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path: root/indra/newview/llvocache.cpp
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2020-08-20SL-13638 Optimize cache writing and readingAndrey Kleshchev
Cache writing and reading happens in main thread and can cause significant drop in performance
2020-08-20SL-13443 Reduce stalls on writing cache to fileAndrey Kleshchev
2019-09-04SL-11868 Fix cache init after purgeandreykproductengine
2019-08-13DRTVWR-493 Reworked a number of initsandreykproductengine
2017-08-09SL-684 Improve cache version guardandreykproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-02-12add two debug settings: "SceneLoadLowMemoryBound" and "SceneLoadHighMemoryBound"Xiaohong Bao
2014-02-12reduce peak memory usage to fix SH-4574: Interesting: viewer crash in ↵Xiaohong Bao
LLJoint::setScale
2014-02-06more fix for a memory crash caused by accessing deleted pointers.Xiaohong Bao
2014-02-05fix a memory crash caused by accessing deleted pointers.Xiaohong Bao
2014-01-31fix some compiling errorsXiaohong Bao
2014-01-31fix some flaws for memory corruptionXiaohong Bao
2014-01-09fix for SH-4659:crash at LLOcclusionCullingGroup::doOcclusion line 1150Xiaohong Bao
2014-01-06fix for SH-4656: crash at LLVOCacheEntry::updateParentBoundingInfo() line 510Xiaohong Bao
2013-12-03SH-4606 FIX Interesting: Small objects do not load until they are very close.Richard Linden
changed culling to use inverse distance to calculate solid angle, not distance squared
2013-12-03SH-4606 FIX Interesting: Small objects do not load until they are very close.Richard Linden
increased SceneLoadMinRadius to 32 changes logic so that falloff starts at SceneLoadMinRadius added timing to pixel threshold calculation
2013-11-21combine the visiblities of octree group and object cache entry for visiblity ↵Xiaohong Bao
check
2013-11-14fix for SH-4609: Interesting: Occluded objects are loaded at loginXiaohong Bao
2013-11-14change the calculation method for object cache view culling.Xiaohong Bao
2013-11-13more fix for SH-4607: Create new object cache tuning parametersXiaohong Bao
fix remote objects not showing up.
2013-11-13fix for SH-4608: Interesting: minimap shows objects loading/uinloading ↵Xiaohong Bao
behind your camera when camera is rotated
2013-11-13more fix for SH-4607: Create new object cache tuning parametersXiaohong Bao
2013-11-11fix for SH-4607: Create new object cache tuning parametersXiaohong Bao
2013-11-06final settings tweaksRichard Linden
renamed BackShpereCullingRadius to BackSphereCullingRadius
2013-11-06remove some unused debug settings.Xiaohong Bao
2013-11-06re-organize the code of processing the debug setting ↵Xiaohong Bao
"ObjectProjectionAreaCutOff"
2013-10-31more fix for performance regression.Xiaohong Bao
2013-10-30more fix to reduce number of rendered triangles per frame.Xiaohong Bao
2013-10-30fix for SH-4584: Interesting: objectprojectionAreaCutOFF hides large objects ↵Xiaohong Bao
on adjacent regions.
2013-10-22fix for various object missing bugs: SH-4552, SH-4564, SH-4573, SH-4568Xiaohong Bao
2013-10-18stop other cameras than the world camera to asscee object cache.Xiaohong Bao
2013-10-17fix for SH-4569: Objects are not culled by size in the distanceXiaohong Bao
2013-10-16more fix for SH-4552: Interesting: objects sometimes fail to load after ↵Xiaohong Bao
teleport.
2013-10-09Enable the debug setting "NonvisibleObjectsInMemoryTime"Xiaohong Bao
2013-10-07Automated merge with http://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-10-07renamed TraceType to StatTypeRichard Linden
added more MemTrackable types optimized memory usage of LLTrace some more
2013-10-04more fix for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPoolsXiaohong Bao
2013-10-04fix for SH-4544: Interesting: Shadows from platforms above the camera flickerXiaohong Bao
2013-10-03add a debug setting: "BackShpereCullingRadius"Xiaohong Bao
2013-10-02Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-10-02more for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPoolsXiaohong Bao
2013-10-01changed over to manual naming of MemTrackable statsRichard Linden
changed claimMem and disclaimMem behavior to not pass through argument added more mem tracking stats to floater_stats
2013-09-26more optimization for memory footprint.Xiaohong Bao
2013-09-26fix for SH-4523: interesting: viewer sometimes doesn't save objectcache file ↵Xiaohong Bao
on disconnect from region
2013-09-25better memory usage for LLTrace (tighter packing of recording arrays)Richard Linden
removed complicated and unnecessary fast timer gapless handoff logic (it should be gapless anyway) improved MemTrackable API, better separation of shadow and footprint added memory usage stats to floater_stats.xml
2013-09-20more fix for SH-4501: Interesting: Occluded objects do not appear when ↵Xiaohong Bao
Occluder object is deleted.
2013-09-20fix for SH-4430: Interesting: Light objects behind you are not loaded at login.Xiaohong Bao
2013-09-19fix for SH-4501: Interesting: Occluded objects do not appear when Occluder ↵Xiaohong Bao
object is deleted.
2013-09-18fix for SH-4500: Interesting: Some content on adjacent region not visible ↵Xiaohong Bao
after teleport.
2013-09-12fix for SH-4477: Interesting: objects on adjacent region are not visible. #3 andXiaohong Bao
SH-4457: Interesting: nearby content on adjacent region is not visible.