Age | Commit message (Collapse) | Author |
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* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic
* Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds
* Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter
* Added LLVOAvatarSelf::resetRegionCrossingTimer()
* Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings
* LLVOAvatarSelf::updateRegion() will update position value due to region changes
Code reviewed by Ambroff
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Better handling of invalid attachment points.
You can now detach points that are incompatible with your viewer, versus having those permanently in the COF>
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in context menu sub menu names
Use the same mechanism for adding the triangle in LLContextMenuBranch as
is already used in LLMenuItemBranchGL. As a bonus, the triangles will be
nicely right-aligned, just as in the main menu.
Remaining hard-coded triangles all are in indra/newview/skins/default/xui/*/panel_voice_effect.xml.
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Patch by jonathan yap.
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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Improved the following:
1, make sure the texture callback queue is properly handled and cleaned in time;
2, estimate the LLVOTree pixel area more accurately;
3, eliminate the possibility of back and forth stopping/restarting a texture fetching
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* EXT-8688 Automatically detach same object is detected
* EXT-8689 Cleanup detachAttachmentIntoInventory code
When an object arrives as an attachment, if it's already attached then it's automatically detached.
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- EXT-8660 Cleanup ambiguous llviewerobject::set/getItemID code
Lots of files changed, but this is mostly just a trivial function call rename. This change is very low risk.
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feeeeling.
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gAvatarp->isUsingBakedTextures
Changed some uses of cameraCustomizeAvatar as appropriate.
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llviewertexture.cpp]
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EXT-7399: FIXED: 2.0.2 with http textures loads textures slower than 1.23.5
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fix for EXT-7500: Texture Jamming problems with http texture off;
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Added additional logic to tell if you're in edit outfit mode, removed some bad code that was causing removed wearables to never send out an appearance update.
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Removed hack (this was just used for debugging avatar rez times).
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or outfit editor is exited.
reviewed and contributed to by Nyx
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off.
Raise priorities of textures for self avatar to the highest.
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off.
Raise priorities of textures for self avatar to the highest.
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Fixed an error in logic - low res textures should be identified by uploadNeeded versus uploadPending.
Also added a llinfos debugging line.
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More informative logic added in to track when an upload is actually happening.
Did some minor reformatting.
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Added hack for testing lower texture discard level performance.
Enabled LowResTextures timeout.
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One step closer to full support of multi-wearables architecture
code will be reviewed before pushing.
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EXT-7626 FIXED LLTexLayer header file cleanup
EXT-7628 FIXED Don't cache lower res baked textures
Added more information into the texture debug view.
Mangled hash when uploading lower res baked textures so they're not cached
Lots of superficial cleanup on lltexlayer and associated classes. Removed some unused functions and member variables as well.
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Code cleanup.
Some minor changes in logic for when low res texture is used.
Added more metrics to notifications and texture debug output.
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EXT-7526 FIXED Add baked texture information to texture view
First attempt at low res textures after timeout.
Added debug setting to control whether low res texture timeout is used.
Added baked texture load information to texture view debug display.
Trivial name changes to some variables.
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