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path: root/indra/newview/llvovolume.cpp
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2017-10-25SL-785 - get non-mesh objects in animesh linksets to displayBrad Payne (Vir Linden)
2017-10-25SL-779 - partial support for animesh objects with non-mesh rootsBrad Payne (Vir Linden)
2017-11-13MAINT-7847 Remake of 'white alpfa' fixandreykproductengine
2017-11-10Backed out changeset: 544a91982ebaandreykproductengine
Originally a fix for MAINT-4773. This was causing a number of issues since changes made in this code were pushing null textures into server and viewer should not modify 'content' at server of own violition.
2017-10-10SL-704 - comment and dead code cleanupBrad Payne (Vir Linden)
2017-10-09MAINT-7870 - propagate new animated mesh flags even if they're being zeroed. ↵Brad Payne (Vir Linden)
handle notification of same to update control avatars on notification from elsewhere.
2017-10-03SL-808 - more work on arc display. area calculations still have some issues, ↵Brad Payne (Vir Linden)
especially for animated objects.
2017-10-02SL-808 - updated ARC display to largely work with animated objects. Gives ↵Brad Payne (Vir Linden)
some triangle information that we may or may not ultimately keep. Surface area calcs still not working
2017-09-29SL-794 - use largest LOD for est tri count, instead of trusting that it's ↵Brad Payne (Vir Linden)
always the high LOD
2017-09-26SL-800 - also need to add attachment overrides in the complementary caseBrad Payne (Vir Linden)
2017-09-26SL-800 - remove attachment pos overrides from avatar when an attached rigged ↵Brad Payne (Vir Linden)
mesh becomes an animated object
2017-09-25MAINT-7819 - fix for gratuitous extra extended mesh flag settingBrad Payne (Vir Linden)
2017-09-22SL-797 - boost ARC by 20K for each attached animated object. Placeholder ↵Brad Payne (Vir Linden)
value to be revised after testing.
2017-09-22SL-794, SL-790 - viewer-side enforcement in UI for various animated object ↵Brad Payne (Vir Linden)
limits that are also enforced on the server.
2017-08-04SL-731 - bug fixBrad Payne (Vir Linden)
2017-08-04SL-718 - bug fixes for animated objects as attachments: Pause all associated ↵Brad Payne (Vir Linden)
avatars when selecting/editing. Don't apply joint positions to the attached avatar on login.
2017-08-03SL-731 - render metadata includes triangle count, triangle and vertex count ↵Brad Payne (Vir Linden)
included with debug text for control avatar
2017-07-29SL-731 - diagnostic displays for LOD, tri countBrad Payne (Vir Linden)
2017-07-18SL-727 - right-click menus and hover info ignore control avatars.Brad Payne (Vir Linden)
2017-07-13SL-714 - pause animations when animated objects are right clicked, generate ↵Brad Payne (Vir Linden)
rigged volume for wireframe.
2017-07-07SL-718 - start on support of animated objects as attachments.Brad Payne (Vir Linden)
2017-07-06SL-722 - crash fix when leaving regionBrad Payne (Vir Linden)
2017-06-30SL-731 - added a hook for debug text specific to control avatars. Also ↵Brad Payne (Vir Linden)
renamed resetJointsOnDetach to removeAttachmentOverridesForObject to make the connection to addAttachmentOverridesForObject more obvious.
2017-06-29SL-722 - crash fixBrad Payne (Vir Linden)
2017-06-28SL-722 - work on support for animated object state when linkset-altering ↵Brad Payne (Vir Linden)
operations take place
2017-06-27SL-722 - in progress on managing animated object state with linksetsBrad Payne (Vir Linden)
2017-06-20SL-731 - don't fetch animated object inventory unless needed for debug displayBrad Payne (Vir Linden)
2017-06-09SL-704 - code cleanupBrad Payne (Vir Linden)
2017-06-07SL-691,SL-694 - viewer can animate objects based on server messaging. First ↵Brad Payne (Vir Linden)
end-to-end demo for animated objects.
2017-05-25SL-694 - Added extra param field for flags related to extended mesh ↵Brad Payne (Vir Linden)
functionality. Currently this is just one bit to flag an object as able to animate
2017-04-18MAINT-1086 FIXED Cannot select a fully transparent object with Beacon HighlightMnikolenko Productengine
2017-03-03MAINT-7119 - [Love Me Render] Issues with RenderAutoMuteByteLimit() versus ↵ruslantproductengine
worn legacy prims, sculpts and non-rigged mesh. FIXED. Remark: for Linux platform, for the best times, when we will use gcc > 4.6, otherwise ICE :-(
2017-02-13MAINT-6999 Cap attachment render weightandreykproductengine
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2016-12-20Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2016-12-15Backed out changeset: f73be0eb9d00AndreyL ProductEngine
2016-12-15Backed out changeset: ebe10b4b1197AndreyL ProductEngine
2016-12-14MAINT-6999 Cap attachment render weightandreykproductengine
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-12-05Merged in lindenlab/viewer-releaseAndreyL ProductEngine
DRTVWR-412 Bento (avatar skeleton extensions)
2016-11-16MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculatedMnikolenko Productengine
2016-11-16mergeBrad Payne (Vir Linden)
2016-11-08Backed out changeset: fb2eb1a59be6AndreyL ProductEngine
Reverting MAINT-6125
2016-11-08Backed out changeset: 2a56972b1571AndreyL ProductEngine
Reverting MAINT-6259
2016-11-08Backed out changeset: 27782e83386bAndreyL ProductEngine
Reverting MAINT-6793
2016-10-27SL-503 - more info in archetype dump filesBrad Payne (Vir Linden)
2016-10-24SL-109 - made overly verbose showAttachmentOverrides harder to get when not ↵Brad Payne (Vir Linden)
desired.
2016-11-16MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculatedMnikolenko Productengine
2016-10-18MAINT-6793 Rigged mesh sometimes full of holesandreykproductengine