Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-18 | SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms | Richard Linden | |
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits | |||
2013-07-30 | Summer cleaning - removed a lot of llcommon dependencies to speed up build times | Richard Linden | |
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders | |||
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-03-29 | SUN-57 SH-4039 FIX bake fail on non-ssb regions | Nyx Linden | |
We were getting the texture ID from the type,index couple, but were not passing in index, which defaulted to 0. texture ID is available from the texture object itself, so using that and removing the index parameter to prevent future confusion. | |||
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-11 | merge | prep | |
2013-02-13 | SH-3812 WIP, SH-3852 WIP - some metrics cleanup, added rebake when needed ↵ | Brad Payne (Vir Linden) | |
and sb system is unavailable, to avoid stale appearance problems | |||
2013-02-08 | SH-3852 WIP - bucketize stats by agent_id, grid coordinates and various ↵ | Brad Payne (Vir Linden) | |
other criteria | |||
2013-02-07 | SH-3852 WIP - track per-timer stats | Brad Payne (Vir Linden) | |
2013-01-07 | SH-3344 WIP - keep avatar local textures flagged no-delete while in use | Brad Payne (Vir Linden) | |
2012-12-20 | SH-3344 WIP - additional debugging output for avatar local textures | Brad Payne (Vir Linden) | |
2012-11-07 | SH-3500 FIX - added additional logging to allow params in various locations ↵ | Brad Payne (Vir Linden) | |
to be distinguished | |||
2012-09-14 | BUILDFIX: WIN fixing up windows building issues | Nyx (Neal Orman) | |
Cleaned up a couple of things that the windows compiler was warning about, with our inheritance structure | |||
2012-09-11 | SH-3264 Moved over a few more items to llappearance | Nyx (Neal Orman) | |
moved over: isWearingWearableType wearable::writeToAvatar wearable::mTEMap (stores LocalTextureObject*) more from wearable::import/export wearable::createVisualParams, etc | |||
2012-09-09 | Fixed crashes on login. Moved most of the remaining character/skeleton ↵ | Don Kjer | |
generation code into llappearance. Moved non-rendering related LLViewerJoint functionality into LLAvatarJoint. | |||
2012-09-07 | SH-3264 Porting over the XML loading of the avatar structure to llappearance | Nyx (Neal Orman) | |
Moved over the necessary classes to llappearance to support the loading of the avatar's structure & params from file. | |||
2012-09-06 | Merge | Don Kjer | |
2012-09-06 | Extracted mWearableDatas from LLAgentWearables into ↵ | Don Kjer | |
llappearance/LLWearableData. Moved LLDriverParam into llappearance | |||
2012-09-05 | SH-3264 Worked to move over mBakedTextureDatas from LLVOAvatar to ↵ | Nyx (Neal Orman) | |
LLAvatarAppearance. Appear to have been able to move over the parts that are common to both the backend and the viewer into LLAvatarAppearance. | |||
2012-09-04 | Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture | Don Kjer | |
2012-09-03 | Renamed LLVOAvatarDefines to LLAvatarAppearanceDefines | Don Kjer | |
2012-09-03 | Extracted texture baking system into llappearance library. | Don Kjer | |
2012-08-14 | Automated merge with https://bitbucket.org/VirLinden/sunshine | Nyx (Neal Orman) | |
2012-08-14 | SH-3310 WIP setting up architecture for switching texture baking on ↵ | Nyx (Neal Orman) | |
per-region basis Set up an architecture to minimize the use of the baked texture debug setting. Instead concentrating on setting a per-region flag at the region handshake point. This should be processed once the new regions are using the updated handshake. The debug setting is being used in this one location as a placeholder. Builds, but not fully tested/commented yet, passing this work off to Vir. | |||
2012-08-08 | merge | Brad Payne (Vir Linden) | |
2012-07-31 | Merge in viewer-development | simon@Simon-PC.lindenlab.com | |
2012-07-30 | merge | Brad Payne (Vir Linden) | |
2012-07-30 | merge | Brad Payne (Vir Linden) | |
2012-07-11 | Pull in viewer-development because it's painful. Merge with runitai's help. | simon@Simon-PC.lindenlab.com | |
2012-07-11 | SH-3258 WIP initial work: refactoring appearance editing mode | Nyx (Neal Orman) | |
Added flags for appearance editing status as well as which textures we should be using at a time. Also refactored so we are not using camera state to track appearance editing mode. Need to add more handling for which textures we actually use. | |||
2012-06-28 | Merge | Dave Parks | |
2012-06-22 | merge | Brad Payne (Vir Linden) | |
2012-06-19 | MAINT-794 Factor out a lot of CPU overhead around updating objects. | Dave Parks | |
2012-06-04 | merge | Brad Payne (Vir Linden) | |
2012-05-25 | Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148 | simon@Simon-PC.lindenlab.com | |
2012-04-09 | merge viewer-release to runway | Brad Payne (Vir Linden) | |
2012-04-02 | SH-3041 BUILDFIX fixed a bad function call | Nyx (Neal Orman) | |
Had a function call in last checkin that was removed before commit since I thought it was only used in debug code. Adding it back in as its actually used. | |||
2012-03-21 | SH-3041 WIP Utilizing early object update texture data | Nyx (Neal Orman) | |
Caching the mapping between baked texture hashes and UUIDs should be able to be avoided if the initial texture data sent down is accuate. This patch will use the first objectupdate message sent for your own avatar to set the baked texture UUIDs for your avatar. These appear to match the UUIDs sent from the hash lookup. Testing needed to verify that you can successfully decloud before the server sends you the hash lookup response, if your bakes are cached locally. | |||
2012-03-12 | SH-2970 WIP - send per-appearance-change metrics packet (disabled) | Brad Payne (Vir Linden) | |
2012-03-09 | SH-2970 WIP - more phase tracking | Brad Payne (Vir Linden) | |
2012-03-08 | SH-2970 WIP - more phase tracking | Brad Payne (Vir Linden) | |
2012-03-05 | SH-2970 WIP - simple LLSD metrics for self av | Brad Payne (Vir Linden) | |
2012-02-27 | SH-2689 WIP - tracking cloud/gray/textured state for avs, display with ↵ | Brad Payne (Vir Linden) | |
rendering cost | |||
2012-02-13 | SH-2973 Potential fix for crash in ~LLVOAvatarSelf | Dave Parks | |
2012-02-08 | merge | Brad Payne (Vir Linden) | |
2012-02-03 | EXP-1843 WIP Added an option to output avatar rez timing. | Vadim ProductEngine | |
Use the new "Avatar Rez" debugging tag to see the output. | |||
2011-12-19 | SH-2789 WIP - various fixes to force 16-byte alignment | Brad Payne (Vir Linden) | |
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and ↵ | Dave Parks | |
modify viewer to run under said context without generating errors. | |||
2010-12-01 | Automated merge up from viewer-development | Loren Shih | |
2010-10-12 | Initial work on viewer motion interpolation. Changes include: | Dave SIMmONs | |
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic * Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds * Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter * Added LLVOAvatarSelf::resetRegionCrossingTimer() * Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings * LLVOAvatarSelf::updateRegion() will update position value due to region changes Code reviewed by Ambroff * |