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path: root/indra/newview/llvovolume.cpp
AgeCommit message (Collapse)Author
2018-04-23MAINT-8574 Fixed Crash in LLVOVolume::markDead()AndreyL ProductEngine
+ null checks in LLVOVolume::setLightTextureID()
2018-03-06MAINT-6363 Normal and specular maps should not be downloaded if ALM is offAndrey Kleshchev
2018-02-27MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ↵andreykproductengine
the selected texture.
2018-02-07MAINT-8258 Don't show sculpty until it is loaded or load failsandreykproductengine
2018-02-02MAINT-3884 Fixed viewer sends multiple GET requests against prim mediaAndrey Kleshchev
2018-01-04MAINT-8107 Fixed Framerate drops when facing away from objectsandreykproductengine
Don't clear buffers if they are already free
2017-12-20Backed out changeset: b500f22775ddAndreyL ProductEngine
2017-12-20Backed out changeset: 761e890970b2AndreyL ProductEngine
2017-11-13MAINT-7847 Remake of 'white alpfa' fixandreykproductengine
2017-11-10Backed out changeset: 544a91982ebaandreykproductengine
Originally a fix for MAINT-4773. This was causing a number of issues since changes made in this code were pushing null textures into server and viewer should not modify 'content' at server of own violition.
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-04-18MAINT-1086 FIXED Cannot select a fully transparent object with Beacon HighlightMnikolenko Productengine
2017-02-13MAINT-6999 Cap attachment render weightandreykproductengine
2016-12-20Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2016-12-15Backed out changeset: f73be0eb9d00AndreyL ProductEngine
2016-12-15Backed out changeset: ebe10b4b1197AndreyL ProductEngine
2016-12-14MAINT-6999 Cap attachment render weightandreykproductengine
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-12-05Merged in lindenlab/viewer-releaseAndreyL ProductEngine
DRTVWR-412 Bento (avatar skeleton extensions)
2016-11-16mergeBrad Payne (Vir Linden)
2016-11-08Backed out changeset: fb2eb1a59be6AndreyL ProductEngine
Reverting MAINT-6125
2016-11-08Backed out changeset: 2a56972b1571AndreyL ProductEngine
Reverting MAINT-6259
2016-11-08Backed out changeset: 27782e83386bAndreyL ProductEngine
Reverting MAINT-6793
2016-10-27SL-503 - more info in archetype dump filesBrad Payne (Vir Linden)
2016-10-24SL-109 - made overly verbose showAttachmentOverrides harder to get when not ↵Brad Payne (Vir Linden)
desired.
2016-11-16MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculatedMnikolenko Productengine
2016-10-18MAINT-6793 Rigged mesh sometimes full of holesandreykproductengine
2016-10-17Backed out changeset: 4df419cb7b2fandreykproductengine
2016-09-28SL-451 - SSE-optimized matrix multiply, used in initSkinningMatrixPalette()Brad Payne (Vir Linden)
2016-09-27SL-451 - support for getJoint() by number, use in initSkinningMatrixPalette()Brad Payne (Vir Linden)
2016-09-02mergeBrad Payne (Vir Linden)
2016-08-15merge from viewer-releaseBrad Payne (Vir Linden)
2016-08-09SL-126 - attachment logging under avatar at DEBUG level. Also fixed a typo ↵Brad Payne (Vir Linden)
in avatar_lad.xml
2016-08-10MAINT-6554 reducing log spamandreykproductengine
2016-08-11Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2016-08-02MAINT-6259 Rigged mesh LOD swappingandreykproductengine
2016-08-01MAINT-6460 Crash calculating mesh complexityandreykproductengine
2016-08-01Backed out changeset: c21a7e6d9796andreykproductengine
2016-07-19MAINT-6259 rigged items' LOD should be size dependent, not only avatar dependentandreykproductengine
2016-07-25Merged in ruslantproductengine/viewer-neko-ruslant-4-cr (pull request #3)Ruslan Teliuk
MAINT-6125 Mesh avatar deforms constantly
2016-07-15Merged lindenlab/viewer-neko into defaultRuslan Teliuk
2016-07-14MAINT-6125 Mesh avatar deforms constantlyruslantproductengine
FIXED
2016-07-18Backed out changeset: a1a0a055e892andreykproductengine
2016-07-18Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2016-07-12MAINT-6460 Crash calculating mesh complexityandreykproductengine
2016-07-04MAINT-6259 rigged items' LOD should be size dependent, not only avatar dependentandreykproductengine
2016-06-07SL-395 - support scale overrides (currently no way to get these into a dae, ↵Brad Payne (Vir Linden)
so the actual scale values are fabricated at run-time based on the joint name)
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-04-29SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh ↵Brad Payne (Vir Linden)
import. dae_tool.py work to enable joint offset tweaking.
2016-04-21SL-314 - show bones now colorizes rigged-to joints a different color. Also ↵Brad Payne (Vir Linden)
removed what I think is some redundancy in calculating attachment pos overrides. If it breaks I'll change it back.