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path: root/indra/newview/llvoavatarself.cpp
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2010-02-27merge.Tofu Linden
2010-02-26EXT-5820 I can copy asset UUID from non-FULLPERM assets turning on admin mode.Tofu Linden
If you're reading this message, this was reviewed by Soft, Nyx or Aura. :)
2010-02-26mergeBrad Payne (Vir Linden)
2010-02-25For EXT-5333: Bodyparts missing from appearance and COF. Fixed invisible to ↵Brad Payne (Vir Linden)
self after first login via createStandardWearables(). (Patch from Nyx)
2010-02-09EXT-4569 alpha preview not working after alpha is savedNyx (Neal Orman)
We were setting the baked texture ID to IMG_INVISIBLE when hitting the save button on the appearance editor to force the right texture IDs to be sent to surrounding viewers. Now, when you make a change after it is saved, it clears this texture ID. This restores expected functionality. Code reviewed by bigpapi. -Nyx
2010-02-23EXT-5451 - HUD attachment points offset, when extending the right UI panelRichard Linden
reviewed by Callum
2010-02-05EXT-4739 - Crash on teleport after viewer minimize. Making sure we don't ↵Eric M. Tulla (BigPapi)
accidentally set av self to null & added a few more null checks. -Reviewed by nyx
2010-02-04EXT-4003 Appearance problemw earing City Chic Female - probably param relatedNyx (Neal Orman)
cross-wearable params are fun! Values were not being updated properly for parameters that cross multiple wearables. Created a few functions to ensure that these values get updated and made them called from LLAgentWearables::wearableUpdated(). Also prevented cross-wearable params from writing back to the avatar, as they are being driven by another wearable. Code reviewed by Bigpapi
2009-12-16EXT-3514 update debug settings for new appearance featuresNyx (Neal Orman)
following changes: 1) remove renderavatarinvisible - no longer need this debug setting 2) add showobjectrenderingcost (default:TRUE) so we can turn this feature off if necessary 3) add showdebugappearanceeditor (default:FALSE) so we can test the future appearance editor code reviewed by vir and seraph --HG-- branch : avatar-pipeline
2009-12-08INFRASTRUCTURE: Took out unused function "getAllAttachmentsArray" from ↵Loren Shih
llvoavatarself. --HG-- branch : avatar-pipeline
2009-11-25EXT-2769 hair alpha not applied immediatelyNyx (Neal Orman)
Apparently none of the texture pickers were invalidating the baked textures causing selected textures to not appear on the avatar until you actually saved the wearable. This patch forces the composites to update when you change any texture or color (or invisibility flag). Code reviewed by Seraph --HG-- branch : avatar-pipeline
2009-11-24EXT-2818 not using IMG_INVISIBLE in baked texturesNyx (Neal Orman)
this patch allows IMG_INVISIBLE in an alpha mask to set the baked texture to also be IMG_INVISIBLE for the appropriate baked texture. Will be post-reviewed with other alpha mask fixes. --HG-- branch : avatar-pipeline
2009-11-20Automated merge with ssh://hg.lindenlab.com/tulla/avatar-pipeline-2-0/Nyx (Neal Orman)
--HG-- branch : avatar-pipeline
2009-11-20EXT-2596 EXT-2354 extra lines in put on > attach put on > wear submenusNyx (Neal Orman)
finishing the cleanup here, missed a couple of extraneous separators. Will be post-reviewed. --HG-- branch : avatar-pipeline
2009-11-18EXT-2539 confirm we're not sending local texture IDs in appearance msgNyx (Neal Orman)
created a throwaway function to temporarily set local texture IDs in the avatar object to IMG_DEFAULT_AVATAR immediately before sending the TE message, and restore the IDs when we're done. Will implement a more elegant solution for 2.1. This is the least risky implementation, though it isn't elegant. Code reviewed by Seraph
2009-11-13branch mergeBrad Payne (Vir Linden)
--HG-- branch : avatar-pipeline
2009-11-12EXT-2387 crash on dump local texturesNyx (Neal Orman)
we didn't check local_tex_obj for NULL before using it. checked to make sure pointer is not null before calling ->getImage()
2009-11-12EXT-2354 menus contain multiple lines not editable in XUINyx (Neal Orman)
We're building a pie menu in code, complete with separators for this particular branch of submenus. This is terrible and ugly and needs to be killed, but for now I removed the lines that cause the separators to be added where there are empty pie slices. Code reviewed by Vir
2009-11-12LLAppearanceManager cleanup - turning into proper singletonBrad Payne (Vir Linden)
--HG-- branch : avatar-pipeline
2009-11-11DEV-34507 too many baked texture uploadsNyx (Neal Orman)
Fixed a double-bake bug on hitting the "OK" button of the appearance editor Also cleaned up extraneous calls to requestLayersetUpload. Behavior should now be consistent with resident expectations. Code reviewed by Bigpapi
2009-11-11EXT-2173 use of visual param animation inconsistent at bestNyx (Neal Orman)
removed ambiguous parameter "set_by_user" from many places in codebase, renaming it to be upload_bake, which is a more accurate descriptor. This allowed me to see several inconsistencies in how this variable was being set - these errors were also fixed. User-visible result should be that baked textures are not reuploaded on changing avatar sex until the save button is pressed. primary win here is code clarity. Code reviewed by Bigpapi.
