| Age | Commit message (Collapse) | Author | 
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|  | LLJoint::setScale | 
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|  | changed culling to use inverse distance to calculate solid angle, not distance squared | 
|  | increased SceneLoadMinRadius to 32
changes logic so that falloff starts at SceneLoadMinRadius
added timing to pixel threshold calculation | 
|  | check | 
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|  | fix remote objects not showing up. | 
|  | behind your camera when camera is rotated | 
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|  | renamed BackShpereCullingRadius to BackSphereCullingRadius | 
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|  | "ObjectProjectionAreaCutOff" | 
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|  | on adjacent regions. | 
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|  | teleport. | 
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|  | added more MemTrackable types
optimized memory usage of LLTrace some more | 
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|  | changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats | 
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|  | on disconnect from region | 
|  | removed complicated and unnecessary fast timer gapless handoff logic (it should be gapless anyway)
improved MemTrackable API, better separation of shadow and footprint
added memory usage stats to floater_stats.xml | 
|  | Occluder object is deleted. | 
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|  | object is deleted. | 
|  | after teleport. | 
|  | SH-4457: Interesting: nearby content on adjacent region is not visible. | 
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|  | from cache while ObjectCacheViewCullingEnabled is enabled than when it's disabled. | 
|  | another attempt to move mem stat into base class | 
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