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path: root/indra/newview/llvoavatar.h
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2012-04-05CHUI-89 FIX Make nametags appear consistently next to avatar headsRichard Linden
nametags now track avatar head avatar_skeleton now loaded as param block vector3 param block parsing support fixes for param block recursion
2012-02-03EXP-1843 WIP Added an option to output avatar rez timing.Vadim ProductEngine
Use the new "Avatar Rez" debugging tag to see the output.
2012-01-20SH-2889 Add visual auto-muting controlsDave Parks
2011-11-23SH-2712 FIX -- added caching to isFullyLoadedLeslie Linden
2011-08-19BUILDFIX fixing unix line endings on two files to pass policy checks.Nyx (Neal Orman)
2011-07-26merge with latest mesh-devNyx (Neal Orman)
2011-06-07SH-1595 Make rigged attachment selection more reliable (never selectable ↵Dave Parks
when not in edit mode, always accurately selectable while in edit mode).
2011-05-17merging up latest mesh-development to nyx-mesh-developmentNyx (Neal Orman)
2011-05-03Fix for line endings style (dos2unix).Loren Shih
Updated header blocks for llphysicsshapebuilderutil classes.
2011-04-08merging mesh-development into nyx's mesh developmentNyx (Neal Orman)
2011-03-28Fix for issue caused by uploading the TurboSquid book collection (that ↵prep
avatar was having it's joints reet)
2011-03-25merge from mesh-development to nyx-mesh-developmentNyx (Neal Orman)
2011-03-24Crash fix for SH-1176 and WIP for pelvis z offsetprep
2011-03-21mergeNyx (Neal Orman)
2011-03-16WIP:Manual pelvis offsetprep linden
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-17Work in progress. Big code cleanup ported from TheShining/avatar-physics ↵Loren Shih
(defunct branch). Added butt and belly.
2011-02-22first pass at clouding avatars that are too complexNyx (Neal Orman)
2011-02-16Fix for problem with pelvis offsetprep
2011-01-27Optimization so that updateRiggedAttachments is not called every frame - ↵prep linden
still a WIP.
2011-01-12Fix for Sh-780 and tweak for nametag height (Sh-638).prep linden
2011-01-05Fix for SH-579prep
2010-12-06Fix for SH-542prep
2010-12-04merge up to viewer-developmentOz Linden
2010-11-21Remove dependency on ll_align_malloc/free from avatar.Dave Parks
2010-11-10Bug fix for an avatar that would exhibit floating if pelvis was offsetprep
Bug fix for attach/detach so that it will recalculate certain avatar settings based upon bone positions.
2010-11-08MergeLoren Shih
2010-10-29DN-192 [crashhunters] LLVOAvatar::clearNameTagLeyla Farazha
DN-193[crashhunters] LLHudNameTag::setLabel
2010-10-28- Pelvis offsets are now preservedprep
- Fix for CTS-261
2010-10-20Automated merge up from viewer-developmentLoren Shih
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-05Reset joint positions after detaching a rigged modelprep linden
2010-09-27mergeDave Parks
2010-09-24Added support for joint offsetsprep linden
2010-09-21Fix for build failures - disabling tcmalloc for nowBrad Payne (Vir Linden)
2010-09-16MergeLeyla Farazha
2010-09-08automated mergeLoren Shih
2010-09-03Merge Zai Lynch's http://bitbucket.org/ZaiLynch/vwr-19505Tofu Linden
2010-09-03Post-convert merge by convert_monolith.py from ↵Aimee Linden
/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution
2010-09-03Merge between james/viewer-identity-evolution and dessie/viewer-publicAimee Linden
2010-08-26Added graphics preference setting for physics.Loren Shih
2010-08-26fix for VWR-19505ZaiLynch
2010-08-25mergeDave Parks
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-23First pass commit for breast physics.Loren Shih
2010-08-19Integrate SIMD API from oreh/server-trunk-orehDave Parks
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-09EXT-8577 FIXED Context menu items for multi-attachmentsVadim Savchuk
Changes: * Implemented bulk-add from My Appearance SP. * Made sure there's no memleak when you click Wear/Attach in the in-world object context menu and the callback isn't invoked (because e.g. avatar fails to get close enough to the object). I stated that in comments. Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/844/ --HG-- branch : product-engine