Age | Commit message (Collapse) | Author |
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unless a different command (llSleep(0.01), llSay(0,"hello")) is placed between them.:
- fix for MAINT-2861 was reverted to resolve this issue;
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bear)
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optimizations and missing statics
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to reset to first frame
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Control named RenderAutoMuteFunctionsnot found
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to reset to first frame
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works for both
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glow
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issues, alpha-blend objects still missing haze underwater
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rendering
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OBJECT_ATTACHMENT_SURFACE_AREA
do not return to the 'no attachments' values after avatar removes last attachment
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demoting spotlights by removing their tex
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https://bitbucket.org/lindenlab/viewer-development-materials
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bumpmap setting of 18 aka BUMPY_TEXTURE
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https://bitbucket.org/lindenlab/viewer-development-materials
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parameters
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correctly and fix issues with transition from no-bumps to normal maps
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https://bitbucket.org/lindenlab/viewer-development-materials
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material to using legacy bumps causing incorrect rendering
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object when 100% transparent.
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forward rendering. Will get Dave P to review
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calculator instead of binormal calculator, convert binormal centric code to tangent centric)
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https://bitbucket.org/lindenlab/viewer-development-materials
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testing based overhaul WIP
Reviewed by Graham
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which has deleterious effects on materials rendering
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channels and make the materials CB use a UUID instead of this pointer for safety
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