summaryrefslogtreecommitdiff
path: root/indra/newview/llvosky.cpp
AgeCommit message (Collapse)Author
2022-01-14SL-16606: Add profiler category ENVIRONMENTPtolemy
2022-01-14SL-16606: Add profiler category DRAWABLEPtolemy
2021-10-29Fix merge conflictPtolemy
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-27SL-16127: Make another pass removing redundant LLSD op [] calls, unused ↵Ptolemy
vars, and use atmospheric already calculated
2021-10-21SL-16127: More cleanupPtolemy
2021-10-21SL-16127: Cleanup constsPtolemy
2021-10-21SL-16127: Fix bug in int() not calling getDistanceMultiplier(), calc() not ↵Ptolemy
calling getTotalDensity()
2021-10-21SL-16127: Use cached skyPtolemy
2021-10-21SL-16127: Cleanup indentation and whitespace to match coding stylePtolemy
2021-10-21SL-16127: Use cache psky when possiblePtolemy
2021-10-21SL-16127: Cleanup trailing whitespacePtolemy
2021-04-16SL-15096: Merge SovereignEngineer's fix for SL-14035 regressionPtolemy
2020-03-05SL-9775 FIXED EEP viewer crash when looking at the sun (which is playing ↵maxim_productengine
parcel media)
2020-02-25SL-12574 Cleanup inconsistent indentationPtolemy
2020-02-25SL-12574 Cleanup unused argumentPtolemy
2019-09-10Merge viewer-release 6.3.2Graham Linden
2019-09-03SL-11856 Backed out SL-11012AndreyL ProductEngine
changeset: 0d43d9754b79
2019-08-28Work around issue with friend ops not accepting default params on Clang.Graham Linden
2019-08-28SL-11776 [EEP] Reduced frequency of sky updates by comparing data fuzzilyandreykproductengine
2019-08-23Remove unused vars to appease Clang.Graham Linden
2019-08-22Best of both worlds for 11776.Graham Linden
2019-08-22SL-11776Graham Linden
Merge both solutions preserving the simpler of the two. Will revisit to catch the new code for timeslicing updates once it is debugged.
2019-08-22SL-11776 Fixed moon's comparison conditionandreykproductengine
2019-08-22SL-11776Graham Linden
Fix false alarming sky updates and doing expensive CPU work for same sky pixels.
2019-08-22SL-11776 Compensate freeze by spreading calculationsandreykproductengine
2019-08-12SL-10566, SL-10677Graham Linden
Make sky updates only occur if the input atmospherics values have actually changed (perf optimization). Make water rendering use specular color for coloring spec.
2019-08-12SL-11676Graham Linden
Make sun/moon textures render on Low/Low-Mid again. Fix solar additive being present when moon was only heavenly body in sky.
2019-07-16SL-11605Graham Linden
Fix broken throttling of sky/envmap updates.
2019-07-11Fix knock-on from touching the sky tex gen which also generated the shiny ↵Graham Linden
env map.
2019-07-10SL-11541 WIPGraham Linden
Make LLSettingsSky::gammaCorrect work like the soft scale clip and gamma correct from release. Add transmittance effects to the low-end sky tex gen.
2019-06-27SL-11151, SL-11504Graham Linden
Remove update threshold logic causing hiccups and rework sky updates. Make deferred water do double transport again to match non-ALM rendering more closely.
2019-05-21SL-11012 Ambient setting can be missing from llsdandreykproductengine
2019-05-13SL-10996Graham Linden
Restore old sun matrix gen code. Make sky use correct colorspace. Make sunlight color the CPU-generated WL color when not using atmo shaders or deferred (helps 11107).
2019-03-29Tweaked naming a bit, also white space.Geenz
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
2019-03-29Gamma correction pass 2:Geenz
Make sure lights are in the correct color space. Bonus: cache the sRGB color in setLightColor on point and spot lights. Frees up a pow and some multiplies on the CPU every frame.
2019-03-29Fixing gamma correction in EEP Step 1:Geenz
Thou shall always read the sky cubemap as sRGB using hardware sampling.
2019-02-05SL-10443Graham Linden
Make fix which gets 10276 and 10443, but leaves the bizarre flip at the zenith so that the sun/moon textures are always upright w.r.t the viewer.
2019-01-31SL-10443Graham Linden
Fix sun/moon disc geo generation reversing the UVs of the images for same. Remove comment about voidwater when depth clamp is unavailable as it no longer applies.
2019-01-24SL-10276Graham Linden
SL-9851 Fix cloud shaders to ignore clouds when cloud_scale is 0. Fix creation of heavenly body geo to avoid degenerate vector math and not randomly flip orientation when crossing zenith. Add sun_up_factor to eliminate sun glow around moon when sun is down.
2019-01-03Fix two files stomped my merging VR before a downstream branch.Graham Linden
2018-11-15Merge 6ishGraham Linden
2017-11-29DRTVWR-418: Merge from latest viewer-releaseNat Goodspeed
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2016-04-22x64: Do not use a union of LLColor4U. Especially having the two pointer in ↵Nicky
there will blow up the struct to at least 8 byte, which will break VBO packing as this class needs to be 4 byte in size. (transplanted from 847df86d6b5daa69dcfc428df18876a9c1e8bef6)
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-10-20Update to build on Xcode 6.0: Large (and final) collection of fixes for ↵callum_linden
unused variables, unused const-variables, unused member variables & functions etc. Also removed flags from CMake
2014-03-12merge with releaseRichard Linden
2013-10-25SH-3419 Replace per-object time dilation factor with region-wideAndrew Meadows
Reviewed with Simon
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden