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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llvocache.h
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Author
2013-10-18
stop other cameras than the world camera to asscee object cache.
Xiaohong Bao
2013-10-17
fix for SH-4569: Objects are not culled by size in the distance
Xiaohong Bao
2013-10-16
more fix for SH-4552: Interesting: objects sometimes fail to load after telep...
Xiaohong Bao
2013-10-07
renamed TraceType to StatType
Richard Linden
2013-10-03
add a debug setting: "BackShpereCullingRadius"
Xiaohong Bao
2013-10-02
more for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPools
Xiaohong Bao
2013-09-26
more optimization for memory footprint.
Xiaohong Bao
2013-09-25
better memory usage for LLTrace (tighter packing of recording arrays)
Richard Linden
2013-09-20
more fix for SH-4501: Interesting: Occluded objects do not appear when Occlud...
Xiaohong Bao
2013-09-20
fix for SH-4430: Interesting: Light objects behind you are not loaded at login.
Xiaohong Bao
2013-09-19
fix for SH-4501: Interesting: Occluded objects do not appear when Occluder ob...
Xiaohong Bao
2013-09-05
changed fast timer over to using macro
Richard Linden
2013-08-29
add some debug settings for easier tuning up performance.
Xiaohong Bao
2013-08-28
fix for SH-4332: Cacheable object highlights from Render Metadata -> Update T...
Xiaohong Bao
2013-08-22
fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.
Xiaohong Bao
2013-08-21
fix some objects not rendered when login process is very long
Xiaohong Bao
2013-08-08
fix for SH-4402: interesting: lower FPS with lots of objects in view
Xiaohong Bao
2013-08-07
more fix for SH-4397: Object cache occlusion culling results are not always c...
Xiaohong Bao
2013-08-06
fix for SH-4398: Interesting: viewer crash in LLVOCacheEntry::updateParentBou...
Xiaohong Bao
2013-08-05
fix for SH-4397: Object cache occlusion culling results are not always correct
Xiaohong Bao
2013-07-29
fix for SH-4293: texture console takes a while to settle down on Interesting ...
Xiaohong Bao
2013-07-02
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Xiaohong Bao
2013-07-02
fix for SH-4264: interesting: Content near edges of screen does not load
Xiaohong Bao
2013-07-01
BUILDFIX: reverted changes that attempted to automate mem track
Richard Linden
2013-07-01
SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%
Richard Linden
2013-06-26
more fix for SH-4284: interesting: viewer does not render cacheable objects o...
Xiaohong Bao
2013-06-24
fix for SH-4284: interesting: viewer does not render cacheable objects on far...
Xiaohong Bao
2013-06-17
add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time invisib...
Xiaohong Bao
2013-06-05
merge with viewer-release
Richard Linden
2013-05-28
change the way to handle creating/destroying a same object repeatedly
Xiaohong Bao
2013-05-20
BUILDFIX: mac gcc fix
Richard Linden
2013-05-05
Spring cleaning: removed unused .cpp and.h files, and cleaned up header depen...
Richard Linden
2013-04-17
for SH-4105: interesting: new viewer does not handle orphaned child prims in ...
Xiaohong Bao
2013-04-11
add LLTrace::MemTrackable to LLVOCachePartition
Xiaohong Bao
2013-03-29
delay removing invalid objects from cache in case region is logged out too soon.
Xiaohong Bao
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-20
for SH-4004: interesting: need debug option to clear viewer cache while still...
Xiaohong Bao
2013-03-11
for SH-3979: interesting: can not edit objects with new object cache code
Xiaohong Bao
2013-03-11
for SH-3976: interesting: make new object cache be able to handle shadows.
Xiaohong Bao
2013-03-07
for SH-3937: interesting: implement the new cache probe logic
Xiaohong Bao
2013-02-28
for SH-3824: interesting: Ensure viewer can handle object updates from entire...
Xiaohong Bao
2012-12-18
fix for SH-3624: Object deletion does not work
Xiaohong Bao
2012-12-18
fix for SH-3619: some objects are missing
Xiaohong Bao
2012-11-20
fix a crash caused by object cache for SH-3333.
Xiaohong Bao
2012-11-08
for SH-3472: prioritize object loading
Xiaohong Bao
2012-10-31
for SH-3471: create a simplified version of octree for object cache entries.
Xiaohong Bao
2012-10-25
more for SH-3333: avoid repeatedly creating/killing a same object from object...
Xiaohong Bao
2012-10-15
For SH-3333: Design and implement a new object cache system on viewer side
Xiaohong Bao
2011-01-24
fix for SH-445: debug settings -> "CacheNumberOfRegionsForObjects" does not l...
Xiaohong Bao
2010-12-16
fix for SH-445: debug settings -> "CacheNumberOfRegionsForObjects" does not l...
Xiaohong Bao
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