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path: root/indra/newview/llvovolume.cpp
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2018-06-11Fix water fog consolidation in underwater shaders.Graham Linden
Add plumbing facilities to allow current and next moon textures to be passed to moon shader. Modify moon shader to blend between current and next moon textures by blend factor.
2018-05-18Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-04-23MAINT-8574 Fixed Crash in LLVOVolume::markDead()AndreyL ProductEngine
+ null checks in LLVOVolume::setLightTextureID()
2018-03-02Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-02-14MAINT-7847 The presence of certain Avatars stops local specular textures ↵ruslantproductengine
from "sticking". Yes really. FIXED. Allows set material explicitly to material manager.
2018-03-06MAINT-6363 Normal and specular maps should not be downloaded if ALM is offAndrey Kleshchev
2018-02-27MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ↵andreykproductengine
the selected texture.
2018-02-07MAINT-8258 Don't show sculpty until it is loaded or load failsandreykproductengine
2018-02-02MAINT-3884 Fixed viewer sends multiple GET requests against prim mediaAndrey Kleshchev
2018-01-04MAINT-8107 Fixed Framerate drops when facing away from objectsandreykproductengine
Don't clear buffers if they are already free
2017-12-20Backed out changeset: b500f22775ddAndreyL ProductEngine
2017-12-20Backed out changeset: 761e890970b2AndreyL ProductEngine
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine
New outline selection around mesh objects.
2017-11-15MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Stability improve.
2017-11-13MAINT-7847 Remake of 'white alpfa' fixandreykproductengine
2017-11-10Backed out changeset: 544a91982ebaandreykproductengine
Originally a fix for MAINT-4773. This was causing a number of issues since changes made in this code were pushing null textures into server and viewer should not modify 'content' at server of own violition.
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-03-03MAINT-7119 - [Love Me Render] Issues with RenderAutoMuteByteLimit() versus ↵ruslantproductengine
worn legacy prims, sculpts and non-rigged mesh. FIXED. Remark: for Linux platform, for the best times, when we will use gcc > 4.6, otherwise ICE :-(
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2017-04-18MAINT-1086 FIXED Cannot select a fully transparent object with Beacon HighlightMnikolenko Productengine
2017-02-13MAINT-6999 Cap attachment render weightandreykproductengine
2016-12-20Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2016-12-15Backed out changeset: f73be0eb9d00AndreyL ProductEngine
2016-12-15Backed out changeset: ebe10b4b1197AndreyL ProductEngine
2016-12-14MAINT-6999 Cap attachment render weightandreykproductengine
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-12-05Merged in lindenlab/viewer-releaseAndreyL ProductEngine
DRTVWR-412 Bento (avatar skeleton extensions)
2016-11-16MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculatedMnikolenko Productengine
2016-11-16mergeBrad Payne (Vir Linden)
2016-11-08Backed out changeset: fb2eb1a59be6AndreyL ProductEngine
Reverting MAINT-6125
2016-11-08Backed out changeset: 2a56972b1571AndreyL ProductEngine
Reverting MAINT-6259
2016-11-08Backed out changeset: 27782e83386bAndreyL ProductEngine
Reverting MAINT-6793
2016-10-27SL-503 - more info in archetype dump filesBrad Payne (Vir Linden)
2016-10-24SL-109 - made overly verbose showAttachmentOverrides harder to get when not ↵Brad Payne (Vir Linden)
desired.
2016-11-16MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculatedMnikolenko Productengine
2016-10-18MAINT-6793 Rigged mesh sometimes full of holesandreykproductengine
2016-10-17Backed out changeset: 4df419cb7b2fandreykproductengine
2016-09-28SL-451 - SSE-optimized matrix multiply, used in initSkinningMatrixPalette()Brad Payne (Vir Linden)
2016-09-27SL-451 - support for getJoint() by number, use in initSkinningMatrixPalette()Brad Payne (Vir Linden)
2016-09-02mergeBrad Payne (Vir Linden)
2016-08-15merge from viewer-releaseBrad Payne (Vir Linden)
2016-08-09SL-126 - attachment logging under avatar at DEBUG level. Also fixed a typo ↵Brad Payne (Vir Linden)
in avatar_lad.xml
2016-08-10MAINT-6554 reducing log spamandreykproductengine
2016-08-11Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2016-08-02MAINT-6259 Rigged mesh LOD swappingandreykproductengine
2016-08-01MAINT-6460 Crash calculating mesh complexityandreykproductengine
2016-08-01Backed out changeset: c21a7e6d9796andreykproductengine
2016-07-19MAINT-6259 rigged items' LOD should be size dependent, not only avatar dependentandreykproductengine
2016-07-25Merged in ruslantproductengine/viewer-neko-ruslant-4-cr (pull request #3)Ruslan Teliuk
MAINT-6125 Mesh avatar deforms constantly