2009-11-09EXT-2326 Editing appearance causes too many texture callbacks stalls the viewerNyx (Neal Orman)
problem was caused by triggering updateMeshTextures() every time visual params or textures were changed on your base avatar object. The latest structure makes the parameters and textures in the wearables authoritative, causing them to be copied to the avatar on a regular basis. This resulted in way too many callbacks to be registered while waiting for baked textures to be uploaded. Fixed by removing many calls to updateMeshTextures() and ensuring that it gets called every time an appropriate param or texture actually changes, or a wearable gets added/removed. This appears to cut the number of callbacks to a reasonable level. Code reviewed by Bigpapi.
2009-11-06mergeSteve Bennetts
2009-11-06merge from texture-pipelineSteve Bennetts
2009-11-06EXT-1823 avatar shape corrupted with huge legs/feetNyx (Neal Orman)
As suspected a morph mask issue. Apparently we were setting success to false if the user specifies a pant or shrit texture without an alpha channel. Result: bad morph masks. Patch begins to clean up the isMorphMaskValid issue, as well as fixing this error. Code reviewed by Vir
2009-11-06merge QAR-1829: texture pipeline branch in viewer-2.0.0.3Xiaohong Bao
2009-11-04Merge the work lost in 49c9461937df back into the treeBryan O'Sullivan
2009-11-04Redo Bao's broken mergeBryan O'Sullivan
2009-11-03Automated merge with ssh://hg.lindenlab.com/viewer/viewer-2-0/Nyx (Neal Orman)
2009-11-03For EXT-1591: Current Outfit Folder contains duplicate attachment items ↵Brad Payne (Vir Linden)
after relog. --HG-- branch : avatar-pipeline
2009-11-03For QAR-2014 : Sandbox for testing FolderTypes [VIEWER]Loren Shih
svn merge -r136068:136089 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/folder-types__merge__viewer2.0.0-3-r135948 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 Infrastructure changes for cleaning up Asset/Folder types. Associated sim changes are only so that the sim still compiles.
2009-11-02EXT-1947 EXT-1945 EXT-1919 EXT-2088 appearance edit dummy param + animation fixNyx (Neal Orman)
Several fixes here: 1) minor rename in argument of setIsDummy 2) corrected parameter set_by_user to calls of setVisualParamWeight where we shouldn't be animating 3) ensured finally that mIsDummy is set properly for all wearable parameters 4) ensured that mIsDUmmy is set properly for non-wearable based parameters on your own avatar Code reviewed by Bigpapi
2009-11-02Work in progress on attachment tracking.Brad Payne (Vir Linden)
2009-10-29EXT-1945 visual parameter animations brokennyx@NyxTop
First round of fixes for trying to fix the visual param animations Code reviewed by Seraph
2009-10-26mergeSteve Bennetts
2009-10-23EXT-1809 Wearing an item doesn't update avatarNeal Orman
Two part fix: prevented the copying of wearable parameters to the avatar to trigger a rebake. Then: Called wearableUpdated every time a wearable was added/removed/replaced and ensured it properly invalidated the composite Confirmed working fix on developer machine. Code reviewed by Seraph.
2009-10-23mergeSteve Bennetts
2009-10-23svn merge -r137024:137071 ↵Loren Shih
svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/avatar-pipeline-14-seraph into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 Bugs: EXT-1785 EXT-1818 EXT-1820 EXT-1845
2009-10-21mergeSteve Bennetts
2009-10-21svn merge -r136533:136919 ↵Loren Shih
svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/avatar-pipeline-14 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 * Bugs: EXT-1779
2009-10-20EXT-1664 male avatars have female bodiesNeal Orman
Previous patch improved the situation but reversed it - it was still possible to have a mismatch between an avatar's head and body for their gender. This patch makes the copying of the gender from your shape wearable to your avatar more explicit, which appears to fix the issue for now. This should get the behavior correct for testing purposes, and we will look into fixing more underlying issues for the next cycle. Code reviewed by Seraph
2009-10-19mergeSteve Bennetts
2009-10-16merge from latest svn/viewer-2-0 to hg/viewer-2-0Mark Palange (Mani)
2009-10-16svn merge -r134817:136516 ↵Loren Shih
svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/avatar-pipeline-multiattachments-3 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 For DEV-32867 : Avatar Pipeline Project - Multi-Attachments This is a viewer-side-only, infrastructure-only merge for multi-attachments. This should not lead to any new functionality; it simply provides backwards compatibility for when multi-attachments are enabled in viewer2.1, so that viewer2.0 users can see viewer2.1 avatars correctly. Reviewed by: Vir.
2009-10-16merging in new wearable infrastructure to get a step closer to eventually ↵Neal Orman
supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command: svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 . Progress can be tracked in DEV-32551. -Nyx
2009-10-12Merging avatar-pipeline/currently-worn-folder-10 down to viewer-2.Bradley Payne
svn merge -r 134766:135946 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/currently-worn-folder-10 .
2009-09-30QAR-1619: merge up to 2009-09-26 viewer/viewer-20Nat Goodspeed
2009-09-24Merging down avatar-pipeline/currently-worn-folder-8. Includes fixes for ↵Bradley Payne
EXT-1121: Attaching / detaching objects doesn't affect the Current Outfit folder, and EXT-1090: Attachments detach on login, as well as work in progress for ensemble support and look details.
2009-09-24Disable MSVC "fatal warning" 4702 for boost::lexical_cast in Release buildNat Goodspeed
2009-09-22Merging render-pipeline-6-qa-2 into viewer-2David Parks
Self reviewed.