - Apply GLTF material in Material Editor to selected object when...
Dave Parks
2022-06-09
SL-17573 Add "dynamic" checkbox, also followup on SL-17551 and do "Select Inv...
Dave Parks
2022-06-09
SL-17551 Add "Select Reflection Probes" menu option and make invisible object...
Dave Parks
2022-06-02
SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and ...
Dave Parks
2022-05-27
DRTVWR-543 post-merge cleanup
Andrey Lihatskiy
2022-05-27
Merge branch 'master' into DRTVWR-543-maint
Andrey Lihatskiy
2022-05-18
SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219
Nat Goodspeed
2022-05-17
SL-17416 Quick 'n dirty reflection probe override hack.
Dave Parks
2022-05-16
SL-17284 Reflection probe tuning and optimization take 1
Dave Parks
2022-05-02
SL-17274: Stub for PBR DrawPool and shader
Ptolemy
2022-04-25
SL-17236 For real this time, maintain legacy draw order of alpha rigged meshe...
Dave Parks
2022-04-18
Merge branch master (D540) into DRTVWR-546
Andrey Kleshchev
2022-04-18
Merge branch 'master' into DRTVWR-543-maint
Andrey Lihatskiy
2022-04-15
SL-17219 WIP - Texture pipeline overhaul
Dave Parks
2022-04-14
SL-17035 Crash at gl_debug_callback
Andrey Kleshchev
2022-03-24
SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov...
Dave Parks
2022-03-04
SL-16495 FIXED crash when disabling "Animated Mesh"
Mnikolenko Productengine
2022-03-02
SL-16965 360 Snapshot tool fails to save file to computer
Andrey Kleshchev
2022-03-02
SL-16755 Show alert that download is not supported instead of failing silently
Andrey Kleshchev
2022-03-01
Merge branch 'master' (DRTVWR-557) into DRTVWR-546
Andrey Kleshchev
2022-02-18
SL-16886 Fix for bad batching parameters for some rigged meshes.
Dave Parks
2022-02-17
SL-16861 Animesh and avatar color change fix
Andrey Kleshchev
2022-02-01
SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l...
Dave Parks
2022-01-27
SL-16056 Avatar gas cloud adaptive delay #2
Andrey Kleshchev
2022-01-14
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Runitai Linden
2022-01-14
SL-16544 Fix for small rigged meshes disappearing at short distances (for rea...
Runitai Linden
2022-01-14
SL-16606: Add profiler category VOLUME
Ptolemy
2022-01-13
SL-16544 Fix for rigged mesh bounding boxes
Dave Parks
2021-12-15
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Runitai Linden
2021-12-15
SL-16487 Fix for rigged attachment bounding boxes being too tight.
Runitai Linden
2021-12-15
SL-16495 FIXED Crash when unchecking "Animated Mesh" setting
Mnikolenko Productengine
2021-12-13
SL-16487 Fix for broken bounding boxes on rigged meshes (still broken, but no...
Runitai Linden
2021-12-06
SL-16451 Fix for rigged meshes disappearing when rendered as static.
Runitai Linden
2021-12-03
SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...
Dave Parks
2021-11-30
SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...
Dave Houlton
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