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path: root/indra/newview/llvocache.h
AgeCommit message (Expand)Author
2024-05-06Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-...RunitaiLinden
2024-04-15Declaring things helps!Beq
2024-04-14Fix/Finish VoCache extrasBeq
2024-02-21Convert remaining BOOL to boolAnsariel
2023-08-29SL-20229 Add GenericStreamingMessage and use it to receive GLTF material over...RunitaiLinden
2023-04-03SL-18458 Make LLVOCache the one source of truth on most recently received ove...RunitaiLinden
2023-03-13Partial solution for SL-18458 Materials override cache not working and relate...Brad Linden
2022-11-24SL-18701 llsd is not thread safe, parse it before usingAndrey Kleshchev
2022-11-14Basic solution for SL-18458 vocache implementation for material overridesBrad Kittenbrink
2022-04-26SL-17276 Potential fix for crash on shutdown on mac.Dave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2020-08-20SL-13638 Optimize cache writing and readingAndrey Kleshchev
2019-09-04SL-11868 Fix cache init after purgeandreykproductengine
2019-08-13DRTVWR-493 Reworked a number of initsandreykproductengine
2018-03-31MAINT-8474: Xcode 9.3 insists that comparators use const operator().Nat Goodspeed
2017-08-17SL-683 Instrument viewer cacheandreykproductengine
2017-08-09SL-684 Improve cache version guardandreykproductengine
2016-09-15MAINT-5232: Normalize LLSingleton subclasses.Nat Goodspeed
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-01-31fix some flaws for memory corruptionXiaohong Bao
2014-01-09fix for SH-4659:crash at LLOcclusionCullingGroup::doOcclusion line 1150Xiaohong Bao
2014-01-06fix for SH-4656: crash at LLVOCacheEntry::updateParentBoundingInfo() line 510Xiaohong Bao
2013-12-03SH-4606 FIX Interesting: Small objects do not load until they are very close.Richard Linden
2013-12-03SH-4606 FIX Interesting: Small objects do not load until they are very close.Richard Linden
2013-11-14fix for SH-4609: Interesting: Occluded objects are loaded at loginXiaohong Bao
2013-11-13fix for SH-4608: Interesting: minimap shows objects loading/uinloading behind...Xiaohong Bao
2013-11-13more fix for SH-4607: Create new object cache tuning parametersXiaohong Bao
2013-11-11fix for SH-4607: Create new object cache tuning parametersXiaohong Bao
2013-11-06remove some unused debug settings.Xiaohong Bao
2013-11-06re-organize the code of processing the debug setting "ObjectProjectionAreaCut...Xiaohong Bao
2013-10-30more fix to reduce number of rendered triangles per frame.Xiaohong Bao
2013-10-30fix for SH-4584: Interesting: objectprojectionAreaCutOFF hides large objects ...Xiaohong Bao
2013-10-18stop other cameras than the world camera to asscee object cache.Xiaohong Bao
2013-10-17fix for SH-4569: Objects are not culled by size in the distanceXiaohong Bao
2013-10-16more fix for SH-4552: Interesting: objects sometimes fail to load after telep...Xiaohong Bao
2013-10-07renamed TraceType to StatTypeRichard Linden
2013-10-03add a debug setting: "BackShpereCullingRadius"Xiaohong Bao
2013-10-02more for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPoolsXiaohong Bao
2013-09-26more optimization for memory footprint.Xiaohong Bao
2013-09-25better memory usage for LLTrace (tighter packing of recording arrays)Richard Linden
2013-09-20more fix for SH-4501: Interesting: Occluded objects do not appear when Occlud...Xiaohong Bao
2013-09-20fix for SH-4430: Interesting: Light objects behind you are not loaded at login.Xiaohong Bao
2013-09-19fix for SH-4501: Interesting: Occluded objects do not appear when Occluder ob...Xiaohong Bao
2013-09-05changed fast timer over to using macroRichard Linden
2013-08-29add some debug settings for easier tuning up performance.Xiaohong Bao
2013-08-28fix for SH-4332: Cacheable object highlights from Render Metadata -> Update T...Xiaohong Bao
2013-08-22fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.Xiaohong Bao
2013-08-21fix some objects not rendered when login process is very longXiaohong Bao
2013-08-08fix for SH-4402: interesting: lower FPS with lots of objects in viewXiaohong Bao
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always c...Xiaohong Bao