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path: root/indra/newview/llvoavatar.h
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2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml
2023-08-28SL-20171 use nametag position to draw voice indication dotMnikolenko Productengine
2023-06-23SL-5161 Avatars should stay hidden longer if they are waiting for meshes or ↵Andrey Kleshchev
skin data
2023-05-23SL-19560 Better fix for blurry BoM textures.RunitaiLinden
2023-05-11SL-19656 Remove LLPerfStats thread and fold into General thread. Hook ↵RunitaiLinden
avatar GPU time into LLPerfStats. Incidental decruft.
2023-05-02DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU ↵RunitaiLinden
timer without a frame stall.
2023-05-01SL-19656 Rewrite avatar and attachment render metrics to not interfere with ↵RunitaiLinden
render pipe and be representative of actual render cost instead of driver synchronization time. * SL-19656 Rewrite avatar and attachment render metrics to not interfere with render pipe and be representative of actual render cost instead of driver synchronization time. * SL-19656 Remove now dead code (trackAttachments et al). * SL-19656 Fix for crash on GL <= 3.2
2023-04-26Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539Brad Linden
2023-04-24SL-19560 Restore hacky fix for other avatars having low res BoM textures.RunitaiLinden
2023-04-20SL-19560 Revert hacky fix for other avatars having low res BoM textures. ↵RunitaiLinden
Fix for brightening of PBR materials at the shadow horizon.
2023-04-11SL-19560 Temporary hack fix to get BoM textures to load.Dave Parks
2023-03-20SL-19426 AutoFPS - when enabled always render at least 5 avatarsMnikolenko Productengine
2023-01-11SL-18933 FIXED Maximum render time cycles if the Desired framerate is much ↵Maxim Nikolenko
lower than current framerate
2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/newview/llappviewer.cpp # indra/newview/skins/default/colors.xml
2022-12-12Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2022-11-17SL-18641 fix for 'Always display friends in full detail' settingMaxim Nikolenko
2022-09-21SL-18202 WIP merging autotune contribution and updating UIMnikolenko Productengine
2022-09-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-09-16Merge branch master (DRTVWR-571) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/llpanelface.cpp # indra/newview/llpanelface.h
2022-09-15Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-08-19SL-17990 Give user a popup warning when they attach a rigged mesh object to ↵Mnikolenko Productengine
an HUD
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible ↵Dave Parks
objects less annoying when alt-zooming in edit mode.
2022-05-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h
2022-05-14SL-16746 Hide hair and fix missing light for animation previewAndrey Kleshchev
2022-04-26Merge branch 'DRTVWR-546' into DRTVWR-539Mnikolenko Productengine
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp
2022-04-18Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llfloatersearch.cpp # indra/newview/llgroupactions.cpp # indra/newview/llvovolume.cpp
2022-03-02Merge branch 'DRTVWR-546' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/llcommon/tests/llprocess_test.cpp # indra/llui/llcombobox.cpp # indra/llui/llcombobox.h # indra/newview/VIEWER_VERSION.txt # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-02-21SL-16056 Load cloud texture only onceAndrey Kleshchev
2022-02-08Merged in SL-98 (pull request #864)Howard Stearns
SL-98 - Render a "ground plane" in the model upload preview, so users can see any added offset Approved-by: Andrey Kleshchev Approved-by: Andrey Lihatskiy
2022-02-08SL-98 - Remove dead codeHoward Stearns
2022-02-04SL-98 - move new renderGroundPlane from LLVOAvatar to LLModelPreviewHoward Stearns
2022-02-04SL-98 - Render a "ground plane" in the model upload preview, so users can ↵Howard Stearns
see any added offset
2022-01-27SL-16056 Avatar gas cloud adaptive delay #2Andrey Kleshchev
Reset avatar 'loaded' timer after getting new mesh data
2022-01-21Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into DRTVWR-539Runitai Linden
# Conflicts: # indra/llcommon/lltracerecording.h # indra/newview/llfloaterpreference.cpp
2021-12-15SL-16487 Fix for rigged attachment bounding boxes being too tight.Runitai Linden
2021-12-03SL-16445 Small cleanup in llvoavatarAndrey Kleshchev
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-12SL-16056 Improve 'avatar cloud' behaviorAndrey Kleshchev
Make avatar cloud delay longer proportionally to load time
2021-11-05SL-13867 Remove unused sFreezeCounterAndrey Kleshchev
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-09-20SL-16006 and SL-16009 Rigged mesh rendering optimization passDave Parks
2021-06-17SL-15297 WIP Implement performance floater - updated UIMnikolenko Productengine
2021-02-01Merge remote-tracking branch 'origin/master' into DRTVWR-517Brad Payne (Vir Linden)
2020-11-04SL-14015 - possible fix for phantom animesh attachments on macBrad Payne (Vir Linden)
2020-11-03SL-14190 moved sAvatarDictionaryAndrey Kleshchev
2020-10-27SL-14183, SL-14142 - impostor management improvements, animesh attachments ↵Brad Payne (Vir Linden)
update on frames when their parent does
2020-10-22SL-14142 - cleanup and fixes for non-functioning impostors, status tracking ↵Brad Payne (Vir Linden)
in debug view
2020-10-20SL-14142 - impostor management cleanupBrad Payne (Vir Linden)