Age | Commit message (Collapse) | Author |
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We were getting the texture ID from the type,index couple, but were not
passing in index, which defaulted to 0. texture ID is available from the
texture object itself, so using that and removing the index parameter
to prevent future confusion.
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non-self avs
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function - removed extra update call. Sh-3650 & Sh-3985
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failures
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changes to common libraries from the server codebase:
* Additional error checking in http handlers.
* Uniform log spam for http errors.
* Switch to using constants for http heads and status codes.
* Fixed bugs in incorrectly checking if parsing LLSD xml resulted in an error.
* Reduced spam regarding LLSD parsing errors in the default completedRaw http handler. It should not longer be necessary to short-circuit completedRaw to avoid spam.
* Ported over a few bug fixes from the server code.
* Switch mode http status codes to use S32 instead of U32.
* Ported LLSD::asStringRef from server code; avoids copying strings all over the place.
* Ported server change to LLSD::asBinary; this always returns a reference now instead of copying the entire binary blob.
* Ported server pretty notation format (and pretty binary format) to llsd serialization.
* The new LLCurl::Responder API no longer has two error handlers to choose from. Overriding the following methods have been deprecated:
** error - use httpFailure
** errorWithContent - use httpFailure
** result - use httpSuccess
** completed - use httpCompleted
** completedHeader - no longer necessary; call getResponseHeaders() from a completion method to obtain these headers.
* In order to 'catch' a completed http request, override one of these methods:
** httpSuccess - Called for any 2xx status code.
** httpFailure - Called for any non-2xx status code.
** httpComplete - Called for all status codes. Default implementation is to call either httpSuccess or httpFailure.
* It is recommended to keep these methods protected/private in order to avoid triggering of these methods without using a 'push' method (see below).
* Uniform error handling should followed whenever possible by calling a variant of this during httpFailure:
** llwarns << dumpResponse() << llendl;
* Be sure to include LOG_CLASS(your_class_name) in your class in order for the log entry to give more context.
* In order to 'push' a result into the responder, you should no longer call error, errorWithContent, result, or completed.
* Nor should you directly call httpSuccess/Failure/Completed (unless passing a message up to a parent class).
* Instead, you can set the internal content of a responder and trigger a corresponding method using the following methods:
** successResult - Sets results and calls httpSuccess
** failureResult - Sets results and calls httpFailure
** completedResult - Sets results and calls httpCompleted
* To obtain information about a the response from a reponder method, use the following getters:
** getStatus - HTTP status code
** getReason - Reason string
** getContent - Content (Parsed body LLSD)
** getResponseHeaders - Response Headers (LLSD map)
** getHTTPMethod - HTTP method of the request
** getURL - URL of the request
* It is still possible to override completeRaw if you want to manipulate data directly out of LLPumpIO.
* See indra/llmessage/llcurl.h for more information.
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We were using an indicator of whether there *was* a baked texture to whether we
were *using* a baked texture. Switched to one of the (several) proper indicators
of whether a baked texture was in use. This should allow local texture data to
get marked for download when we enter appearance mode.
Local testing confirms that old apperances linger for a second or two, but are
soon replaced by the correct local renders.
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host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
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We suppress texture downloads for local textures not needed with server side
baking. We need to explicitly re-set texture priority for local textures
when entering appearance mode.
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LLTrace clearer
Count becomes CountStatHandle
Count.sum becomes sum(Count, value), etc.
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http error handlers to understand LLSD error responses. Fleshing out most http error handler message spam.
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log appearance request results
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viewer_development - this fixes the gray head issue. There is still some remaining issue with bakes not uploading at full resolution, probably due to a bad image asset.
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message, so they don't get multiply counted
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and sb system is unavailable, to avoid stale appearance problems
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between partially and fully loaded textures
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other criteria
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place, avoid querying textures for which we have no authoritative data where they live
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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Disabled inventory retries for now.
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local update, minor readability tweaks
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to be distinguished
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started conversion of llviewerassetstats
removed old, dead LLViewerStats code
made units tracing require units declaration
clean up of units handling
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entanglement between baked and local appearance
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put template parameter back in LLUnit units
added free function operators for mathematical manipulation of unit values
converted texture memory tracking to units
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