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path: root/indra/newview/llvovolume.cpp
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2023-09-29SL-20244 On-screen animesh characters that start pelvis offset animations ↵Alexander Gavriliuk
disappear when root goes off-screen
2023-07-17Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/llcommon/llerrorthread.cpp
2023-06-24SL-19805 Fix touch handling logicAlexander Gavriliuk
2023-06-23SL-19805 Follow-up fixAndrey Lihatskiy
2023-06-23SL-19805 Second Life Viewer last update made invisible parts visibleAlexander Gavriliuk
2023-06-02SL-18251 Expand extents to include the Control Avatar boundsAlexander Gavriliuk
2023-05-26Merge branch 'xcode-14.3' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/llcommon/llsdserialize.h
2023-05-19SL-18837: Clean up more set-but-unused variables for Xcode 14.3Nat Goodspeed
2023-05-02Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-03-02SL-19317 fix for avatar attachment accountingMnikolenko Productengine
2023-02-27SL-18882: Show diffuse non-alpha textures opaque on editingAlexander Gavriliuk
2023-02-23SL-19252 Remove "#ifdef _CORY_TESTING" codeMaxim Nikolenko
2023-02-16SL-18246 Highlight 100% transparent faces for scripted objectsAlexander Gavriliuk
2023-02-03Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2022-10-27DRTVWR-570 Mac build fix: unused variables cleanupAndrey Lihatskiy
2022-10-27Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-10-26Merge branch 'master' into DRTVWR-570-maint-QAndrey Lihatskiy
2022-10-24SL-18432 Fix for alpha sortingAndrey Lihatskiy
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp
2022-10-20Merge branch 'master' into DRTVWR-570-maint-QAndrey Lihatskiy
# Conflicts: # indra/newview/llnetmap.cpp # indra/newview/llnetmap.h
2022-10-17SL-17779 Texture position changes were ignored on rigged meshesAndrey Kleshchev
Since the performance overhaul project, there should be essentially no difference between rigged meshes and non-rigged as far as vertex buffer management is concerned.
2022-09-27Optimize away gObjectList finds during mesh loadRye Mutt
2022-09-27Optimize away constant map finds in getSkinInfo by caching mesh skin into in ↵Rye Mutt
vovolume
2022-09-21SL-18202 WIP merging autotune contribution and updating UIMnikolenko Productengine
2022-08-04Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # indra/newview/llfloaterworldmap.cpp # indra/newview/llvovolume.cpp
2022-07-26SL-17801: Don't let external code delete the raw pointer to the picking octreeCosmic Linden
2022-07-12SL-17691: Consolidate calls to onDrawableUpdateFromServer to reduce false ↵Cosmic Linden
positives, change mServerDrawableUpdateCount from U64->U32
2022-07-12SL-17691: Make objects active if there are too many material updates from ↵Cosmic Linden
the server
2022-07-05SL-17448: Also update the octree box if there is a position rebuildCosmic Linden
2022-07-01SL-17448: Be more thorough about generating bounding boxes that don't affect ↵Cosmic Linden
the octree
2022-07-01SL-17448: Fix LOD/octree update feedback loops causing LOD fluctuations.Cosmic Linden
May also fix octree updates on mere material changes due to general refactoring.
2022-07-01SL-17510: Fix frequently updating meshes (ex: sculpties) causing expensive ↵Cosmic Linden
octree updates by removing them from the static octree via makeActive
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp
2022-06-21SL-17021: Change meaning of first argument to LLVOVolume::updateRiggedVolume ↵Cosmic Linden
from 'force_update' to 'foce_treat_as_rigged'
2022-06-21SL-17021: Only calculate the octree for a skinned mesh if intersection falls ↵Cosmic Linden
inside an on-the-fly calculated bounding box. Technically not a broadphase check, but better than calculating an octree for a bunch of meshes.
2022-06-21SL-17021: Do not do software skinning/octree building of a face during ↵Cosmic Linden
picking unless eligible for narrow-phase intersect check (fast broad-phase intersect pre-check not yet implemented)
2022-06-21SL-17021: Fix triangle mesh overlays being generated twice when avatar ↵Cosmic Linden
animation is frozen
2022-06-21SL-17635 remove unused variablesMaxim Nikolenko
2022-06-07SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding).Dave Parks
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-05-27DRTVWR-543 post-merge cleanupAndrey Lihatskiy
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp
2022-04-25SL-17236 For real this time, maintain legacy draw order of alpha rigged ↵Dave Parks
meshes, batching be damned.
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp
2022-04-18Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-04-14SL-17035 Crash at gl_debug_callbackAndrey Kleshchev
RenderDebugGL was avaliable from develop menu, but since it was persistent, caused slowdowns and crashes it could result in users crashing or lagging without knowing the cause. To resolve the issue it was made to last for a single session.
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and ↵Dave Parks
removal of glow-only rigged meshes from depth buffer.
2022-03-04SL-16495 FIXED crash when disabling "Animated Mesh"Mnikolenko Productengine
2022-03-02SL-16965 360 Snapshot tool fails to save file to computerAndrey Kleshchev
2022-03-02SL-16755 Show alert that download is not supported instead of failing silentlyAndrey Kleshchev