Age | Commit message (Collapse) | Author |
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The extras cache was never fully implemented and thus grows forever.
This coupled with the server side "bug" that sends innumerable blank overrides leads users to collect 100MB+ SLEC files which in turn cause significant pauses post TP.
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overrides
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overrides. (#147)
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related SL-18684/SL-19206/SL-19173
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SL-15937 - adjust memory limit / cache code
Approved-by: Andrey Lihatskiy
Approved-by: Vir Linden
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LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
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Cache writing and reading happens in main thread and can cause significant drop in performance
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LLJoint::setScale
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changed culling to use inverse distance to calculate solid angle, not distance squared
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increased SceneLoadMinRadius to 32
changes logic so that falloff starts at SceneLoadMinRadius
added timing to pixel threshold calculation
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check
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fix remote objects not showing up.
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behind your camera when camera is rotated
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renamed BackShpereCullingRadius to BackSphereCullingRadius
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"ObjectProjectionAreaCutOff"
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on adjacent regions.
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